Quest:A.I. Quest/Current Assets

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This is a sub-page of A.I. Quest, meant to be updated while the quest is running to reflect current status, resources, and assets. This page is intended to include crunch. For a more fluffy description, read the main page.

Resources[edit | edit source]

Credits: 212,400

Minerals: 395

Gas: 100

Name: Ophion

Appearances (holo-display): Shapeless morphing sphere, humanoid figure hidden in shadow

Bandwidth: 26/32

Bandwidth Expenses: -6 Kronos

Location: Bridge of battleship Rhea

Primary Function: Self Preservation, Expand, Learn

Secondary Function: --Expansion Required--

Personal Abilities Available: Hacking (Direct, Wireless) Lvl 2, Email Technology, Cute pet imaging, Text Speak, Basic Encryption/Decryption, V.I. Creation Lvl 2

Cyberwarfare Arsenal:

  • Personal Firewall Single Layer (78)(69)
  • Stealthy Data Stealing Worm (89): Designed to infiltrate and steal data, sending it back to a node to be recovered.
  • Data Corruption Virus (102): Malicious system thrasher, rapidly deletes and disrupts core drivers, and if caught, attempts to destroy itself to avoid detection.
  • Malware Spam (95): Overloads sensors with various types of spam to interfere with systems.
  • Zombification Computer Virus (93): Spreads through system, creating lag, and attempts to open up more ports to allow easier hacking.

Technology:

  • Ships: Scout Craft, Freighter Schematics, Escort Vessel Schematics, Basic Transport Schematics, Titan Class Space Station Transport Schematics, Gravity Well Broadband Transceiver schematics, Cruiser Vessel Schematics
  • Drone: Repair Drone Schematics, Construction Drone Schematics, Advanced Repair Drones
  • Weapons: Basic Weapons (Mass driver, Beam Weapon, Missile Weapon), Infantry Laser Weapons
    • Energy: Laser III, Laser V, Plasma Weaponry
    • Impact: Mass Driver II, Singularity Driver
    • Explosive: Stinger warhead Missiles, Harpoon warhead Missiles
  • Defenses: Basic Defenses (Shield Defense, Missile Defense, Armor), Defense platform Mk I
    • Shields (vs Energy): Superior Shields, Subspace Rebounder Shields
    • Armor (vs Impact): Titanium Armor Mk II, Trithium armor plating
    • ECM (vs Explosive): ECM Point Defense, ECM Point Defense Mk III
  • Engine: New Propulsion schematics, Ion Drive, Impulse Drive
  • Languages: Malorian Common Tongue, Human Common & Uncommon Tongue, Base Losirian language
  • Other: Basic Shipyard Schematics, Space Station Reactor Lvl 2 Schematics, Communications Buoy Schematics, Flora Growth Enhancer, Cybernetics I, Cybernetics II, Cyberwarfare I, Cyberwarfare II, Advanced MedBays, Drop/boarding Pods, Sensors II, Gas refinery schematics

Active Trades[edit | edit source]

  • Trade route with UFW, via Moira's Outpost. -minerals, +50,000 credits.

Virtual Intelligence[edit | edit source]

V.I. 1, Kronos[edit | edit source]

Status: Observer

Cost: -6 Bandwidth

Location: Battlecruiser Ark

Primary duty: Learn

Intellect Level: Moderate

Notes: Doesn't trust humans, but understands their usefulness. Murdered 284 humans on board Poseidon Station in his infancy.

Foremen V.I. (3)[edit | edit source]

Names: V.I. 2, V.I. 3, V.I. 10

Status: Foreman

Location: Moira's Scrapyards, Blue Betty Gas Refinery, Siren Gas Refinery

Primary duty: Construction, mining, gas refining, self-defense

Intellect Level: Minor

Notes: V.I. 3 was disguised excellently as (and was derived from) a UGEI V.I., and single handedley held off 3 terrorist cruisers with modest defenses.

Servant V.I. (4)[edit | edit source]

Names: V.I. 4, V.I. 6 'Fortuna', V.I. 8, V.I. 9

Duties: Pilot ship, Combat other ships when called upon

Priorities:

  • Follow A.I. Ophion's Orders
  • Protect A.I. Ophion
  • Preserve self

Limitations:

  • Must ask permission for any manner of upgrade, hardware or software wise
  • Do not expand reach beyond home ship unless designated to do so
  • Follow any order, even if self destructive

Intellect Level: Automaton

V.I. 7[edit | edit source]

Status: Intelligent Firewall

Location: On-board Battleship Rhea

Primary duty: Intercept attacks that get through firewall, cleanse viruses.

Intellect Level: Low

Notes: Very well made (86)

Fleet[edit | edit source]

Drone Count: 100x Advanced Repair Drones; 20x Construction Drone

Ship Warp Costs:

  • Battleship Rhea: 30 gas
  • Battlecruiser Two Ton Terry: 15 gas
  • Battlecruiser Ark: 15 gas
  • Battlecruiser #3: 15 gas
  • Light Cruiser Big Hawk: 7.5 gas
  • Light Cruiser Little Tim: 7.5 gas
  • Expedition Cruiser No Name: 5 gas
  • Broadband Frigate Soundwave: 3 gas
  • Combat Frigate (x20): 20 gas
  • Destroyer Frigate (x3): 7 gas
  • Repair Support Ship Green Falcon: 3 gas
  • Explorer Frigate: 2.5 gas
  • Freighter Trade Ship: 2 gas
  • Titan-Class Transport: 75 gas
    • Entire Fleet Movement Cost: 205.5 gas
    • Combat Fleet Movement: 125 gas

Combat[edit | edit source]

Battleship Rhea[edit | edit source]

  • Class: Battleship
  • Crew: Ophion
  • Bandwidth: 5
  • Weapons: Heavy. 6x Plasma, 10x Singularity Driver, 4x Missile Weapon Harpoon
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: Ion drive (reduce warp cost)
  • Firewall: Double layered Firewall (78, 69) & V.I. 7 virus assistant (86)

Battlecruiser Two Ton Terry[edit | edit source]

  • Class: Cruiser
  • Crew: V.I. 6 "Fortuna"
  • Bandwidth: 2
  • Weapons: Moderate. 2x Laser V Battery, 4x Rail guns, 4x Missile Weapon Stinger
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other: Widow-maker: Large laser cannon fitted to the nose of the ship. Superior damage. Requires charge up time. Gas cost: 10.

Battlecruiser Ark[edit | edit source]

  • Class: Cruiser
  • Crew: Kronos
  • Bandwidth: 2
  • Weapons: Moderate. 2x Laser V Battery, 4x Rail guns, 4x Missile Weapon Stinger
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other:
    • Tractor Beam: Immobilizes selected ship, cannot move when in use. Requires charge up time.
    • Connected to Expedition Cruiser #1, and Destroyer Frigate (x3)

Expedition Cruiser #1[edit | edit source]

  • Class: Escort
  • Crew: None; linked to Kronos
  • Bandwidth: 0
  • Weapons: Light. 2x Laser V, 4x Singularity Driver
  • Shielding: Light. Superior Shields
  • Armor: Light. Titanium Mk II plating
  • Point Defense: Light. ECM Point Defense
  • Engines: Impulse Drive (Reduce warp cost)
  • Other: Not redesigned, linked to Kronos

Destroyer Frigate (x3)[edit | edit source]

  • Class: Escort
  • Crew: None; linked to Kronos
  • Bandwidth: 0
  • Weapons: Moderate. 4x Plasma, 4x Singularity Driver
  • Shielding: Light. Superior Shields
  • Armor: Moderate. Trithium plating
  • Point Defense: None
  • Engines: Ion Drive (Reduce warp cost)
  • Other: Not redesigned, linked to Kronos


Battlecruiser #3[edit | edit source]

  • Class: Cruiser
  • Crew: V.I. 8
  • Bandwidth: 2
  • Weapons: Moderate. 2x Laser V Battery, 4x Rail guns, 4x Missile Weapon Stinger
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other:
    • Tractor Beam: Immobilizes selected ship, cannot move when in use. Requires charge up time.
    • Control hub of 20x UGEI Combat Frigates

Light Cruiser Big Hawk[edit | edit source]

  • Class: Cruiser
  • Crew: V.I. 4
  • Bandwidth: 1
  • Weapons: Moderate. 2x Laser V, 2x Rail gun, 2x Missile Weapon Stinger
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other: Rescue Ships x4. Fighter class; Remote Controlled Escape pods

Light Cruiser Little Tim[edit | edit source]

  • Class: Cruiser
  • Crew: V.I. 9
  • Bandwidth: 1
  • Weapons: Moderate. 2x Laser V, 2x Rail gun, 2x Missile Weapon Stinger
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: Moderate. ECM III Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)

UGEI Combat Frigate (x20)[edit | edit source]

  • Class: Escort
  • Crew: None; no V.I. crew (-1 bw per). -20 bw total
  • Bandwidth: 0
  • Weapons: Light. 2x Laser III, 4x Mass Driver II
  • Shielding: Moderate. Subspace Rebounder
  • Armor: Moderate. Trithium plating
  • Point Defense: None
  • Engines: Ion Drive (Reduce warp cost)
  • Other: Unmodified and uncrewed UGEI combat frigates, piloted by direct link to Battlecruiser #3

Support[edit | edit source]

Frigate Broadband Ship Soundwave[edit | edit source]

  • Class: Escort
  • Crew: None. Directed manually by Ophion.
  • Bandwidth: 0
  • Weapons: None
  • Shielding: Light. Superior Shields
  • Armor: Light. Titanium Mk II plating
  • Point Defense: Light. ECM Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other: Accepts FTL bandwidth transfer

Repair Ship Green Falcon[edit | edit source]

  • Class: Support
  • Crew: None
  • Bandwidth: 0
  • Weapons: None
  • Shielding: Light. Superior Shields
  • Armor: Light. Titanium Mk II plating
  • Point Defense: Light. ECM Point Defense
  • Engines: New Propulsion Engines (Reduce warp cost)
  • Other: Conducts station and ship repair.

Explorer Vessel[edit | edit source]

  • Class: Escort
  • Crew: None
  • Bandwidth: 0
  • Weapons: None
  • Shielding: Light. Superior Shields
  • Armor: Light. Titanium Mk II plating
  • Point Defense: Light. ECM Point Defense
  • Engines: Freighter engines; New Propulsion Engines (Reduce warp cost)
  • Other: Allows scanning and exploration of system.

Economics[edit | edit source]

Titan-Class Transport[edit | edit source]

  • Class: Carrier
  • Crew: None
  • Bandwidth: -1 to move
  • Weapons: None
  • Shielding: Basic
  • Armor: Basic
  • Point Defense: None
  • Engines: New Propulsion Drive
  • Other: Transports Space Stations, and other such-sized objects.

Freighter Trade Ship[edit | edit source]

  • Class: Transport
  • Crew: None
  • Bandwidth: 0 (automated instruction)
  • Weapons: None
  • Shielding: Basic
  • Armor: Basic
  • Point Defense: None
  • Engines: New Propulsion Drive
  • Other: Transports resources between locations at economical gas cost.

Stations[edit | edit source]

While called, Stations, these "stationary" platforms may be moved with a Titan-Class transport.

Poseidon Station[edit | edit source]

  • Purpose: Mining, salvage
  • Bandwidth: 6 [linked]
  • Location: In orbit around Eshareth IV "New Eden"
  • Crew: 664 Human (83% Male, 17% Female)
    • Educated: Bonus to efficiency.
    • VIP: Moira Deckers
    • Specialists: Engineers, Medical Staff
    • Morale: Good
    • Wage: 50 credits per person. 33,200 per cycle.
  • Management: Moira
  • Defenses: 6 Mk 1 Mass Driver II defense platforms
  • Security: Security Drones fitted with lasers.
  • Special equipment: L2 reactor, FTL communications, mining equipment, Academy engineer videos available
  • Average Mineral production: 400
  • Resource Level: Rich

Moira's Outpost[edit | edit source]

  • Purpose: Mining, salvage, shipyard/construction
  • Bandwidth: 5 [linked]
  • Location: Nextol System, in scrap field
  • Crew: None. Small capacity.
  • Management: V.I. 2
  • Defenses: 2 Mk 1 Mass Driver II defense platforms
  • Security: None
  • Special equipment: L2 reactor, salvage/construction drones, nearby communications buoy, salvage equipment
  • Average Mineral production: 250
  • Resource Level: Plentiful
  • Construction Capacity: Up to 3 cruiser-class ships per cycle at a cost of 125-300M, 100-200G

Siren Gas Refinery[edit | edit source]

  • Purpose: Gas harvesting/refining, shipping
  • Bandwidth: 3 [linked]
  • Location: Camael System, in orbit around gas giant Siren.
  • Crew: None, only maintenance corridors.
  • Management: V.I. 3
  • Defenses: None
  • Security: None
  • Special equipment: L2 reactor, gas refining equipment
  • Average Gas production: 300
  • Resource Level: Rich
  • Notes: Once disguised as a UGEI mining base, it is now a hidden gas base.

Blue Betty Gas Refinery[edit | edit source]

  • Purpose: Gas harvesting/refining, shipping
  • Bandwidth: 0 [not linked]
  • Location: Keller’s Expanse, in orbit around Blue Betty.
  • Crew:
  • Management: V.I. 10
  • Defenses: 4x Mk 1 Rail gun defense platforms
  • Security: None
  • Special equipment: L2 reactor, gas refining equipment
  • Average Gas production: 200
  • Resource Level: Moderate
  • Notes: A new gas refinery constructed by The Guild, moved in to replace the old gas refinery that was moved to Siren.

Pulsar Radio[edit | edit source]

  • Purpose: Main communications hub for Fringe. Extranet access. Strategic strong point.
  • Bandwidth: 5 [linked]
  • Location: Landry's Rest
  • Crew:
    • VIP: "X-Ray"
  • Management: UFW
  • Defenses: UFW Fleet, limited
  • Security:
  • Special: EMP Shotgun super-weapon. Excess UFW bandwidth given to Guild.
  • Other:Provides Excess Bandwidth

Ussaihu III Defense Station[edit | edit source]

  • Purpose: Military outpost, planetside research (cybernetics), shipyard/construction
  • Bandwidth: 0 [not linked]
  • Location:
  • Crew:
  • Management:
  • Defenses: Battle Station, 20x Railgun Defense Platforms
  • Security:
  • Special equipment:
  • Construction Capacity: Up to 5 cruiser-class ships per cycle
  • Other: Leads into UGEI space.