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Latest revision as of 10:58, 20 June 2023

The murderhobo that makes other murderhobos look like a High Lord in terms of wealth.
So dweep looking, a Grot looks more buff than him.

Bonepickers are the teeming Juve masses of Necromunda's House Cawdor gangs and are considered as cannon fodder, bullet sponges, meatshields new and inspiring recruits who has a zealous hard-on for the Redemptionist cult.

Overview[edit]

When a House Cawdor Word-Keeper wants a ready supply of fighters for his gang, he will recruit them from nearby Cawdor settlements. These Bonepickers are then given scavenged weapons and sent off into the fray.

They are so called Bonepickers because they are known to scavenge whatever nick-knacks they could find. As such, they are often the worst equipped individual in the entirety of Necromunda, which is one hell of a feat, these guys are the murderhobos of the murderhobos. They often are only issued the most simplest of weapons such as a Flail, Axe, Cleaver Knife, Reclaimed Autopistols, Stub Guns and Incendiary Charges.

In a typical Cawdor Gang, each gang troupe usually has one Bonepicker to learn from his superiors on the proper Cawdor way to do things.

Crunch[edit]

On the Necromunda tabletop, Bonepickers are a surprisingly good choice for a Juve despite their murderhobo reputation. This is due to the fact that Bonepickers all have the Devout Masses (Juve), but instead of 1 extra Bonepicker per battle, you can take d3. This is ridiculous as you can have potentially three free Bonepickers that pops out of nowhere like fucking human Skaven.

A fully-equipped Cawdor gang should be showing up to every fight with 2-4 extra fighters, before tactics cards and Paths of Faith shenanigans. So, you’ll want three. The best weapons for them are the ones that give bonuses to hit, so Flails for CC and Stub Pistols as a sidearm. You can keep them cheap on the low to soak up bullets, or if you are feeling a bit rich, you can give all of them Incendiary Charges to compensate for their Ork-levels of shit BS 5+. You can give them armour, but it is a waste of points since they are designed to catch bullets and Tarpit enemy gang members. In campaign, however, Mesh Armour is cheap and plentiful, even if it costs almost as much as a Juve himself.

Necromunda: House Cawdor
Command: Redemptor Priest - Word-Keeper
Troops: Cawdor Bonepicker - Cawdor Brethren - Cawdor Firebrand
Cawdor Headsman - Flagellator - Redemptionist Brethren
Redemptionist Deacon - Redemptionist Zealot
Hive Preacher - Stig Shambler
Beasts: Bomb Rat
Constructs: Sheen Birds - Cherubim
Walkers: Ridge Walker
Vehicles: Cargo-8 Ridgehauler - Chronos Pattern Ironcrawler
Hired Guns
& Neutrals:
Agitator - Ammo-Jack - Beastwrangler - Bone Scrivener
Brute-Handler - Chem Dealer - Corpse Grinder - Dome Runner
Gang Lookout - Gun-smyth - Hive Scum - Jagerkin
Outland Beastmaster - Krieg Mester - Master Nautican
Pale Consort - Relicmonger - Rogue Doc - Scabber - Slopper
Servitor-Ogryn - Subnautican - Syphonite - Pit Slave
Propagandist - Spyrer - Bounty Hunter