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  • |Favoured Weapon = [[Adventure Path|Adventure Paths]] ...s. It was during this time that they started writing their first Adventure Paths (Savage Tide and Age of Worms) and, eventually, the Inner Sea Guide, the or ...
    5 KB (889 words) - 14:18, 22 June 2023
  • Both the [[Incursion]] and [[Scales of War]] adventure paths involve invading Tu'narath, however briefly. ...
    1 KB (207 words) - 15:36, 23 June 2023
  • ...and [[Savage Tide]], all for D&D 3rd edition. WotC would publish one such adventure path for 4e; [[Scales of War]]. ==Shackled City Adventure Path== ...
    4 KB (692 words) - 03:20, 21 June 2023
  • '''Against the Giants''' is one of the oldest [[Adventure Path]]s for [[Dungeons & Dragons]], if not the oldest. It consists of three ...in turn is linked to the module [[Queen of the Demonweb Pits]]. The entire adventure path was released in a super-omnibus form as the first part of 1986's [[Que ...
    8 KB (1,308 words) - 13:54, 21 June 2023
  • '''Reign of Winter''' is an [[Adventure Path]] for [[Pathfinder]] revolving around the realm of Irrisen and [[Baba The adventure starts in the village of Heldren in southern Taldor, where an investigation ...
    5 KB (782 words) - 15:27, 22 June 2023
  • ...ign splatbook, marketed on DriveThruRPG as the "Odyssey of the Dragonlords Adventure Book". ...eatures - weirdly, the run-down of the "settler races" at the start of the Adventure Book states that they are "exceedingly rare", probably dwell in isolation, ...
    9 KB (1,402 words) - 13:58, 22 June 2023
  • ...ned clergy of his are rarely seen in Pathfinder's published material. In [[Adventure Path]]s you face more enemy servants of [[Pharasma]] than Abadar. ...
    3 KB (449 words) - 15:38, 17 June 2023
  • ...nd to add more support for playing as an evil character since the original adventure path kind of assumed all the players would be good-aligned. ==The Mythic Paths== ...
    16 KB (2,754 words) - 17:14, 23 June 2023
  • ...of official 5e adventures, especially Adventurers' League canon adventure paths, is easily outpaced by a brisk group. There are a few exceptions, like how ...-copy publications of Fifth Edition. There are well over a hundred smaller adventure bundles on DM's Guild, plus the CCC-x modules that are only runnable at con ...
    19 KB (2,654 words) - 03:27, 21 June 2023
  • ...ut managed to uplift themselves to a god-like status through one of four ''Paths'' that require tying themselves to one of five ''Spheres'' - and so can you ==Paths== ...
    12 KB (2,073 words) - 15:31, 21 June 2023
  • ==Before You Start Your Magic Adventure...== Some paths have an associated Attribute Spell. This spell cannot be cast individually ...
    19 KB (3,140 words) - 14:05, 23 June 2023
  • ...47 outright stated] this was to warn players that there were swarms in the adventure and to prepare accordingly. Yes, he felt the PCs needed to be warned about ...ort there were a mere dozen troops, most of which were only published in [[Adventure Path]]s. ...
    8 KB (1,277 words) - 13:22, 23 June 2023
  • ...hrown in for good measure) and entire published campaigns called Adventure Paths set in that world. The setting is both good and total shit at the same time ==Adventure Paths== ...
    17 KB (2,856 words) - 14:22, 22 June 2023
  • ...he "not!Equestrian" races are Fey. The assumption is that the players will adventure during "the Present", when ponies rule the known world under the reign of t ...ces into "true" subraces - physically distinct variations - and "spiritual paths", representing micro-templates that can be applied to any of the subraces. ...
    12 KB (1,781 words) - 14:43, 22 June 2023
  • The almiraj first crossed the paths of [[Dungeons & Dragons]] in the original [[Fiend Folio]], a secondary [[Mo ...urned to print at last as an official D&D monster in the aforementioned 5e adventure. This version of the almiraj has gone all the way back to its roots, and is ...
    5 KB (800 words) - 18:16, 17 June 2023
  • Origin paths are a series of choices the player makes. The book has no requirements abou ...of the Abyss'' - Splat book that expands on the Expanse. Ends with a short adventure, but mostly provides details on named worlds not explored in the core book ...
    20 KB (3,223 words) - 15:42, 22 June 2023
  • ...spiritualism that is the most reliably way for beings to charge navigable paths through the ever-shifting plane. ...dventure path, being replaced by a general named Estumishu... although the adventure even consistently misspells his name as "Bashumgarda". Precisely why the na ...
    10 KB (1,621 words) - 03:41, 21 June 2023
  • ...ed for characters level 1-3. It included a rulebook and - for Moldvay - an adventure: [[Keep on the Borderlands]]. Mentzer dumped the module and split the ruleb Moldvay, like Holmes, had an unfinished adventure of his own: the Haunted Keep. Top floor detailed; lower floors... narrated, ...
    14 KB (2,445 words) - 21:58, 17 June 2023
  • ...of it is still active. Big assault ‘bots can be found roaming along patrol paths long ago rendered pointless. This has led to an interesting phenomenon, wha ...of it is still active. Big assault ‘bots can be found roaming along patrol paths long ago rendered pointless. This has led to an interesting phenomenon, wha ...
    10 KB (1,643 words) - 01:02, 25 June 2023
  • ...dventure modules linked together by an interconnected story arc, with each adventure moving the players through a pre-written campaign from beginning to end. In ''Dungeon'', their Adventure Paths went from level 1 to 20 (possibly hitting 21). Most Pathfinder APs for Firs ...
    34 KB (5,835 words) - 16:35, 17 June 2023
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