Super Mario RPG
The Super Mario RPG engine is a /tg/-created sketch for a Super Mario RPG, using a simple rule-system based on D6s and a very limited Stat-system based on the Mario game series.
The Stat's used in it looks roughly like this, altough changes may or may not have occurred.
Flower Points - Represents how much pure Awesome one can performe Heart Points - Represent just how much damage on can take before dropping dead Smartness - Inteligence, used for operations which requires a brain (building, casting spells, etc.) Coolness - A combination of charisma, looks and such. Helps convincing others you're right, and to bargain stuff. Power - Raw, physical strength. The more Power, the more squished a gomba gets when jumped on. Defence - More defence equals less damage, and represent natural hardiness Speed - How quickly one can move from point A to point B, jumping is also included to this.