Warhammer Army Project/Albion
Albion: Warhammer Army Project, 8th Edition Tactica
Created by Mathias Eliasson, this project was a homebrew attempt at giving many of the nations and factions that never got Armybooks of their own (and those left behind and never got one in 8th Edition) such a thing.
It should also be noted that Eliasson is constantly updating his work, so don't expect this page to stay current forever. As of now: I'll be using the most current Albion Armybook he has as of mid-2016. If anyone wishes to actually update this page and the items that need it later on, go ahead.
Why Play WAP Bretonnia
You love the stereotypes of Warhammer: German Empire, French Bretonians, Spanish Talians, etc. But you want something different, something with a little woad. Something that says "I can't tell the difference between Ireland and Scotland and couldn't care less." You want a wide selection of Infantry, and some weird faerie unit choices too boot, but don't wanna be an Elf. You want to run your army naked, screaming, and painted blue in your enemies face. You want Albion.
Army Special Rules
- War Fury: All units with this rule gain Swiftstride and Hatred special rules on any turn they declare a charge or pursue a fleeing enemy. This lasts until end of turn, and mounts do not benefit from it. However, every time a unit with this special rule takes a Break Test, they suffer an additional -1 to their Leadership (it's cumulative) so long as they remain in combat (does not apply to Stubborn units). You're either breaking your enemy, or losing bad in combat.
- Woad Paint: Any model with Woad Paint gets a 6+ Ward Save. If the unit already has a Ward Save, it gets +1 to the existing save. (Thus a unit with an extant 5+ ward save has it's wards save replaced with a 4+ one).
The Lore of the Truthsayers
- Lore Attribute: Mists of Albion: When...(to be finished)
Artefacts of Albion
Special Characters
Army Units
- Warleaders: These guys are Albion's main generic Lord, with a decent statline of M 4, WS 6, BS 5, S 4, T 4, W 3, I 6, A 4, and Ld 9. They have the ability War Cry, letting all friendly units 6" from a given Hero or 12" from a given Lord with War Cry an extra D3" to their charge range - really useful in helping Albion get the most out of their War Fury. They also have the option of taking two Shieldbearers. The Warleader is carried aloft by his Shieldbears, looking like an effing badass. Shieldbearers add +2 onto the Armor Save of the character, and the model counts as 2 dudes for the purpose of counting out a complete rank. On top of that you can mount this guy on the normal stuff - Warhorse, Chariot - and F*CKING MAMMOTHS! Plus some generic upgrades (weapons, shield, woad), and up to 100pts of magic items.
- Chieftain: For a cheaper unit (70 pts) with a statline of M 4, WS 5, BS 5, S 4, T 4, W 2, I 5, A 3, and Ld 8, and some less options (no mammoth, 50 points of magic items), for a perfectly respectable leader. Useful as a general-style character, or a minor leader in bigger armies, making sure the army has access to War Cry.
- Truthsayer: The go-to for Albion's generic magic users