Science: The Hypothesis (metagame)
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Science:The Hypothesis | ||
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CCG-based metagame | ||
Rule System | freeform | |
No. of Players | unlimited | |
Session Time | unlimited, until everyone's bored | |
Authors | /tg/ | |
First Publication | 2008 |
Science: The Hypothesis is a free-form rule-free game, with gaming process consisting of players naming the hypothetical decks of Magic: The Gathering-styled science-themed cards, and other players naming other science-themed decks or cards able to ruin the aforementioned combination.
As a result, Science:The Hypothesis is in the strictest sense a metagame, much like Mornington Crescent or The Extraordinary Adventures of Baron Munchausen.
Example of play:
Player 1: I enjoy playing my Newton-themed deck. Alchemy(4), Gravitation(2) - what more can a man wish?
Player 2: Well let me tell you what, I'd ruin your game with a single Relativity Theory on the second turn!
/tg/ has been lately attempting to write up actual rules for the game, making it a sci-fi MtG, but this is widely believed to be excessive and ruining the very point of the game.
There was an April-Fool's article published by Wizards of the Coast about what Magic: The Gathering would look like in alternate universes, and they had an article introducing Space: The Convergence.
See Also[edit | edit source]
- Science: The Hypothesis, the prototype CCG based on this metagame.
- Space: The Convergence, the alternate-universe sci-fi Magic: The Gathering.