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[[File:Painboy.jpg|300px|thumbnail|right|"WHO'S READY FOR SERJERY?"]]
[[File:Painboy.jpg|300px|thumbnail|right|"WHO'S READY FOR SERJERY?"]]
The '''Painboy''', also known as the Dok, is one of the more common breeds of [[Oddboys]] in [[Ork]] society. Closely related to the [[Mekboy]], the Painboy's instinctive understanding - and obsession - is with medicine, anatomy and surgery. They share a similar mad-scientist attitude to Mekz, it's simply that their interests lie in tinkering with flesh, organs and bones rather than tek 'n' gubbinz. Consequently, mekboyz and painboyz get on pretty well, cooperating to build and install [[Cyborks|cybernetic organs]] or create the orkoid/machine hybrids known as [[Killa Kan]]z and [[Deff Dred]]z. In fact, the two roles are so alike that Feral Orkz are known to have a hybrid oddboy called a [[Pigdok]], whose forte lies in both constructing primitive war-devices and enhancing the biological killers of the hordes ([[Boarboyz|Boars]] and [[Squig]]s, mostly) through everything from surgery to selective breeding.
The '''Painboy''', also known as the Dok, is one of the more common breeds of [[Oddboys]] in [[Ork]] society. Closely related to the [[Mekboy]], the Painboy's instinctive understanding - and obsession - is with medicine, anatomy and surgery. They share a similar mad-scientist attitude to Mekz, it's simply that their interests lie in tinkering with flesh, organs and bones rather than tek 'n' gubbinz. Consequently, Mekboyz and Painboyz get on pretty well, cooperating to build and install [[Cyborks|cybernetic organs]] or create the orkoid/machine hybrids known as [[Killa Kan]]z and [[Deff Dred]]z. In fact, the two roles are so alike that [[Feral Orks]] are known to have a hybrid oddboy called a [[Pigdok]], whose forte lies in both constructing primitive war-devices and enhancing the biological killers of the hordes ([[Warboar|Boars]] and [[Squig]]s, mostly) through everything from surgery to selective breeding.


Even Orkz think Painboyz are dangerous and won't go anywhere near them unless they have to. This is because, like the Mekboyz, Painboyz are driven mostly by their urge to explore and experiment, and aren't very good at concentrating on what they're supposed to be doing. This is inconvenient when you ask for a Mekboy to fix the steering on your bike and he instead takes it apart to make it into a heavy weapon. It's a lot worse when you ask for a leg to get patched up and wake up to find the dok has worked on the wrong leg. Or done a lung transplant. Or grafted on an extra head. Or taken your brain out and replaced it with a Squig. Or grafted a jet engine to your skull. Or replaced all of your fingers with miniature flamethrowers. Or decided that you would look far better if you were made entirely out of springs. Or... well, you get the idea.
Even Orkz think Painboyz are dangerous and won't go anywhere near them unless they have to. This is because, like the Mekboyz, Painboyz are driven mostly by their urge to explore and experiment, and aren't very good at concentrating on what they're supposed to be doing. This is inconvenient when you ask for a Mekboy to fix the steering on your bike and he instead takes it apart to make it into a heavy weapon. It's a lot worse when you ask for a leg to get patched up and wake up to find the dok has worked on the wrong leg. Or done a lung transplant. Or grafted on an extra head. Or taken your brain out and replaced it with a Squig. Or grafted a jet engine to your skull. Or replaced all of your fingers with miniature flamethrowers. Or decided that you would look far better if you were made entirely out of springs. Or... well, you get the idea.
Painboys have access to a wide array of [[Miscellaneous_Weapons#'Urty_Syringe|tools to help them with their work]], including a good number of Squigs, such as [[Mendin'_Squig|Mendin' Squigs]], [[Syringe_Squig|Syringe Squigs]], and [[Swab_Squig|Swab Squigs]].


Dokz who have a particularly hard time controlling their crazier experimental urges soon either have to run away from a lynch mob or are outright chased off. Dubbed "Mad Dokz", these especially insane Painboyz find support as roving mercenaries, usually with a gaggle of brain-addled, mutated and/or mutilated experiment test subjects in their wake. Mad Dokz used to be a HQ choice, once upon a time, but unlike [[Big Mek]]z, they haven't stuck around (unless you count [[Dawn of War]], where the Dokz get roles as apothecary-equivalents injecting Ork squads with a plethora of combat drugs referred to as "fightin' juice").
Dokz who have a particularly hard time controlling their crazier experimental urges soon either have to run away from a lynch mob or are outright chased off. Dubbed "Mad Dokz", these especially insane Painboyz find support as roving mercenaries, usually with a gaggle of brain-addled, mutated and/or mutilated experiment test subjects in their wake. Mad Dokz used to be a HQ choice, once upon a time, but unlike [[Big Mek]]z, they haven't stuck around (unless you count [[Dawn of War]], where the Dokz get roles as apothecary-equivalents injecting Ork squads with a plethora of combat drugs referred to as "fightin' juice").


==See Also==
== See Also ==
 
*[[Mad Dok Grotsnik]], the most famous and most mad of the Mad Dokz
*[[Mad Dok Grotsnik]], the most famous and most mad of the Mad Dokz
*[[Painboss]], what Painboyz level up into.
[[Category: Warhammer 40,000]]


{{Template:Orks-Forces}}
[[Category: Xenos]]


[[Category: Orks]]
[[Category: Orks]]
[[Category: Dred Mob]]
[[Category: Squigs]]
{{Template:Orks-Forces}}

Latest revision as of 09:18, 22 June 2023

"WHO'S READY FOR SERJERY?"

The Painboy, also known as the Dok, is one of the more common breeds of Oddboys in Ork society. Closely related to the Mekboy, the Painboy's instinctive understanding - and obsession - is with medicine, anatomy and surgery. They share a similar mad-scientist attitude to Mekz, it's simply that their interests lie in tinkering with flesh, organs and bones rather than tek 'n' gubbinz. Consequently, Mekboyz and Painboyz get on pretty well, cooperating to build and install cybernetic organs or create the orkoid/machine hybrids known as Killa Kanz and Deff Dredz. In fact, the two roles are so alike that Feral Orks are known to have a hybrid oddboy called a Pigdok, whose forte lies in both constructing primitive war-devices and enhancing the biological killers of the hordes (Boars and Squigs, mostly) through everything from surgery to selective breeding.

Even Orkz think Painboyz are dangerous and won't go anywhere near them unless they have to. This is because, like the Mekboyz, Painboyz are driven mostly by their urge to explore and experiment, and aren't very good at concentrating on what they're supposed to be doing. This is inconvenient when you ask for a Mekboy to fix the steering on your bike and he instead takes it apart to make it into a heavy weapon. It's a lot worse when you ask for a leg to get patched up and wake up to find the dok has worked on the wrong leg. Or done a lung transplant. Or grafted on an extra head. Or taken your brain out and replaced it with a Squig. Or grafted a jet engine to your skull. Or replaced all of your fingers with miniature flamethrowers. Or decided that you would look far better if you were made entirely out of springs. Or... well, you get the idea.

Painboys have access to a wide array of tools to help them with their work, including a good number of Squigs, such as Mendin' Squigs, Syringe Squigs, and Swab Squigs.

Dokz who have a particularly hard time controlling their crazier experimental urges soon either have to run away from a lynch mob or are outright chased off. Dubbed "Mad Dokz", these especially insane Painboyz find support as roving mercenaries, usually with a gaggle of brain-addled, mutated and/or mutilated experiment test subjects in their wake. Mad Dokz used to be a HQ choice, once upon a time, but unlike Big Mekz, they haven't stuck around (unless you count Dawn of War, where the Dokz get roles as apothecary-equivalents injecting Ork squads with a plethora of combat drugs referred to as "fightin' juice").

See Also[edit]

Forces ov da Orks
Bosses: Beastboss - Big Mek - Boiler Boy - Meganobz - Painboy
Painboss - Pigdok - Warboss - Warlord - Weirdboy - Wurrboy
Boyz: Boyz (Huntas - Madboyz - Shoota Boyz - Slugga Boyz - Stikk Bommas - Wildboyz)
'Ardboyz - Brutes - Cyborks - Diggas - Gretchin - Nobz - Skarboyz
Oddboys: Burna Boyz - Flash Gitz - Kommandos - Lootas
Mekboyz - Rokkas - Runtherd - Stormboyz - Tankbustas
Feral Orks an'
Beast Snaggas:
Beast Snagga Boy - Boarboyz - Herda - Kill Rig
Squig Catapult - Squiggoth - Squighog Boy - Trappa
Stompy 'fings: Deff Dred - Gorkanaut - Killa Kan - Mega-Dread - Morkanaut
Transports an' Tanks: Battlewagon - Big Lugga - Big Trakks - Bonebreaka - Bonecruncha - Braincrusha
Flakkatrakks - Gobsmasha - Grot Tanks - Grot Trakbike - Gutrippa - Grot MegaTank
Gunwagon - Looted Wagon - Lungbursta - Trukk - Spleenrippa - Weirdboy Tower
Speed Freeks: Boomdakka Snazzwagon - Bowelburna - Cuttas - Deffkilla Wartrike - Junka
Kustom Boosta-Blasta - Megatrakk Scrapjet - Rukkatrukk Squigbuggy
Shokkjump Dragsta - Speedsta - Warbikers - Warbuggy - Wartrakk
Flyboyz: Bomma - Dakkajet - Deffkoptas - Drilla-Killa - Fighta - Fighta-Bomma
Grot Bomms - Landa - Minelayer - Warkoptas - Wazbom Blastajet
Supportin' Dakka: Grot Bomm Launcha - Magna-Kannon - Mek Gunz
Splashy Noggins: Ship Smasha-class Maritime Destroyer
Nautical Kroozer - Ork Submersible
Zoggin' Big and Ded Killy: Battlefortress - Gargant - Kill Tanks - Locomotive Battering Ram - Stompa
Warp Ulks: Ork Assault Boat - Rok
Huts'an Stuff: Big'ed Bossbunka - Dropz - Mekboy Workshop
Gubbinz an' Wots-its: Choppas - Fungus - Ork Gunz - Snotlings - Squigs - Warboars