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== Rogue Trader == Expansion is necessary for growth of any political body, and Imperium is not different. Since normal people are forbidden for leaving their worlds (to say nothing of system, to say nothing about Imperium itself) unless specifically ordered otherwise, there was a need for a special group of people who would be able to go and colonize new worlds, to discover other human micro nations and help integrate them into Imperium (and to trade with them and xeno, becoming obscenely rich). These people are Rogue Traders, granted Warrant Of Trade, which lets them to come into contact with pretty much whomever they deem necessary and act in the name of the Imperium. ===== Bonus skill ranks: ===== * Convince * Intimidate * Scholarship * Tempt * Voidfaring ===== Quirks to choose from: ===== * Earn a Glory Point when you prove there is more to nobility than expensive clothes and attending court. * Earn a Glory Point when you seize command during a moment of intense violence or extreme danger. * Earn a Glory Point when you use knowledge from an obscure text to solve a complicated problem. * Earn a Glory Point when you stick to the plan regardless of the danger to yourself. * Earn a Glory Point when you take a great risk to uncover a secret. * Earn a Glory Point when you go out of your way to bridge the gap between xenos and Humanity. * Earn a Glory Point when you enforce the ancient laws of your people. * Earn a Glory Point when you complicate a problem to improve your skills with a weapon or expand your reputation. * Earn a Glory Point when you use your position or money to bully another character into a course of action, and it gets you into trouble. * Earn a Glory Point when you solve a problem with the threat of violence, but without having drawn your firearm. * Earn a Glory Point when you steer your voidship into the unkown. * Earn a Glory Point when you win a diplomatic contest with a threat of violence.
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