The Gore Suns
This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.
Gore Suns | ||
---|---|---|
Battle Cry | "Harbingers of spilt blood, of red oceans! For the Emperor! " | |
Founding | Third Founding | |
Successors of | Void Angels | |
Chapter Master | Serennus Tumawl (Founding) | |
Primarch | Gaspard Lumey | |
Homeworld | Cyrthahl | |
Strength | 1,000 at establishment, unknown number of auxiliaries | |
Specialty | Terror tactics, use of auxiliary forces as saboteurs | |
Allegiance | Imperium of Man | |
Colours | White, yellow, orange, red |
The Gore Suns are a Codex-divergent Space Marine Chapter and are one of the last Void Angels successor chapters established during the Third Founding. They are known for taking their Genefather Gaspard Lumey's terror tactics to what they say is its logical end, but what other chapters have described as: "blatant exercises in recreational sadism."
Chapter History
Information pending as the Remembrancers attached to the Gore Suns for any substantial length of time are deemed once again mentally fit by their therapists.
Notable Campaigns
Unlike nearly all other Space Marine Chapters at the time, the Gore Suns suffered comparatively little during WAAAGH! The Beast as they concentrated overwhelmingly on ranged combat, hit-and-run attacks, feint retreats, and the liberal use of artillery and air support. Though their auxiliary forces were butchered nearly to a man during their myriad raids on Ork supply lines, "faktohrees", communications facilities-such as they were, and their campaign to deny the Orks momentum through "environmental rearrangement" (controlled rockslides, landslides, avalanches, diverted or flooded rivers, etc.), as well as numerous (though rarely successful) assassination attempts deep behind enemy lines on Ork field commanders.
Notable Members
Chapter Master Serennus Tumawl, already a veteran Void Angel by the time of his Chapter's Founding was a decorated and storied commander throughout the Great Crusade. During the Pacification of the Harakien Sector, Tumawl would truly distinguish himself when he and his men personally captured dozens of the Void King's listening posts and communications facilities before broadcasting the drawn-out, torturous deaths of its former occupants back to the Eldar Lord's forces.
Chapter Combat Doctrine
Primarily deployed against rebellious or outright traitorous Imperial/prospective Imperial worlds, the Gore Suns take the terror tactics taught by their Primarch to the next level. Not only do the Gore Suns infiltrate advance troops (primarily, though not limited to Scouts) to excruciatingly and when possible publicly butcher high-ranking targets, they also infiltrate some of their auxiliary forces to foster dissent and insurrection among the populace; often times training and supplying terror cells (for the Emperor, of course) to spread chaos within the planet (the irony of which is an inside joke among the Gore Suns). Communications arrays, weapons and munitions factories, and any other important strategic facilities are then attacked and either captured or obliterated by the combined forces of the Gore Sun's advance troops and auxiliary forces while planet-wide revolts and uprisings wreak havoc, distracting and dividing the planet's forces. Finally, the Gore Suns themselves make planet-fall and each Gore Sun strives to top his "personal best" as well as the Chapter's already terrible reputation. Despite their Modus Operandi the Gore Suns are still celebrated for the fact that when they are finished with a world it is for all intents and purposes guaranteed never again to turn from the Imperium.
Chapter Beliefs
The Gore Sun's one unifying belief, other than the innate superiority of man to any other life-form as well as the Imperial Creed, is the idea of the Gore Sun, from which they derive their name. On occasion, the sun orbiting their homeworld of Cyrthahl takes on a blood red color which all the diverse people groups take as an omen promising them streams, lakes, rivers, seas, oceans of their enemies' blood as the red light colors the planet's water. So to does every Gore Sun consider themselves an omen, a promise of the oceans of Traitor and Xeno blood spilled in the Emperor's name.
Chapter Homeworld
The Gore Sun's homeworld of Cyrthahl is most aptly described as an island planet, as no land mass is large enough or for that matter intact enough to be considered a continent. The thousands upon thousands of islands have bred, primarily based on the islands distance from the planet's equator and the resulting environment, hundreds of tribal, ethnic, cultural, and religious groups among the planet's people. This has proved wonderful for the Gore Suns as it ensures enough differences for the world to be in a constant state of war, producing some of the Galaxy's most vicious warriors for the Gore Suns to freely pick and choose from as well as a fairly high technological base (mainly where it concerns weapons and medicine) as the planet's various groups are in a continuous arms race with each other at all times.
Chapter Appearance
In combat, the Gore Suns are virtually indistinguishable from a Chaos warband as each marine covers himself with the trophies he has collected, each one an enemy leader or some such other high-ranking opponent. The one thing that has saved both the Gore Sun's and other Chapters that have been literally moments away from engaging them in combat is the Imperial Aquila seated on the pure white chestpiece of every Gore Sun. Out of combat, each Gore Sun prefers to wear his traditional clothing which considering their homeworld's varied people groups gives the Suns no uniform appearance. Though remarkably, none of the Gore Suns hate each other, and a close-knit company may even be composed of a hundred Space Marines from a hundred different people groups.