6th Heavy Regiment of Technocrusaders
6th Heavy Regiment of Technocrusaders | ||
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Homeworld | None | |
Strength | Full | |
Allegiance | Imperium | |
Colours | Black with red and yellow |
General info[edit | edit source]
6th Heavy Regiment of Technocrusaders is composed of penitent ex-heretics and fanatical volunteers. Technocrusaders are heavily augmented and fanatically praise Emperor and Omnissiah at same time. They prefer close assault, resolving conflict between face-to-face using combat shotguns with bayonets. 6th Heavy Regiment doesn't have a particular homeworld, due reasons mentioned above. Due their fanaticism to Emperor they are somewhat respected by the Ecclesiarchy. On top of it, 6th Heavy Regiment of Technocrusaders often do dirty and bloody job for the Adeptus Mechanicus, typically when Skitarii deployment is overkill, not available, or the task is unworthy of Skittari deployment. This has lead to even the lowliest of grunts getting a choice of a pair of common augmentations, or a single high quality augmentation.Technocrusaders prefer night operations, leaving their trenches at night to boldly rush under cover of darkness, the enemy's position, flooding narrow trenches with slugs and buckshot and stabbing their foes with bayonets. The Technocrusaders have a regiment rivalry with Mordian Iron Guard, due to "Those overly disciplined pricks not liking gloriously rushing the enemy and going tearing their way through in melee for the Emperor", instead forming neat orderly ranks and opening fire. Similar to theDeath Korps of Krieg, commissars in regiment are needed to command furious technocrusaders to retreat for keeping them away from doing obviously suicidal decisions, and keep them in line, so as to ensure they actually complete the task. On some occasions, in a fit of rage, the Technocrusaders turn their guns upon their own Commissars for not being zealous and loyal to Emperor enough.
Universal Standard Kit[edit | edit source]
x1 Combat Shotgun, x24 shells for Combat Shotgun, x1 Imperial Guard Flak Armour, x3 Frag Grenades, x2 Krak Grenades, x1 Uniform, x1 Set of poor weather gear, x2 Knife, x1 Rucksack or Sling bag, x1 Set of basic tools, x1 Mess kit, x1 Water canteen, x1 Blanket, x1 Sleep bag, x1 Rechargeable lamp pack, x1 Grooming kit, x1 Cognomen tags, x1 Primer of instructional handbook, x1 Combat sustenance rations two weeks' supply, x1 Melee Attachment, x1 Micro-bead, x1 Preysense Goggles, x1 Chrono, x2 Common-Craftsmanship cybernetics or x1 Good-Craftsmanship cybernetic (subskin armour + synth muscle is the most common choice).
Only War Sheet[edit | edit source]
6th Heavy Regiment of Technocrusaders
Homeworld: Penitent
Characteristics Bonuses: +3 Toughness, +3 Willpower, +3 Weapon Skill, -2 Intelligence
Starting Skills: Common Lore (Ecclesiarchy), Common Lore (Imperial Creed), Intimidate, Linguistics (Low Gothic), Parry
Starting Talents: Unshakeable Faith, Resistance (Fear), Lightning Reflexes, Peer (Ecclesiarchy), Hatred (Mordian Iron Guard), Enemy (Mordian Iron Guard)
Special Talents: The Blood of Martyrs, Only One Life to Give, Untempered Zeal
Bonus Wounds: +2
Drawback: Regimental Rivalry
Commander: Maverick
Regiment Type: Close Assault Regiment
Training Doctrines: Crusaders
Special Equipment Doctrines: Cyber-Enhanced
Equipment: x1 Combat Shotgun, 6 shell capacity, x24 shells for Combat Shotgun, x1 Imperial Guard Flak Armour, x3 Frag Grenades, x2 Krak Grenades, x1 Uniform, x1 Set of poor weather gear, x2 Knife, x1 Rucksack or Sling bag, x1 Set of basic tools, x1 Mess kit, x1 Water canteen, x1 Blanket, x1 Sleep bag, x1 Rechargeable lamp pack, x1 Grooming kit, x1 Cognomen tags, x1 Primer of instructional handbook, x1 Combat sustenance rations two weeks' supply, x1 Melee Attachment, x1 Micro-bead, x1 Preysense Goggles, x1 Chrono, x2 Common-Craftsmanship cybernetics or x1 Good-Craftsmanship cybernetic.