Artifact

From 2d4chan
Revision as of 02:04, 1 August 2021 by 1d4chan>Zimriel (Created page with "An '''artifact''', along with the closely-related '''relic''', is a superpowered magic item. ''So'' superpowered, in fact, that it is certainly more powerful than your PC. The...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

An artifact, along with the closely-related relic, is a superpowered magic item. So superpowered, in fact, that it is certainly more powerful than your PC. The artifact is a creation of some ancient god, or hero, or villain; the relic is that god / hero / villain, at least part of him.

The model for the artifact is from Tolkien, who featured several magical items that you really should get off your hand (literally) as soon as you can, and not use in the meantime. An areltifactic should only feature as the main plot of a high-level adventure unless you're just taking the piss.

In D&D E. Gary Gygax introduced the concept(s) in the first Advanced Dungeons & Dragons Dungeon Masters Guide. That Wand of Orcus was an artifact mooted here, the destruction of which features in at least two published adventures. The Hand and Eye of Vecna are relics you can graft onto your own person - if you are a complete fucking retard, but it's all good because those items will help do the thinking for you from now to the end of your (un)natural life.

Second Edition AD&D had a whole book devoted to various artifacts (and relics). They also show up in Relics & Rituals, for 3e.