Setting:HR Giger's Dark World

From 2d4chan
Revision as of 15:16, 3 June 2020 by 1d4chan>Savagereaper (added cleanup banner)
Jump to navigation Jump to search


This article is a stub. You can help 1d4chan by expanding it
This page is in need of cleanup. Srsly. It's a fucking mess.

>






introduction

Welcome to hr giger's dark world.

This is a campaign setting for any generic rpg system based on the critically acclamed /v/ darkseed. The games are Abandonware now beause the last game in the series darkseed II was released in 1995 and the games are no longer available from steam or even gog.com. The artwork for the "dark world" areas of the game are based off artwork provided by the late swiss surrealist hr giger. Giger's artwork depicted human flesh in an unnatural union with cybernetics resulting in strange machines and creatures called biomechanoids. these creaures are the main inhabitants of the dark world. Some of them may appear human but they are anything but. their insides are completely foreign to human anatomy. best of luck to you in your adventures in the dark world!

the setting

-tell us which of us is ik and whtch of us is uk and tell us whether it is day or night -biomechanoid guards

The light world is the same as you or me have it here in real life, all the laws of physics apply, the sun still shines, and most people go about their lives normally. But sometimes people happen across a portal to the dark world (Almost always a cursed mirror.) When characters first enter the dark world they might be curious but that curiosity always turns to fear when they stumble accross a evil dark worlder, their curiosity will always turn to terror or disgust because the human mind cant handle the horrors of the dark world. Eventually the terrifying surreality of the dark world will destroy the minds of those who linger there too long. (more on this later) The dark world version of earth was conquered by the ancients. The ancients are from a different planet in the dark world, then they came to earth with theier spaceships and now they are plotting to conquer earth. They have tried twice to conquer earth. First they tried using the epyonomous dark seed they impregnated average joe mike dawson using a machine to shoot the dark seed into his brain. He stopped the ancients and killed the dark seed by destroying the ailen power source and taking pills given to him by the keeper of the scrolls (a frendly darkworlder.) The second time the ancients tried growing a new monster called the behemoth. But mike dawson was around to stop them again by destroying the incubator of the behemoth with a sword given to him by another friendly darkworlder called the keeper of the sword. But mike dawson was murdered by his dark world counterpart jack.

character generation

In order to play any rpg you have to make a player character, but in this setting all living things have dark world versions so a player has to make 2 characters. But this dosent mean you have to create 2 completely diffrent characters you can copy the core info of the character like ability scores and stuff. But if you want to you can create 2 diffrent charaters with diffrent skills and abillity scores if you want to. Dark world characters are usually helpful to light worlders, especially if they are working against the ancients. Charcters have some pocket money (determined by rolling d100 and halving it) and a cell phone (If you try to use it in the dark world all you get is static and screams.) Dark world characters have a microchip in them so the ancients can track them but they can use completely ailen dark world computer equipment without a special skill. (Gm discretion for the optional rule that light world characters cant understand dark word tech.) Dark world character can not pass over into the light because their bodies cant fuction in our laws of physics but humans can pass over.

the fluff

The dark world was peaceful before the ancients came from beyond the dark world's dimmest stars the maintainers of the peace in the dark world before the ancients took over were the keepers. the keepers of the light, scrolls, and sword and a fourth keeper: keeper of the souls. the keeper of the souls rules the underworld of the dark world the keeper of the light holds the light, the source of good in the dark world the keeper of the scrolls holds the scrolls, the source of knowledge and wisdom for the dark world and the keeper of the sword uses the sword to keep the peace in the dark world. The keeper of the souls controls life and death in the dark world in the underworld. There is a river of blood where all of a creatures life force is dumped into the river of blood. humans arent so easily destroyed in the dark world humans can die up to 3 times in the dark world before finally expiring. When humans die for the first and second time in the dark world they can climb the staicase back up to the dark world proper. The drekketh guards are the enforcers of the ancients when the ancients cant be bothered to quell a rebellion or maintain order in their enslaved dark worlders and humans. The drekketh guards are designed to be intimidating to the maximum. They are horrfying to those unfammiliar with the creatures of the dark world. Wearing masks like skulls and carrying terrifying biomechanoid weapons. They are a force to be reckoned with. The rebellion largely died off once the keepers were executed or detained. And the resistance's best spy, goth died but the resistance is still a underground movement just it needs to regain it's strength couid some light worlders join the resistance? or couid there be a revelation where the resistance learns how to topple the ancients? only time shall tell... Privileged workers are dark worlders who chose to join the ancients and got special treatment. they get higher security clearance better food and are even in higher standing than the drekketh guards. A privileged worker access card can open almost all high-security doors and operate high-tech machinery.


ways to experience the dark world

Currently There are multiple ways to use the dark world campaign setting, here they are:

survival horror: Experience the dark world in its most horrifying form: survival horror! characters in this style shouid have to fight to stay sane, alive and everything in between. what you shouid expect: jumpscares, thirst, hunger, loneliness, fewer amount of lives, and fighting to stay sane. gm tips: have the players discover the dark world by accident e.g. a mirror in a attic or funhouse a la darkseed II characters that are all around good for this campaign style.

millitary sci-fi become a soldier in the frontlines of the battle for the dark world and fight for the destiny of two worlds! what you shouid expect: big guns, lots of tech, lots of action, espionage, and ass kicking! gm note: campaigns like this will be very similar to terminator 2 and half-life 2 with guerrilla fighting and characters with more combat prowess are recomendeded.

adventure: wander around the dark and light world solving puzzles (basically just like the games) what to expect: key hunts, complex dialog with npc's, puzzles, and mystery. gm note: characters with higher perception scores may do better than others in the mental aspects of puzzles but for those who are strong there are other ways around...

contibutors

fluff writer, project organizer, and darkseed veteran: savagereaper

note: (Anyone who adds something substantial to this page will be credited.)

links: darkseed II trailer: [1] download darkseed 1 from my abandonware (you have to have dosbox to run darkseed):[2] download darkseed II: [3] download (game requires windows 3.1 installed in dosbox)