Wight

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A Wight, in /tg/ media, is a form of undead creature similar to a zombie, but possessing superior mental abilities without the craving for flesh that bedevils a ghoul.

Dungeons & Dragons

The wight has been a constant member of the Dungeons & Dragons army of the undead, presented as intelligent but malevolent free-willed animated corpses with the ability to drain levels. They usually arise to guard their own tombs from being destroyed.

Warhammer Fantasy

In the Warhammer Fantasy setting, wights are the animated skeletons of ancient warlords and champions who were buried in funeral mounds scattered throughout the Empire. The special treatment given to these corpses at their death makes them stronger and more intelligent than the run-of-the-mill skeletons - the lingering enchantments on their weapons don't hurt - and thus they are some of the most potent heavy troopers and champions in the armies of the Vampire Counts that aren't actually vampires themselves.

Monstergirls

Since a "wight" is usually defined as just a "zombie with free will and intelligence", it should be no surprise that they can sometimes get the same monstergirlifying treatment from those unafraid of necrophilia.

Perhaps the most prominent example of a wight MG on /tg/ is found in the Monster Girl Encyclopedia. Here, they are a unique strain of zombie that either arose from the corpse of an aristocrat or adventurer, or was a zombie mamono that built up a truly incredible level of magical energy through constant sex. They possess great magical powers, if not in the same way as a lich, and create dark kingdoms full of undead type monstergirls where they rule as pampered aristocrats.