Tactics - Squats
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This is the Tactics Page for Squats
Why Play Squats[edit | edit source]
- Because you don't want to use them for Counts as anymore
- Because you like Dwarfs in space
- Because you want a whole army of abhumans
- Because the other Imperial Armies cannot give you what these guys offer and Space Marines are horribly overrated
- Because you want an army that is hard as nails and hits like a tomahawk missile
Pros[edit | edit source]
- A plethora of powerful infantry men with some serious fighting spirit and tanks that can outshine those of other Imperial Armies
- Infantry with high morale and immunity to Fear and Pinning, as well as being capable of withstanding psychic powers
- Hatred against Orks and Tyranids by default along with the Hatred rules each League comes with
- Many options for most squads and vehicles that allows for great versatility (ESPECIALLY with the vehicles)
- Unique League exclusive units, abilities and wargear that allow for unique play-styles
- Some of the options from both above aforementioned points are quite powerful in their own way
- Reasonably powerful Special and Independent Characters
- Forgiving if you know what you are doing
Cons[edit | edit source]
- High point costs of many models (especially when given upgrades)
- Many upgrades also cost a lot
Special Abilities[edit | edit source]
They're short! This automatically gives them a +1 to any cover they're in , this is not true (if only it was)
Unit Analysis[edit | edit source]
Space midgets? You can get them they're like scrubby space marines and hate orks , enjoy?
Building an Army[edit | edit source]
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Tactics[edit | edit source]
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Counter-Tactics[edit | edit source]
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Common Playstyles[edit | edit source]
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