Codex - Titans Angry Superheavy Edition
Jump to navigation
Jump to search
This is an attempt of making more balanced rules for the emperial titans.
Titan Wargear[edit | edit source]
Titanic Ranged Weapons[edit | edit source]
Plasma Annihilator[edit | edit source]
Range S AP Type 24 7 3 Primary Weapon 50
Hellstorm Cannon[edit | edit source]
Range S AP Type 48 D 1 Primary Weapon 6, Destroyer, Blast
Vengance Cannon[edit | edit source]
Range S AP Type 120 D 1 Primary Weapon 1, Definite Destruction, Ignores Cover, Ignore Saves, Blast
- Definite Destruction: This weapon ignores Void Shields
- Ignore Saves: No save of any kind are allowed against shots made by this weapon.
Doomstrike Missile Launcher[edit | edit source]
Range S AP Type 48 8 2 Heavy 30
Vortex missile battery[edit | edit source]
Range S AP Type 240 D 1 Ordnance 1, Large Blast, Barrage, Vortex
- Vortex: After resolving damage from this weapon, keep the blast marker in the spot where it hit. At the start of every subsequent player turn, the template scatters 2D6 unless a hit is rolled. Resolve the weapon upon the place where it hits. If- when a double is rolled for the scatter dice, either when the weapon is fired or when it moves in a subsequent turn, then the template is removed after damage has been resolved.
Aquila macro-cannon[edit | edit source]
Range S AP Type -Macro shell 72 D 1 Primary Weapon 2, Large Blast - Quake shell 180 10/7/5 1/4/6 Primary Weapon 1, Apocalyptic Mega-blast, Sonic Boom
- Sonic Boom: After firing a quake shell, draw a straight line between the Aquila macro-cannon and the central hole of the apocalyptic mega-blast template. Roll a dice for each Flyer, Flying Monstrous Creature, or Flying Gargantuan Creature model crossed by this line. Each model under the line lose D3 wounds in the case of monsters and D3 hull points in the case of flyers. No saves are allowed against these wounds/hull points.
Vulcan mega-bolter[edit | edit source]
Range S AP Type 36 6 3 Heavy 15
Quad gun[edit | edit source]
Range S AP Type 48 7 4 Heavy 2, Twin-linked, Skyfire
Icarus Lascannon[edit | edit source]
Range S AP Type 48 7 1 Ordinance 1, Lance, Skyfire
Titanic Close Combat Weapons[edit | edit source]
Titan Forge[edit | edit source]
Classic Knight Titans[edit | edit source]
Cerastus Knight Titans[edit | edit source]
God Machines[edit | edit source]
Warhound Scout Titans[edit | edit source]
Reaver Battle Titans[edit | edit source]
Warlord Battle Titan[edit | edit source]
Emperor Battle Titan[edit | edit source]
1500 pts.
WS | BS | FA | SA | RA | HP | I | A | Unit Type | Composition | |
---|---|---|---|---|---|---|---|---|---|---|
Emperor Battle Titan | 2 | 4 | 14 | 14 | 13 | 24 | 1 | 3 | Vehicle (Superheavy walker) | 1 Emperor Battle Titan |
Transport: Fifty models per foot. Each foot may carry multiple different units. Models can access and leave from any point of the foot they are transported in.
Fire Points: 3 on each foot. One pointing forward, one pointing to the side away from the body, and one pointing backwards on each foot respectively.
Wargear:
- Titan Void Armour (8)
- Titan Void Shield (10)
Options:
- Must select 1000 pts worth of the following:
- - Plasma Annihilator.............. 500 pts
- - Hellstorm Cannon................ 500 pts
- - Vengance Cannon................. 500 pts
- - Doomstrike Missile Launcher..... 500 pts
- Must select 1500 pts worth of the following:
- - Laser blaster
- - Plasma destructor
- - Inferno gun
- - Vulcan mega-bolter
- - Gatling blaster
- - Melta cannon
- - Quake cannon
- - Volcano cannon
- - Aquila macro-cannon............. 400 pts
- - Vortex missile battery.......... 400 pts
- - Icarus lascannon................ 50 pts
- - Quad-gun........................ 50 pts