Quest:Planetary Governor Quest
-- 07:18, 20 May 2012 (BST)A quest on /tg/, run by theGameroom.
You are former Imperial Navy captain Elyssa von Braun, the Planetary Governor of the planet Daysimir, appointed following the previous corrupt, incompetent, and, as it turned out, Tau-Sympathizing Governor Rodoris Caliphate the Sixths removal from office for failure to pay the Imperial Tithes.
The world itself is somewhat larger than Terra and has gravity roughly 10% higher, along being notably richer in mineral resources, it also has deposits of several useful substances not found on Ancient Terra. It's population of 3 billion 42 million souls (The old Governor was fastidious about keeping up population census, if nothing else of practical value. Your staff has carried on the tradition) is spread more or less evenly across the single inhabitable mega-continent of Daysimir, stretching from pole to pole and containing a wide variety of environments. The planet is dotted with smaller island chains and landmasses, but due to harsh climates they are populated only by research and weather-observation outposts, along with the occasional goat herd that remains only because they have no means of leaving. You have recently begun using the worst of these isles as harsh-environment training camps for your PDF.
Aside from divergent continents the planet is practically the twin of Ancient Terra, having been terraformed and seeded with Terran life forms during the Dark Age of Technology, the planet has both a massive moon similar to Luna and a range of trace minerals nearly identical to Old Earth, meaning that the population of Daysimir, unlike most other planets in the Imperium, does not require regular supplementary pills to make up for trace minerals that the planet is deficient in.
The people of Daysimir are a hardy, independent, and freedom-loving folk, heavily armed and used to telling authority figures to go to Hell when their interference becomes annoying. Many of them were veterans of the conquest of the planet by the Tau Empire, and the following guerrilla war to free it. Resistance forces eventually won with the help of Eldar strike-teams from Exodite worlds in the sector and a nearby Craftworld. After 12 years of bloody guerrilla warfare beside their Eldar allies, along with the occasional Gue’Vesa or Kroot Turncloaks, the people of Daysimir shed the Imperial propaganda that the Ecclesiarchy had managed to hammer into the population after Imperial forces shut down their trade with nearby Xenos Empires. Since the end of the war the neither the Ecclesiarchy or anti-Xenos propaganda have been welcome on Daysimir, and clandestine trade with old Eldar allies continues in the wilderness to this day, far from prying eyes. The general population (All adults from 18-40) have been recently inducted into a Planetary Militia and are trained to Imperial Guard standards, armed with lasguns, flak vests, and Ragnarok tanks.
It was because of this bloody-minded independence, martial spirit, and near-total disregard for the ancient Laws of the Imperium that Governor Rodoris was blocked from tyrannizing his people, by fear of a planet-wide rebellion, and was thus limited to squandering tax money on a lavish palace and personal pleasures instead of holding his populace in an iron grip as he had intended. The Governor was eventually removed from power when he began cracking down on the ancient civil rights of the planets citizens. Imperial authorities in the sector feared that a successful rebellion (As the PDF had atrophied from constant embezzling of funds for several decades) would encourage unrest across dozens of worlds and removed him from office. The planet is also unusual in that most positions normally held by Techpriests are instead occupied by civilian engineers and technicians, leaving the Techpriests in control of only the most complex and advanced pieces of machinery and greatly reducing the amount of influence the AdMech holds over the planetary government. The population of Daysimir boasts both a very low rate of mutation and almost twice the number of Geneseed-Compatible citizens, making it a popular recruiting world for fleet-based Astartes Chapters. This was also one of the main factors in the Iron Dragons Chapter deciding to settle on Daysimir as their Homeworld.
The planet is also home to several million Ogryns living in tribal groups on the northern reaches of your world, which has had the effect of making your people far more tolerant of Abhumans and even more mistrustful of the Ecclesiarchy. Until the Tau occupation and Rodoris the Sixth’s disastrous appointment to Governor, it was customary for the Regiments Ogryn attachment to simply be recruited from their homeworld. You have started recruiting and training these Abhumans into your PDF.
The Nobilis Proscriptae Sector is located on the farthest reaches of the Eastern Fringe, being far enough away from both the Tau Empire and Ultramarine space to keep interference by both parties to a minimum. In the immediate sub-sector (Called Kri by the local merchants) there are three Civilized worlds, eight Frontier worlds (Backwater Civilized worlds with little to no Imperial presence, often ignore Imperial laws concerning trade with Xenos, although this is true of most of the sector) one Feudal world, and a Death World that is the proud home of the fiercest and most highly decorated Regiment in the sector.
In the sector at large is more of the same, a mix of Frontier and Civilized worlds with a peppering of feudal and feral worlds. In the capitol system of the sector there is one Hive World (Magnoris, the Sector Capitol) one Forge World, two civilized worlds, one Agri-world, and a very lucrative asteroid belt mining colony.
Of the Xenos presence in the sector, there are four major Empires: The Xin'Tar Warrior Hives to the "Southern” edge of the sector, the Kraan Hegemony to the North, The Jarki stars to the center of the sector, and an unknown reptilian race run by a "Cabal" in the East (And that's right near you!). There are also five Eldar Exodite Worlds, three Ork worlds, two of which were once Imperial, (which are a constant pain in the ass) and one Daemon world (Which is a bigger pain in the ass to everyone than everything else in the sector combined). There are also several dozen minor Xenos races whose dominions extend over only one planet.