Tranquil Peak
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Basics
Name: Tranquil Peak, or Ledaal Huaga
Concept: Oh god I have no idea what I'm doing anymore.
Caste/Aspect: Earth
Motivation: Recover the weapon techniques of the first age, and understand their function himself.
Intimacies: Obscure knowledge
Anima Banner/Totem: Blah
Anima Effect/Tell: Blah
Experience: 40/40
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.) SOMEDAYYYYYY
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●● Charisma ● Perception ●●● Dexterity ●●●●● Manipulation ●●● Intelligence ●●●● Stamina ●●● Appearance ●●● Wits ●●●
Abilities
Terrestrial Block Linguistics ●● Awareness ●●● Athletics ●●● Bureaucracy Archery ● Lore ●●● Craft ●●● Dodge Investigation Medicine ●●●●● Occult Integrity ●●● Melee ●● Larceny Performance ● Stealth Resistance ●●●● Presence ● Martial Arts ●●●●● Ride ● Thrown War ● Socialize ●● Sail Survival
Crafts
Air, because I am a faggorth. Will fill out later when it's not 3:21 AM
Linguistics
SOME
Specialties
NONE
Backgrounds
Artifact: ●●●●
Resources: ●●●
Manse: ●●●
Breeding: ●●●
Charms
(example:)
GOD EFFORT
(Ability)
- First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
Combos
(example:)
Oh balls I forgot combos.
Combo Name: Combo Cost + 1wp
- List of constituent Charms, including Cost and Type.
- Heavenly Guardian Defense, 4m, Reflexive (Step 2).
- Etc
Essence
Essence: ●●●
Regeneration: 20 m/h, +4 resting
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●
Temporary: □
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●
- Conviction ●
- Temperance ●
- Valor ●
Flawed Virtue:
Virtue Flaw:
Limit: □□□□□ □□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: (Dex+Dodge+Ess)/2 round up
Dodge MDV: (Willpower+Integrity+Ess)/2 round down
Soak: 0A/0L/0B (Add armor and (Sta)B/(Sta/2 round down)L/0A)
Pierced: 0A/0L/0B (Add half from armor and full from stamina)
Hardness: 0A/0L/0B (Armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□□ -1
□□ -2
□ -4
□ Incapacitated
Advancement
Bonus Points
Experience Points
(Here is where you write down your experience points and how you spent them)