Quest:Blatant Fetish Quest
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Inspired by Scholomance, this quest follows the adventures of Max Power, a half-incubus girl in her adventures at magic school. As you might expect from the name, the quest includes a substantial amount of porn encompassing a substantial array of fetishes, most prominently futa, D/s, and mind control. Rather than being only porn this quest also has an arguably good story which deals with young love, ethics in extreme situations, and child-rearing. It goes entire threads without sex sometimes.
Previous threads:
http://suptg.thisisnotatrueending.com/archive.html?tags=Scholomance
http://archive.foolz.us/tg/thread/23072794/
Summary copypasta
Previously on Blatant Fetish Quest, our protagonist, Max Power, learned that 'he' was actually a female with male genitalia, as a result of having an incubus as a father. Three years later, Max, now fit and a martial artist, flew to Romania to enroll at the prestigious Scholomance, a school for magic meeting Liz, your new girlfriend, on the way. On arriving in Romania, you learned that the Scholomance is extremely deadly and that only half of each class proceeds to the next grade each year.
You joined the Lotus prestige society, befriended Dane and Lin, other Lotuses. Upon arriving at the Scholomance, a city-sized school hidden in a cave that's bigger on the inside, you discovered a tower and found an incubus who's probably your father chained up in the basement.
You're currently trying to balance Dextra Domini, rivals, commitments to your society, relationships, and studying while trying to survive. You're about a month and a half in. Your custom-built beast won the quiz and Liz made it into the Society of the Archmagi. Your dryad hatched and your mommy-instincts kicked into high gear. You were just nearly taken out by a mysterious attacker.
Characters
Max Power
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The protagonist. Born with two X chromosomes, but male genitalia, was raised as a boy until three years ago, when the Archmages who were recruiting for this year's class revealed their scrying told them "he" was a girl. Took up physical activities, especially martial arts, in response. Half incubus, and has the rare talent to understand the Word, the language of all before Babel (or at least the "all" who fall under judeo-christian mythology). Naturally gifted in Enchantment and not bad at Alchemy. Member of the Lotus Society.
Inner Circle
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Elizabeth Lawson
Brilliant overachiever whose goal is to be this class' Archmage. Family has no known magical ties, but her parents and siblings are all in professional fields. Submissive in her relationship with Max, and calls her Mistress. Pretty good at all four schools, but the best in the group at Conjuration. This class' Society of the Archmage student.
Lin
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A Chinese diplomat's daughter - in this life. Has reincarnated as far back as she can remember, and the memories of past lives slowly comes back to her as she gets older each time. Nowhere near as driven as Max and Liz, still has a basic grasp of all four schools and decent handle on alchemy. Another Lotus.
Dimitri
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Max's father, an Incubus. Also known by his true name, Samyaza, who was once leader of the Grigori before joining Lucifer's rebellion against their asshole of a father. Max, Liz, and Lin found him bound and out of energy in a long-abandoned clock tower, and Max used a blood bond contract at his suggestion to ensure the group's safety and his aid. Was bound by a friend, Petrov, who is their class' instructor. Belonged to the Dream Walkers.
Servants/Pets
Breakfast
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A Latina Dextra recruit and Lin's temporary roommate in the female dorm, Dimitri was unleashed to find some sustenance and she became his target. Almost completely mindbroken at that point, has been rebuilt to be loyal, uninhibited, slightly catlike, and able to communicate again.
Gaviscon
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The end of the first week's quiz, the three built this acid and fire based elemental construct with a metal and glass shell. The size of a small dog with wings, it won the competition with Sam's team unconvincingly throwing the last showdown with theirs after working together to eliminate the other teams' entries. After getting it home Lin immediately mounted a huge, pink, knobbly, floppy vibrator on it and forgot about setting up anyway to get Gav to stop when she's done.
Lunch
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Was once Kaoru, another classmate. After her sanctum's ward's detected a Spirit get close (Max investigating a mysterious figure in a red hoodie) she set an ambush that only came as close as it did in capturing Max because Max had several spells fizzle while trying to react. The Inner Circle, after Max woke up, then struck her with a mental attack and teleported her into the tower, triggering a mind virus that wiped all knowledge of her secret society. Has been programmed with loyalty, desire, masochism, a soon to fade sense of embarrassment, and some cat-like mannerisms.
Dryads
Selene
A dryad fertilized with Vampire Lord blood and Incubus Semen, born without eyes but an excellent echolocation capability. Has a small plush bat familiar she named "Fap."
Other Friends
Carl
Archmage and leader of the Lotus. Once punched a man into a cat. Looks kind of like Jeff Bridges.
Dane
A paranoid fourth-circle Lotus, recruited Max and Lin and helped them their first day in understanding some of the do's and don'ts in surviving the school.
Pavana
Another older Lotus, Max has been listening to her advice on tattoos.
Domino and Ali
Third circle Lotuses and a couple, Domino has a Dryad named Apple who's got a bit of a daddy complex.
Yin and Yang
Second-year twin Lotuses, Max gets the feeling they're a lot closer than most siblings.
Sam
Max's roommate in the special dorm, is a half-succubus boy, with the unusual anatomy that would imply..
Hera
Fish girl and close friend of Sam. Shares his crush on Petrov.
Neutral/unknown
Yuri Petrov
Archmage. The class' instructor. And the reason Max grew up without a father. Led Max to the clock tower and gave her the missing ward key when they met afterwards. Has shown no signs of assistance or opposition after the initial push he gave her to find the Tower.
Sanjay Gupta
Another classmate, is fighting over the #1 slot with Liz. Recently joined the Lotus, and is at least on the surface willing to avoid hostilities.
Enemies
Dextra Domini
"The Right Hand." Religious zealots whose goal is to kill or drive out every demon at Scholomance, and indiscriminately killed three of the students at the special dorms in response to Breakfast's disappearance.
-Known members: Pierre, blond french boy in the class who will not shut up about them.
Nemesis
Little is known beyond that they want to summon or capture demons and bind them to their own use.
Prestige Societies
Prestige societies are groups of students, often (always?) lead by an archmage which have their own sanctum and teach a prestige class on Saturdays. So far it seems each student must belong to no more nor less than one. The following is the information we have on the assorted societies.
The Lotus
This society is based on the idea of Eastern internal alchemy and self-modification. It focuses on manipulating the flow of chi, applying magic item theory to one's own form. This is one of the very few societies that knows the secret of Living Alchemy. Anyone may join, and after a one year trial period applicants become full members and are taught living alchemy. Members who drop out of Scholomance are allowed to continue studying at lotus sanctum. Carl, the Lotus Grandmaster, has implied that this is his own subtle effort to try and deal with and counter the evil way Scholomance runs. All members are expected to teach and help any other member who asks as well as be a good student for those who teach them. Carl clams the Lotus is "Old. Older than the first yogi or the first whisper of the Tao.".
Leader: Carl
Schools of Specialty: Enchantment, Alchemy
Secret techniques: Self enchantment, Living Alchemy
Known members: Max, Lin, Yin, Yang, Dane, Pavana, Domino, Ali, Master Sanaches, Master Alexander, Sanjay
Alchemists' Guild
A western alchemy based society which seems fairly neutral. Members sometimes sleep in the guildhall, which is said to have many "interesting" smells.
Schools of Specialty:Alchemy, possibly more
Secret techniques: None known
Leader: ???
Known members: Hera
The Society of the Archmagi
This very exclusive society only takes one student for each year, the student who appears to be best out of those who have no society at the end of the first week. Their goal is to focus on one student per class and help the "most promising candidate" become an archmage. They are not directly associated with all graduates, who are also called Archmagi.
Schools of Specialty: None/All
Secret techniques: Liz has attained a particular type of mental shield from them, which detects intrusion. It is unknown how secret this is.
Leader: ???.
Known students: Liz.
Known graduates: Petrov.
The Dream Weavers
The Dream Weavers are masters of the Dream Web, a manifestation of the collective unconscious. This society is only open to students who are spirits in whole or substantial part, as dream techniques do not work for pure humans. Members learn how to physically enter the Dream Web as well as manipulate emotions and shape dreamscapes.
Schools of Specialty: Enchantment, Conjuration
Secret techniques: Entering the Dream Web, Dreamscape manipulation
Leader: ???.
Known members: Dad
The Walkers
A society specializing in teleportation and dimensional manipulation. Most higher circle members live in extradimensional sanctums. Their society headquarters can only be reached by teleportation. They are associated with transportation and shipping groups, and employ members in that capacity. They have a motto or slogan: "You can't trap a walker".
Schools of Specialty: Conjuration,?
Secret techniques: Advanced teleportation-related things, presumably
Leader: ???
Known members: Sam
The Prometheans
A society dedicated to the perfection of its members souls. They specialize in the art of binding their own souls and modifying them without killing themselves. Carl has implied that their efforts may exceed safe limits, saying "Well, maybe they should have named themselves after Icarus instead". It has been speculated that they may have failed an attempt to remove an inability to understand the WORD.
Schools of Specialty: Conjuration,?
Secret techniques: Soul binding, Soul modification
Leader: ???
Known members: None
The Four Pillars
Western elementalists. Lots of raw power, mostly sorcery and alchemy
Schools of Specialty: Sorcery, Alchemy
Secret techniques: ?
Leader: ???.
Known members: None
Dextra Domini
AKA The Right Hand A group of Catholic self-proclaimed "Monster Hunters". They hunt and kill demons and other spirits. They have links to the magically powerful sophisticated Malleus Maleficarum, their sister organization in the occult underground, which generally has "Less magic and more C4 and papal artifacts". They specialize in spells that let them read auras, to detect demons, as well as a few techniques for disrupting energy flow in spells and spiritual beings. They're bad news if they manage to survive their first year
Schools of Specialty: Enchantment, possibly Sorcery
Secret techniques: Advanced Aura reading, Spell disruption.
Leader: ???.
Known members: Pierre, one of our female classmates, The sniper who was in Dad & Petrov's 5th year.
Former Members: Breakfast
Shaitan
AKA Nemesis AKA Adversary AKA The Left Hand These are demonologists and the primary rivals of Dextra Domini. They are very dangerous, often unstable and insane. They serve as a principle justification for the evils of Dextra Domini. Says Domino: "They a danger to themselves and others. They try to bind demons as slaves and often reach further than is safe. They usually get themselves killed rather than killed by other students. Those that don't are... Well, evil. They sometimes enslave non-human students just because they can."
Schools of Specialty: Conjuration, possibly Enchantment
Secret techniques: Powerful binding techniques, ?
Leader: ???.
Known members: None
Fapfic
Because of the nature of the quest, it has inspired a certain amount of erotic writing.
- A set of incest fics based on a divergence where we gave Dad a handjob rather than siccing him on as-of-yet innocent first years: [1] [2] [3]
- A similar fic with the later divergence point of the critical roll convincing Liz that incest is totally cool: [4]
- Wherein Max and Pavana have sexy Fight club:[5]
- "I Somehow Made a Sub a Sadist, too" wherein Liz breaks a girl who threatens her Mistress: [6]
- Writefagging for BFQ - Selene[7]
Special Skills and Assets
Sensory skimming spell for vision wide area, Sensory skimming spell for vision, Sensory skimming spell for vision & hearing, Sensory skimming spell for vision, hearing & smell, Sensory skimming spell for vision, hearing, smell, and taste, Sensory skimming spell all senses, Self enchantment, Subtle wide area emotion manipulation spell with the ability to exclude people and penetrate wards,Faulty mind shields
Notes
This is a list of notes intended for dynamic use over the course of the project as it continues in the immediate sense. It is not for general information.
Self Enchantments
Want
Physical
- Coordination, Healing, Reduced oxygen, Slow aging, Stamina
Mental
- Sanity
Might Want
Physical
- Flexibility(may deprecate to speed,Coordination), Flight(possible traction issues, may be better to make foci), Kinetic force-fields (reduces senses), Kinetic force-field sense augmentation(likely requires kinetic force-field, may weaken force-field, may freak us out, may be illegal), Pain tolerance(might not notice wounds), Senses(vulnerable to overload), spacial force-fields(warps reality, may mess with senses), Spacial force-field sense augmentation(likely requires spacial force-field, may weaken force-field, may freak us out, may be illegal)
Mental
- Aggression(may make us do rash things), Comprehension(may be illegal), Creativity(may be illegal),Drive(probably deprecate to willpower), Empathy(may make us unable to do harsh things), Mind fork(requires sanity, we bicker a lot), Multitasking(may deprecate to mind fork), Pain tolerance(may deprecate to sanity), Self control(may deprecate to calm)
Don't Know How To Do
Soul
- Calming, Commanding, Convincing, Charismatic, Seductive, Trustworthy
Don't Want
Physical
- Alchemy vulnerability(is a vulnerability), Anti alchemy ward(hurts our spells), Anti conjuration wards(hurts our spells) , Anti sorcery wards(hurts our spells), Anti teleportation wards(hurts our spells), Conjuration vulnerability(is a vulnerability), Sorcery vulnerability(is a vulnerability)
Mental
- Anti enchantment wards(hurts our spells), Enchantment vulnerability(is a vulnerability)
Permanent foci
Ideally we want 3-5 strain foci (many spells last ~1 hour foci need 3-4 to charge) for any kind of spell that has a duration and enough skill foci so we have a total of 6+ dice when we have no strain for each drain focus.
(dose anyone know why other people have room sized foci?)
Tattoo
- Conjuration warding, Disenchantment, Durability spells, Foci crafting(1), Focus spells, Flight, Healing, Increased subjective time, Kinetic shield, Lie detection, Lying, Mental attack, Mental invisibility, Mind control ward, Mind reading ward, Perception spells, Photonic invisibility, Scrying, Sorcerous force multiplication, Sense reading, Spacial invisibility, Spacial shields, Spirit control, Speed spells, Strength spells, Teliportation, Teleportation ward, Water breathing
Object
- Alchemy magic items, Conjuration magic items, Enchantment magic items, Foci crafting, Sorcery magic items, Spirit control, Spirit summoning, Ward creation
Rooms
- Construct crafting, Foci crafting, Healing, Scrying
Projects
The following are notes for things that suggesters intend to do in the future.
Projects Underway
- Finish the wards
- Maintain and update Utility belt
- Teaching Selene tai chi
Short Term (Immediate) Projects
- Study BSDM with Liz and Yin/Yang
- Agree on a yellow level safe word for Liz
- Apothecary cabinets
- We need to give mom some money without raising suspicions.
- We need to confirm that the Tengu is dead.
- Use enchantment to make sure Selene's hearing is as good as she remembers before the explosion.
- get a book scanner (possibly 2 so we can bribe the librarian with the second)
- Make the bedframe sturdier and add metal rings for attaching restraints.
- Get a TV so we can have Family move night
- get the stuff on our shopping list
- Prepare for our daughters first Halloween
- Have a Family safety meeting
- Spend time with dad
- Take Selene out to spend a day outside Withe her Moms Grandpa and maybe grandma and Aunty Lin.
- Crafting unusual magical toys to help teach your children magical concepts.
Medium Term Projects
- shape shifting gag
- Have Liz design her tattoo
- Have Liz tattoo the meals (practice on raw pork bellies)
- Place the necessary scrying wards on the Meals tattoos
- Gather bribes for the librarian.
- Make lunch feel welcomed and loved
- Some kind of super-tech armored clothes
- spirit Aquarium power source
- Upgrading Fap/Gaviscon.
- Building a meditation butler
- Making our new daughter a familiar
- Training hard with martial arts, free running, and shooting.
- Studying purely mundane things like mathematics and literature.
- Teaching the Meals to do chores properly
Long Term Projects
- ask dad about the Parkour room than maybe start it.
- Piles and piles of foci
- Research the Last few years of Schoolmance and what being an archmage entails.
- Bind a network of spirits to monster the Schoolamance and report to us
- sniper constructs as back up
- hand grenades with legs to attack our enemies
Projects discussed without clear consensus
- Getting Pierre to teach you the Dextra Domini method of aura perception(easy risky may tip Pierre off)
- Planting a mental virus in Pierre's head(hard risky His society may find it also possible backlash)
- ear protection (simple)
- mind backup (medium-long)
- Ask out Yin and Yang (simple)
- Prepare a copy of our notes on Selene's spell for the librarian(short, we may want a family secret)
Interesting Projects that are to much work for the reward
- A shape-shifting stamp capable of making any symbol focus we can think of and having a preloaded library of drawings.
- Telekinesis limbs/ Touch telekinesis
Shopping List
- Remote control vibrator
- Ballgag
- Dildogag
- Buttplug
- Ring gag
- Pin-locked manacles and/or padded leather cuffs
- One of those gloves that keep your hands together, I think they are called monoglove or something
- Rope (I think we already have some but maybe special rope for bondage or something)
- Silk gloves, elbow length
- Matching thigh-highs
- Handcuffs (More than 1 pair, might be useful as foci, too)
- 24 hour incense coils
- A desktop waterfall
- Scented wax
- Microwave
- One of those things that go DONK
- Lab rats and cages
- books on biochemistry, chemistry, anatomy, pharmacology, metallurgy
Utility Belt
Just for foci
- Antihistamine pills, Ash, Baking powder, Beef jerky, Bird seed, Birth control pill, Birthday candle, Blank keys, Blood, bones, Capsaicin, Cards, Cayenne pepper, Coffee, Dead bug, Dead seamonkeys, Dice, Dirt, Dog food, Dust, Energy bar, Erector set pieces, Feathers, Film, Fireworks, Fish hooks, Flour, Flower petals, Food coloring, Food powder, Fur, Glitter, Golf tees, GORP, Gun powder, Grommets, Hair, Incense, Kinects, Lace, Latex gloves, Laxatives, Leather, Lego, Lock picks, Marbles, Microchips, Miracle grow powder, M&Ms, Nails, Nuts & bolts, Nuts(food), Oatmeal, Pain pills, Rice, Salt, Saltpeter, Sand, Sand paper, Screws, Semen, Sleeping pills, Splenda, Staples, String, Sudoku book, Sugar, Sun flower seeds, Swizzle sticks & straws, Tacks, Talcum powder, Tea leaves, Tinsel, Tiny cross, Toothpaste, Toothpicks, Pebbles, Pennies, Pepper, Piece of aluminum foil, Piece of paper towel, Piece of rice paper, Piece of wax paper, Plastic bags, Popcorn, Powdered baby formula, Prepaid phone card, Vitamins, Washers, Wire
Mostly used as foci
- Band-aids, Batteries, Bobby-pins, Breath-mints, Chopsticks, Coins, Crayons, Duct tape, Fishing line, Floss, Garbage bag, Gauze, Gum, Hand warmers, Lipstick, Magnet, Magnifying lens, Medical tape, Modeling clay, Moist towelettes, Needles, Paintbrush, Pins, Q tips, Razor, Safety pins, Soap, Tape, Tape measure, Thermometer, Thread, "Tide to go", Tums
Tools we can use as foci
- Bullets, Comb, Condoms, Disposable Handcuffs, Emory board, Erasers, Flashlight, Glasses repair kit, Good combat knife, Hand sanitizer, Laser pointer, Matches, Mechanical pencils, Nail clippers, Notepads, Pencils, Pens (several colors), Refill lead, Scissors, Small mirrors, Super glue, Swiss army knife, Tiny tools, Tissues, Tweezers, USB drive, Water
Requires special notes
- Assorted pills and other healing foci
- Baking-soda (a base)
- Cream of tarter(an acid)
- Lighter (contains flint, butane, and a striker)
- Small glass plastic metal vials( the vials can hold foci and be foci) yo dog
- Tiny compass(like the Lego ones)
- Tiny envelopes (same thing) department of redundancy department
- Watch batteries (use these in the belt they are smaller and lighter than AAAs)
- Yeast(may be illegal if so dead yeast)
Things we could stock at home
- Any elicit drugs, Blank CDs, Bleach, Cheap books, Flatware, Gravel, Guano, Red & white wine, Shampoo, Several kinds of hard liquor, Vinegar (red, white, balsamic)
Game Mechanics
Basic System Info
The thread uses a basic dice pool system to determine success. The quest runner determanes the number of dice rolled, usually the appropriate stat plus any modifiers. Any result of 70 or over is a success a 100 is two successes and a 1 is -1 success. Critical failures occur when there the number of successes are less than one. One die has the highest chance of failure. 3 dice have the highest chance of a crit fail. Any number of dice over 5 is strictly better than any lower number of dice.
Temporary Foci
Temporary foci are mundane items with at thematic link to the spell being cast. When used to cast a spell whether it succeeds or fails the item is turned into a magically inert "ash". Normally only a small sample of the focus material is necessary say a few grains of rice or a pinch of sand. If the focus is an object though like a syringe or cup it may need to be much larger, but a small simple item may suffice for example a small weight on the end of a string can count as an anchor. Appropriate symbols can also serve as foci for example a model caucus or the red cross symbol can be used for healing. But a drawing can't stand in for an actual object for example a picture of a dog dose not count as dog for purposes of say a loyalty spell. Each temporary focus adds one dice to the spell it is used on and any number of foci can be used in a spell. Rare foci like kraken tentacle can be used with similar mundane foci like squid tentacle.
Permanent Foci
Permanent Foci come in two variates, Normal and Strain reducing. Normal Foci act much like Temporary Foci except they need no apparent link to what they are foci for and they are not destroyed when used. The other variety are Strain Foci strain foci can take any form just like Normal Permanent Foci but instead of adding dice they remove the strain of casting a spell. All permanent foci take between 3-4 hours to recharge. It normally takes an hour to make a Permanent Focus and is like casting any other spell or other magic item. Temporary Foci have one advantage over Permanent Foci. Permanent Foci are constructed with one relatively narrow purpose, unlike Temporary Foci. Examples of sufficiently narrow categories are Teliportation, Mental attack, Warding Focus crafting, Healing, spacial shields, kinetic shields. Illegal categories include enchantment, crafting, travel spells, and foci that can do a broad range of effects on a specific target.
Bound Spirits
Most magical creatures are at least in part some kind of spirit. Spirits of all kinds draw power and sustenance form thing they are metaphysically associated with and empowered by. One example is simple plant spirits drawing sustenance form plants, other plant spirits sunlight sun spirits and so on. Another example is Dimitry He is an incubus and feeds on the energy of humans, his is a powerful emotion spirit. A properly sustained spirit leaks energy in this energy is normally absorbed by nearby spirits for their own sustenance, then amplified and leaked out again and so on.
Using conjuration a mage can alter and control spirits and their energy in a number of ways. One of the simplest examples is to compel a spirit to follow a simple command. Another common use is to compel a spirit to remain attached to a physical object while there energy is siphoned off to fuel a magic item. This proses can drain a spirit to destruction, but if the draw is small relative to the spirits power the spirit can survive almost indefinitely. The most Iconic form of spirit binding is compiling a spirit to serve over a long term in some specified fashion. typical examples of this are part of Gaviscon's additional loyalty to Liz as his initial summoner, the obedience of Lunches former Tengu to her and her family in almost all respects for generations, How dinitry proposed to use number of least solars to search the sun for the remains of the aforementioned Tengu, even the Blood Bond between Dimitry and max is a natural specialized and powerful form of this effect. Possibly the most spectacular and difficult form of spirit binding is spirit manipulation. Using spirit manipulation you can restructure the essence of a spirit. Doing this to anything more that the most basic spirits or causing more then the lightest most superfluous of changes in an advanced one is normally fatal. With specialized knowledge it is still incredibly dangerous and difficult. Examples of this inculcate soul augmentation, YHWH's curse on humanity making them unable to recognize any pattern in the Word, and possibly Liz's spirit forge.
Magic Items
Constructs
Self Enchantment
Self enchantment is a lot like making a magic item only more delicate and time consuming. To self enchant you must enter a deep meditative state and alter you magical and physical rhythms using your own chi for power making your body a living magic item. You can not use foci for self enchantment but appropriate surroundings like incense and chanting help to achieve the necessary focus. All self enchantments are ether mental or physical and keyed off of the appropriate stat. To gain a new augment or improve an existing one requires a number of success equal to the key stat times the final level of the augment. Each roll represents 3 hours of work. You can work as long as it takes to finish a self enchantment but if you interrupt the process part way through all progress is lost.