Ares Convention

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The Ares Convention is an landmark international treaty in BattleTech, signed in 2412 it laid out the ground rules for warfare.

History

In the 24th century, the powers that would become the Successor States gradually emerged, expanding themselves across the Inner Sphere, claiming colonies

In 2412 the Free Worlds League invaded the Capellan Confederation world of Tintavel, and found resistance to be stiffer than normal. Soon enough, things spiraled into an atomic free-for-all and in the end the planet was decimated by sustained nuclear bombardment. Both sides eventually withdrew in horror and as word spread, people were worried about the prospect of nuclear annihilation.

As such, the leaders of the major nations gathered together and decided to hammer out some rules for war specifically to prevent things like Tintavel from becoming the norm. Limits were put on the use of weapons of mass destruction, orbital bombardment of civilian targets, biological weapons and set rules for surrender.

Impact

In general the Ares Convention was successful in terms of minimizing the loss of human life. On the other hand, it normalized warfare.

A praticular quirk about the Ares Convention is that it lead to the age of the BattleMech.

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