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{{Infobox 40k Nations
{{Infobox 40k Nations
|name=Iyanden
|name                   = Iyanden
|image=[[File:Iyanden banner large by mirageknight32-d62s5ml.jpg|150px]]
|image                   = [[File:iyanden_banner_v3_by_mirageknight32.jpg|150px]]
|bgcolor=
|bgcolor                 = FCB920
|fgcolor=
|fgcolor                 = 405685
|Capital=[[Iyanden]]
|Capital                 = Iyanden
|Official Languages=Eldar Lexicon
|Official Languages     = Eldar
|Power=Minor Power
|Power                   = Minor Power
|Size=Craftworld
|Size                   = Craftworld
|Head of State=High Farseer of Iyanden
|Head of State           = High Farseer
|Head of Government= Seer Council of Iyanden
|Head of Government     = Seer Council
|Governmental Structure=Meritocracy, Magocratic Seer Council
|Governmental Structure = Meritocratic Magocracy
|State Religion/Ideology= Eldar Mythology
|State Religion/Ideology = Eldar Mythology
|Demographic=[[Eldar]]
|Demographic             = [[Eldar]]
|Military Force=[[Craftworld]] Guardian Corps, [[Craftworld]] Fleet, [[Aspect Warrior]] Hosts, Wraith Hosts, The Eldritch Raiders & other [[Corsair]] allies
|Military Force         = [[Craftworld]] Guardians<br>[[Craftworld]] fleet<br>[[Aspect Warrior]] hosts<br>Wraith hosts<br>Eldritch Raiders<br>[[Corsair]] allies
|Colours = Yellow (Primary), Blue (Secondary), Red (Tertiary)
|Colours                 = Yellow (primary)<br>Blue (secondary)<br>Red (tertiary)
}}
}}
'''Craftworld Iyanden''' is one of the major [[Eldar]] [[Craftworld]]s. It suffered heavily from an attack by [[Hive Fleet Kraken]], losing four out of every five Eldar before [[Autarch]] turned Corsair [[Yriel]] managed to drive out the Hive Fleet. As a result, Craftworld Iyanden is forced to rely heavily on [[Wraithlord|Wraith constructs]] to keep them afloat in combat, and half of the ones alive are probably [[Bonesinger]]s. They suffered further when [[WAAAGH]] Rekkfist invaded the Craftworld and were nearly overrun when the [[Dark Eldar]] of the [[Kabal of the Wraithkind]] appeared from the [[Webway]] to save them. After the battle, the [[Seer Council]] inquired why the Dark Eldar had saved them, and they replied that they thought Iyanden's angst over using Wraith constructs was so hilarious that they couldn't let them die. So [[grimdark]].
 
'''{{PAGENAME}}''' (spelled with an '''I''', not an '''L''') is one of the major [[Eldar]] [[craftworld]]s. It suffered heavily from an attack by [[Hive Fleet Kraken]], losing four out of every five Eldar before [[Autarch]]-turned-Corsair [[Yriel]] managed to drive out the Hive Fleet. As a result, Craftworld Iyanden is forced to rely heavily on [[Wraithlord|Wraith constructs]] to keep them afloat in combat, and half of the ones alive are probably [[Bonesinger]]s. They suffered further when [[WAAAGH]] Rekkfist invaded the craftworld, and they were nearly overrun when the [[Dark Eldar]] of the [[Kabal of the Wraithkind]] appeared from the [[Webway]] to save them. After the battle, the [[Seer Council]] inquired why the Dark Eldar had saved them, and they replied that they thought Iyanden's angst over using Wraith constructs was so hilarious that they couldn't let them die. So [[grimdark]].


==History==
==History==
Much like every other modern day Craftworld, Iyanden truly came into its own after the Fall of the Aeldari. While many of the other craftworlds tucked their tails and ran away to go hide under their cosmic beds while the [[Slaanesh|boogie (wo)man]] feasted on their kin, Iyanden was among the first of the Craftworlds to actually pick themselves up and resolve to do something about it. As the first to take steps to rebuild an empire for themselves, the seers of Iyanden were the ones to invent the [[Infinity Circuit]]; it was actually [[maugan ra]] who created the idea, hence his name "the harvester of souls", and integrate it into the heart of their Craftworld as a simultaneous psychic power source and semi-afterlife for the dead. Though they'd attempted to use this innovation to encourage the other craftworlds to get their heads out of their asses and help them make the galaxy great again, virtually all of them simply accepted the Infinity Circuit tech and kindly told Iyanden to [[Dick|go fuck themselves]]. The singular exception to this was [[Biel-Tan]], another major craftworld who also thirsted for the conquest and glory of old. The alliance would prove fruitful, with the two Craftworlds almost cleansing Orks entirely from the galactic south, however this wouldn't last, probably due to Iyanden being honestly good natured and wanting to actually help the galaxy instead of zealotry  exterminating life, that would become the hallmark of Beil-Tan.
Iyanden, like every other modern-day craftworld, came into its own after the Fall of the Eldar. While many of the other craftworlds tucked their tails and ran away to go hide under their cosmic beds while the [[Slaanesh|boogey(wo)man]] feasted on their kin, Iyanden was among the first of the craftworlds to actually pick themselves up and resolve to do something about it. The [[Infinity Circuit]] was invented by the seers of Iyanden as part of their initial efforts to rebuild the Aeldari Empire for themselves. It was actually the Phoenix Lord [[Maugan Ra]] who created the idea of the Infinity Circuit, and of integrating it into the heart of their craftworld as a simultaneous psychic power source and pseudo-afterlife; this led to him being given the nickname ''Harvester of Souls''. Though they tried to use this innovation to get the other craftworlds' heads out of their asses and help them make the galaxy great again, almost all of them simply accepted the Infinity Circuit technology and kindly told Iyanden to [[Dick|go fuck themselves]]. The sole exception was [[Biel-Tan]], another major craftworld that craved the conquest and glory of old. The alliance would prove fruitful, with the two craftworlds almost completely cleansing the Orks from the galactic south. However, this wouldn't last.


Though Biel-Tan and Iyanden both wanted to make a glorious new empire as an end goal, tensions started to rise over the means to reach it. Iyanden was primarily focused on cleansing Chaos influence from the galaxy and actually building up colonies gradually to form the foundations of a new empire while Biel-Tan was beginning to devolve into something of a psychopathic, xenocidal murder-hobo bent on the eradication of ''all'' non-sanctioned life found squatting on any of their (former) worlds. Lyanden would grow increasingly uneasy with the actions of Biel-Tan, and would cut off their alliance, much to the fury of Beil-tan, who considered their former allies to be nothing but a bunch of weak willed traitors.
Though Biel-Tan and Iyanden both wanted to make a glorious new empire as an end goal, tensions started to rise over the means to reach it. Iyanden was primarily focused on cleansing Chaos influence from the galaxy and actually building up colonies gradually to form the foundations of a new empire, while Biel-Tan was beginning to devolve into something of a psychopathic, xenocidal murder-hobo bent on the eradication of all non-sanctioned life found squatting on any of their (former) worlds. Iyanden would grow increasingly uneasy with the actions of Biel-Tan, and would cut off their alliance, much to the fury of Biel-Tan, who considered their former allies to be nothing but a bunch of weak-willed traitors.


Though they had separated it didn't effect Lyanden to much, as they still remained the largest most populated Craftworld, until they would came into contact with a massive [[Tyranid]] Hive Fleet that they grossly underestimated (I mean, they are still [[Eldar]]). Though they eventually drove off the hive fleet, Iyanden suffered countless casualties and lost four out of every five Eldar within Iyanden's halls. This embodiment of a Pyrrhic victory reduced the formerly most populous craftworld to the dramatically underpopulated husk it is today. Biel-Tan, seeing Iyanden in its pitiful state, promptly and formally ditched their alliance at this point, as [[Grimdark|there's no room for the weak in their crusade]].  This may have been the last straw that resulted in Iyanden forming its oddly close and trustworthy relationship with the Imperium; even many human worlds don't have as close a relationship with each other while Iyanden includes homestay ambassadors, embassy, and public diplomatic visits.  Iyanden may be the first and only Craftworld to have had an epiphany that, for the most part, their species are untrustworthy assholes.  Constantly being betrayed by the other Craftworlds whenever they try to be good people (probably ''for'' trying to be good people) can only happen so many times before even Eldar have to say "fuck you guys."
Despite their separation, Iyanden remained the most populous craftworld until they encountered a massive Tyranid Hive Fleet that they grossly underestimated; after all, they are still Eldar. Iyanden had grown complacent in their position of power and dismissed [[Eldrad Ulthran|Eldrad's]] warnings out of hand, believing that he was just overstating the threat to gain influence.


Iyanden spent the better part of the following millennia drifting around the eastern rim cleansing Chaos wherever it could, assisting the [[Dark Angels]] in dealing with a [[Fallen]]'s Chaos insurgence, protecting a few Exodite worlds and even gaining a few new allies in the minor Malan'tai and Idharae craftworlds. Though many of the surviving Eldar protested initially, it was around this time Iyanden's signature [[Wraithguard]] and [[Wraithlord]]s began to become a commonplace sight within the craftworld's military. Between their efficiency and the simple fact there weren't enough living Eldar to form the rank and file, this grim necessity was quickly accepted.
They would pay dearly for their pride, and although they eventually drove off the hive fleet, Iyanden suffered countless casualties and lost four out of every five Eldar within Iyanden's halls. This embodiment of a Pyrrhic victory reduced the formerly most populous craftworld to the dramatically underpopulated husk it is today. Such is their dire state that they now heavily rely on the dead to fight for the living, dragging their souls from their peaceful rest only to have them enter a cold, unfeeling limbo.


But then everything went grimdark again once they started fighting Hive Fleet Naga. Iyanden lost all its buddies as the Ybaric Cluster was isolated by a [[Warp|warp storm]]. The [[Invaders]] chapter destroyed Idharae and the Doom of Malan'tai as well. And to add even more grimdarkness, when Yriel went to battle with all of Iyanden it resulted in a Cyclonic Torpedo hitting the craftworld, killing a few thousands and breaking their soulstones. They really should have realized that attacking a Space Marine chapter, let alone one named "Invaders" was a bad idea.  I'm guessing they realized that around the time they noticed a planet-busting missile was heading towards them.  Perhaps that was the moment they remembered that this chapter had killed a being that could wipe out an entire Craftworld with a thought. Idharae had certainly learned that attacking Space Marines is stupid. Shame none survived to spread that wisdom to the rest of the Eldar. Then again Eldar failing to realize how outclassed they are by Space Marines is a common thing. Sure the Eldar got revenge on the Invaders, but it took like three Craftworlds' full military forces and even then the Invaders merely became fleet-based rather than being destroyed and cost who knows how many Eldar lives.  This, by the way, probably made the Invaders into a much greater threat as now they were fully mobile and could deploy their combined might anywhere and at any time without warning ''and'' gave them a vendetta against Eldar.  And if they go crusading on the Eldar, then the Codex number limits will not apply to them; number limits already don't apply to Marine crew members of Astartes ships.
Iyanden still allows alien diplomats to live for a time aboard the craftworld, and even takes part in public diplomatic visits. Iyanden is a craftworld full of pain and sorrow, but also with hope for a better tomorrow, the rebirth of a glorious future for their species.


Despite this, the craftworld is recovering at a rather fast rate, hopeful to return to its former glory. Fitting for its name, really. Yes, Ward wrote some [[noblebright]] in 40k. Considering how slowly Eldar reproduce, this means very interesting things are happening in Iyanden, either that or their close relationship with the Imperium resulted in some very secretive assistance (artificial wombs, high-tech artificial insemination, etc.).
Iyanden spent the better part of the following millennia drifting around the eastern rim, cleansing Chaos wherever it could, assisting the [[Dark Angels]] in dealing with a [[Fallen]]'s Chaos insurgence, protecting a few Exodite worlds, and even gaining a few new allies in the minor Malan'tai and Idharae craftworlds. Though many of the surviving Eldar protested initially, it was around this time that Iyanden's signature [[Wraithguard]] and [[Wraithlord]]s began to become a common sight within the craftworld's military. Between their efficiency and the simple fact that there weren't enough living Eldar to form the rank and file, this grim necessity was quickly accepted.


This growth has been hampered by yet more invasions though. With the spilling of the Warp brought about by the Fall of [[Cadia]] Iyanden found itself once more beset by Chaos Forces, this time three Hulks infested with [[Nurgle]] Daemons. Although small in numbers these ships were impossible for the Iyanden fleet to destroy, so the Craftworld instead decided to focus on terminating the Hulk's engines and fleeing. Doing so came at a high cost, including the death of Yriel (although Yvraine brought him back later because a Nurgle Daemon Prince wanted to screw over Slaanesh). The Ynnari, when leaving, also took so many of their Wraith warriors with them that some of the Eldar of Iyanden feared the Craftworld was being left defenseless.
But then everything went grimdark again once they started fighting Hive Fleet Naga. Iyanden lost all its buddies as the Ybaric Cluster was isolated by a [[Warp|warp storm]]. The [[Invaders]] chapter destroyed Idharae and the Doom of Malan'tai as well. And to add even more grimdarkness, Yriel, against the wishes of the rest of the craftworld's leadership, went to battle with all of Iyanden's fleet, leaving it weakly defended. So it was that a Chaos fleet turned up at the perfect moment, which resulted in their striking the craftworld with a cyclonic torpedo, killing a few thousand and breaking their soulstones before Yriel managed to get back; this would lead to him being exiled.


This turned out to be true when, again, Chaos attacked the Craftworld, lead by the [[Keeper of Secrets]] N'krisha, who proceeded to wreck the Craftworld and was on the verge of destroying it before the intervention of numerous different Eldar allies saved Iyanden from being destroyed yet again.
Despite this, the craftworld is recovering at a rather fast rate, hopeful to return to its former glory. Fitting for its name, really. Yes, Ward wrote some [[noblebright]] in 40K, but even there, Iyanden was still doomed.


All in all the one thing Iyanden tends to be good at is almost getting destroyed and then having someone show up to save it at the last moment, though being saved seems to be the result of making a lot of friends; being perhaps the only Craftworld to ever discover diplomacy, this makes sense. Since they seem to be diplomatic with the Imperium and don't seem to be actively targeted by Imperial forces (except when Iyanden is in the way), perhaps next time the Imperium will be the Big Damn Heroes. Also, there's probably a strong cultural importance placed on Iyanden as the Craftworld that basically set the form and future for the Eldar.
This growth has been hampered by yet more invasions though. With the spilling of the warp caused by [[Cadia]]'s fall, Iyanden was once again besieged by Chaos Forces, this time three Hulks infested with [[Nurgle]] Daemons. Although small in number, these ships were impossible for the Iyanden fleet to destroy, so the craftworld instead decided to focus on terminating the Hulk's engines and fleeing. Doing so came at a high cost, including the death of Yriel (although Yvraine brought him back later because a Nurgle Daemon Prince wanted to screw over Slaanesh). The Ynnari, when leaving, also took so many of their Wraith warriors with them that some of Iyanden's citizens feared the craftworld was being left defenseless.


Grease Monkey of [[The Last Chancers]] stole the grav-vehicle of an Iyanden ambassador and took it on a joyride, which implies that Iyanden has a very public relationship with the Imperium, aside from the human ambassadors on the Craftworld.
This turned out to be true when, again, Chaos attacked the craftworld, led by the [[Keeper of Secrets]] N'krisha, who proceeded to wreck the craftworld, and was on the verge of destroying it before the intervention of numerous different Eldar allies saved Iyanden from being destroyed yet again.


==Recent Events==
All in all, the one thing Iyanden tends to be good at is almost getting destroyed and then having someone show up to save it at the last moment, though being saved seems to be the result of making a lot of friends; being perhaps the only craftworld to truly embrace diplomacy to the extent that they do, this makes sense. There appears to have been a strong cultural emphasis placed on Iyanden, as they had a significant influence at the outset, essentially setting the form that many craftworlds would follow.


Iyanden, being a Craftworld comprised almost entirely of the dead, unsurprisingly quickly came to support the burgeoning [[Ynnari]] in their efforts to bring [[Ynnead]] into his full power. To this end, only a very minor portion of the Iyanden seers even oppose the Ynnari as a faction and even then the primary reason isn't what they're trying to accomplish; they're simply worried that too many of their (ghost) warriors will march off and leave an already critically underpopulated Craftworld defenseless.
Grease Monkey of [[The Last Chancers]] was punished for stealing the personal vehicle of an Iyanden ambassador and taking it on a joyride. This implies that Iyanden may have diplomatic ties with a few Imperial planets, similar to arrangements between individual Imperial planets and other craftworlds.


== The Craftworld that gets shit done ==
==Recent Events==
Iyanden, being a craftworld almost entirely made up of the dead, unsurprisingly came to support the burgeoning [[Ynnari]] in their efforts to bring [[Ynnead]] to full power.To this end, only a very small portion of Iyanden's seers even oppose the Ynnari as a faction, and even then the primary reason isn't what they're trying to accomplish; they're simply worried that too many of their (ghost) warriors will march off and leave an already critically underpopulated Craftworld defenseless.


[[File:Iyanden-image.jpg|200px|right|thumb|Their symbol [[Derp|looking more like a campfire than anything else.]] Or, you know, a Shinto shrine - which would fit with their theme of being a largely spirit-based force. But whatever.]]
==The craftworld that [[/tg/ gets shit done|gets shit done]]==
As a result of their codex supplement and the fact they are the most underused of the craftworlds, they currently have the highest number of victories of any craftworld, despite being best known as 'Nid food. This is possibly the one good thing that ever came out of [[Matt Ward]]'s work.
[[File:Iyanden-image.jpg|200px|right|thumb|Their symbol, which [[Derp|looks more like a campfire than anything else.]] Or a Shintō shrine, which would fit with their theme of being a largely spirit-based force.]]
As a result of their codex supplement and the fact they are the most underused of the craftworlds, they currently have the highest number of victories of any craftworld, despite being best known as [[Tyranid|'Nid]] food. This is possibly the one good thing that ever came out of [[Matt Ward]]'s work.


Some of these include:
Some of these include:


* Destroying a Chaos Empire ruled by a [[Fallen Angels|Fallen Angel]].
* Bringing down a Chaos Empire led by a [[Fallen Angels|Fallen Angel]].
* Handing him over to [[Dark Angels]] because their Farseer saw it was the worst thing they can do to him.
* Turning over that Fallen Angel to the [[Dark Angels]], as their Farseer saw it as the worst thing they could do to him.
* Having fucking Colonies meaning they've done more rebuilding their Empire than any other craftworld. Actual colonies, like, with cities. Not Garden of Eden Feral World on easy mode with all the cheats enabled that is the Eldar's (especially Exodite's) idea of "roughing it".
* Having colonies, which means they've done more to rebuild the Aeldari Empire than any other craftworld. Actual colonies, like, with cities and everything. Not “Garden of Eden feral world on easy mode with all the cheats enabled”, which is the Eldar's (especially Exodite's) idea of “roughing it”.
* Help destroyed a minor Tyranid Hive fleet.
* Aiding in the annihilation of a minor Tyranid hive fleet.
* Right after being NOMed they defended an Exodite world from Imperial invasion. Which is odd because fluff also says they ''refused'' to protect an Exodite world from Imperial invasion, which pissed Biel-Tan off. Different worlds? Writers not reading fluff before they write? (Actually it was an uninhabited maiden world, Biel-Tann is pretty much the only Craftworld that cares about others camping out on Maiden Worlds until they want one for their own people to settle on because Eldar are too sissy to live on anything but a planet that does everything for you)
* Right after being nommed, they defended an Exodite world from Imperial invasion. Which is odd because fluff also says they ''refused'' to protect an Exodite world from an Imperial invasion, which pissed Biel-Tan off. Different worlds? Writers not reading fluff before they write? It was, in fact, an uninhabited maiden world, and Biel-Tan is pretty much the only craftworld that cares about people camping out on maiden worlds. All craftworlds will protect maiden worlds, but Biel-Tan tends to take it to extremes.)
* Leading the Eldar Bio-Purge in Octarius(aka fixing Kryptman's clusterfuck).
* Overseeing the Eldar Bio-Purge in Octarius (that is, fixing Kryptman's clusterfuck).
* During the battle for the Farseers keep seeing the craftworld lost, until Iyanna rigs the outcome saying [[awesome|sometimes they need to forge their own future]] (how ironically human of them).  
* During the battle, the Farseers kept seeing the craftworld fall until Iyanna rigged the outcome, saying [[Awesome|sometimes they need to forge their own future]].
* Getting [[M'kar]] to attack [[Ultramar]], meaning they're the ones who gave [[Varro Tigurius]] nightmares about the [[Daemonculaba]] resulting in the events that lead to everything [[Uriel Ventris]] did in his books.
* Getting [[M'kar]] to attack [[Ultramar]], meaning they're the ones who gave [[Varro Tigurius]] nightmares about the [[Daemonculaba]] resulting in the events that led to everything [[Uriel Ventris]] did in his books.
* They're about to combine forces with [[Craftworld Biel-tan]] in ''Apocalypse: Warzone Valedor'' and kill Hive Fleet Kraken once and for all (except not really) before Hive Fleet Leviathan can eat them.
* They combined forces with [[Craftworld Biel-tan]] in ''Apocalypse War Zone: Valedor'' to kill Hive Fleets Kraken and Leviathan once and for all (except not really) before the latter could eat them.
* Discovering a pre-Fall relic called the Fireheart, essentially a psychically-activated bomb capable of destroying a planet, and (uncharacteristically for ancient relics in Warhammer 40k) actually managing to learn how to produce copies of it so they can [[Exterminatus]] planets and deny them to the Tyranids. Well, we say "learned" but the Eldar didn't really lose much of their technology and just keep most of it in storage rather than using any of it so as to force themselves to focus on self-discipline over comforts.  Chances are good the Eldar won't even bother using their Firehearts unless the Imperium can't arrive to blow a planet up in time.  Ironically, Iyanden is probably the only Craftworld that can honestly be trusted with such weapons as they generally try to talk to people rather than just dicking around without saying anything, which gets them pretty darn good results ''and'' the Imperium honestly using diplomacy with them.  The Imperium has had an embassy on their Craftworld (well, the Inquisition did), periodically a family of Eldar hosting an Imperial diplomat, and an Ambassador from Iyanden had his grav-vehicle stolen by an Imperial Guardsman (which landed him in the 13th Penal Legion, the Last Chancers, and also implies the Ambassador's presence wasn't a secret).  In short, Iyanden has discovered this miraculous thing called "diplomacy" and that it magically results in the Imperium not killing you and actually co-operating without being needing to be tricked, coerced, or bribed.
* Discovering the Fireheart, a pre-Fall relic that is essentially a psychically-activated agricultural tool used in the creation of planets and solar systems but can all too easily destroy a planet.
* Uncharacteristically for ancient relics in Warhammer 40,000, actually learning how to reproduce the Fireheart, so they can [[Exterminatus]] planets and deny them to the Tyranids.


In all, this Craftworld tends to behave in a much more human way than any other Eldar.  They actually make colonies, they don't get pissy about others already living on their Maiden Worlds, they don't mind living on honestly new and potentially dangerous planets, they forge their own destiny, and they badass last-standed the Tyranids like humans do.  *Sniff* They grow up so fast!  They also use diplomacy (at least with the Imperium; perhaps they realized that if the "peaceful" aliens betrayed humanity at the first opportunity, they'll do the same to the Eldar).
Iyanden has not had it easy, what with fending off Ork assaults, Imperial fleets, the Necrons of the Sautekh Dynasty, and further Tyranid tendrils. With the coming of the Great Rift, the craftworld has also seen fresh invasions, thrice overcoming daemonic threats. Unlike most other craftworlds, Iyanden has not seen the same level of internal strife caused by the rise of Ynnead; in fact, there is almost 100% support for the new god. The Seer Council is suspicious of the Ynnari, but that's mainly because they don't want people to abandon an already critically underpopulated craftworld to join a bunch of nomads.


Iyanden has not had it easy what with fending off Ork assaults, Imperial fleets (though these aren't devoted Imperial efforts but more "colony ships come across Eldar world" or "Space Marine Chapter decides to attack"), the Necrons of the Sautekh Dynasty, and further Tyranid tendrils. With the coming of the Great Rift the craftworld has also seen fresh invasions, three times overcoming daemonic threats. Unlike most other Craftworlds, Iyanden has not seen the same level of internal strife caused by the rise of Ynnead; in fact, there is almost 100% support for the new god. The Seer Council is suspicious of the Ynnari, but that's mainly because they don't want people to abandon an already critically underpopulated craftworld to join a bunch of nomads. Is now contemplating mass suicide refuge in Infinity Circuit strategy if Iyanden is endangered since Yvraine can resurrect the dead.
The Craftworld has put out a radical new idea to escape She Who Thirsts, making use of the Infinity Circuit, wraith constructs, and Dark Eldar cloning technology. Every time an Eldar dies, they can power up their new god before being housed in a Wraithguard to continue to fight, and then they can be resurrected from the dead into brand-new bodies. This morbid plan is not very popular among the other craftworlds.


'''TL;DR''' Iyanden is the goody two-shoes of Craftworlds.
'''TL;DR:''' Iyanden is the goody two-shoes of craftworlds.


==Tactics and Military Doctrine==
==Tactical Strategy and Military Doctrine==


Though Iyanden once upon a time was the single largest craftworld in the galaxy, numerous Ork, Tyranid and Chaos invasions have decimated their population to borderline extinction. Though a limited number of Aspect Warriors and Guardians can be deployed as the need arises, Iyanden must often resort to fielding ghost warriors to make up the difference. Indeed, Iyanden hosts the highest number of [[Wraithguard]], [[Wraithblades]] and [[Wraithlords]] of any other. These unyielding wraithbone constructs often form an unbreaking anvil to crush their enemies against.
Though Iyanden once was the single largest craftworld in the galaxy, numerous Ork, Tyranid, and Chaos invasions have decimated its population to the point of borderline extinction. Though a limited number of Aspect Warriors and Guardians can be deployed as the need arises, Iyanden must often resort to fielding ghost warriors to make up the difference. Indeed, Iyanden hosts the highest numbers of [[Wraithguard]], [[Wraithblades]], and [[Wraithlords]] of any craftworld. These unyielding wraithbone constructs frequently form an unbreakable anvil against which to crush their enemies.


===Unique Forces===
===Unique Forces===
*'''Wraithseers''' - Though not necessarily "unique" in the same manner Ulthwé's Black Guardians or Saim-Hann's Wild Riders might be to their respective craftworlds, Iyanden is one of the precious few craftworlds remaining who still hosts these archaic and powerful seers. With the soul of a powerful Warlock or Spiritseer residing within the chasis of a Wraithlord, a Wraithseer uses their psychic mastery to guide fellow ghost warriors on the field of battle and rain ruin upon their foes with their D-Cannons and Ghost Spears. Unfortunately, due to their rarity and with modern Spiritseers lacking the skill to properly implant seer souls into the Wraithseer chasis, calling one into battle is truly ever only done as a last resort (you know, more so than the act of bringing in any ghost warriors at all is).
*'''Wraithseers''': Though not necessarily "unique" in the same manner as Ulthwé's Black Guardians or Saim-Hann's Wild Riders might be to their respective craftworlds, Iyanden is one of the precious few craftworlds remaining that still hosts these archaic and powerful seers. A Wraithseer uses their psychic mastery to guide fellow ghost warriors on the battlefield and rain ruin on their foes with their D-Cannons and Ghost Spears, as the soul of a powerful warlock or spirit seer resides within the chassis of a Wraithlord. Due to their scarcity and modern Spiritseers' inability to properly implant seer souls into the Wraithseer chassis, summoning one into battle is truly a last resort (even moreso than summoning any ghost warriors at all).
 
[[Category: Warhammer 40,000]]
 
[[Category: Battlefleet Gothic]]
 
[[Category: Xenos]]
 
[[Category: Eldar]]
 
[[Category: Craftworld Eldar]]
[[Category: Eldar Space Fleet]]
[[Category: Vehicles]]


[[Category: Ships]]
[[Category:Battlefleet Gothic]]
[[Category:Craftworld Eldar]]
[[Category:Eldar Space Fleet]]
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[[Category:Warhammer 40,000]]
[[Category:Xenos]]


{{40k-Governments}}
{{40k-Governments}}

Latest revision as of 11:26, 20 June 2023

Iyanden
Capital

Iyanden

Official Languages

Eldar

Power

Minor Power

Size

Craftworld

Head of State

High Farseer

Head of Government

Seer Council

Governmental Structure

Meritocratic Magocracy

State Religion/Ideology

Eldar Mythology

Demographic

Eldar

Military Force

Craftworld Guardians
Craftworld fleet
Aspect Warrior hosts
Wraith hosts
Eldritch Raiders
Corsair allies


Craftworld Iyanden (spelled with an I, not an L) is one of the major Eldar craftworlds. It suffered heavily from an attack by Hive Fleet Kraken, losing four out of every five Eldar before Autarch-turned-Corsair Yriel managed to drive out the Hive Fleet. As a result, Craftworld Iyanden is forced to rely heavily on Wraith constructs to keep them afloat in combat, and half of the ones alive are probably Bonesingers. They suffered further when WAAAGH Rekkfist invaded the craftworld, and they were nearly overrun when the Dark Eldar of the Kabal of the Wraithkind appeared from the Webway to save them. After the battle, the Seer Council inquired why the Dark Eldar had saved them, and they replied that they thought Iyanden's angst over using Wraith constructs was so hilarious that they couldn't let them die. So grimdark.

History[edit]

Iyanden, like every other modern-day craftworld, came into its own after the Fall of the Eldar. While many of the other craftworlds tucked their tails and ran away to go hide under their cosmic beds while the boogey(wo)man feasted on their kin, Iyanden was among the first of the craftworlds to actually pick themselves up and resolve to do something about it. The Infinity Circuit was invented by the seers of Iyanden as part of their initial efforts to rebuild the Aeldari Empire for themselves. It was actually the Phoenix Lord Maugan Ra who created the idea of the Infinity Circuit, and of integrating it into the heart of their craftworld as a simultaneous psychic power source and pseudo-afterlife; this led to him being given the nickname Harvester of Souls. Though they tried to use this innovation to get the other craftworlds' heads out of their asses and help them make the galaxy great again, almost all of them simply accepted the Infinity Circuit technology and kindly told Iyanden to go fuck themselves. The sole exception was Biel-Tan, another major craftworld that craved the conquest and glory of old. The alliance would prove fruitful, with the two craftworlds almost completely cleansing the Orks from the galactic south. However, this wouldn't last.

Though Biel-Tan and Iyanden both wanted to make a glorious new empire as an end goal, tensions started to rise over the means to reach it. Iyanden was primarily focused on cleansing Chaos influence from the galaxy and actually building up colonies gradually to form the foundations of a new empire, while Biel-Tan was beginning to devolve into something of a psychopathic, xenocidal murder-hobo bent on the eradication of all non-sanctioned life found squatting on any of their (former) worlds. Iyanden would grow increasingly uneasy with the actions of Biel-Tan, and would cut off their alliance, much to the fury of Biel-Tan, who considered their former allies to be nothing but a bunch of weak-willed traitors.

Despite their separation, Iyanden remained the most populous craftworld until they encountered a massive Tyranid Hive Fleet that they grossly underestimated; after all, they are still Eldar. Iyanden had grown complacent in their position of power and dismissed Eldrad's warnings out of hand, believing that he was just overstating the threat to gain influence.

They would pay dearly for their pride, and although they eventually drove off the hive fleet, Iyanden suffered countless casualties and lost four out of every five Eldar within Iyanden's halls. This embodiment of a Pyrrhic victory reduced the formerly most populous craftworld to the dramatically underpopulated husk it is today. Such is their dire state that they now heavily rely on the dead to fight for the living, dragging their souls from their peaceful rest only to have them enter a cold, unfeeling limbo.

Iyanden still allows alien diplomats to live for a time aboard the craftworld, and even takes part in public diplomatic visits. Iyanden is a craftworld full of pain and sorrow, but also with hope for a better tomorrow, the rebirth of a glorious future for their species.

Iyanden spent the better part of the following millennia drifting around the eastern rim, cleansing Chaos wherever it could, assisting the Dark Angels in dealing with a Fallen's Chaos insurgence, protecting a few Exodite worlds, and even gaining a few new allies in the minor Malan'tai and Idharae craftworlds. Though many of the surviving Eldar protested initially, it was around this time that Iyanden's signature Wraithguard and Wraithlords began to become a common sight within the craftworld's military. Between their efficiency and the simple fact that there weren't enough living Eldar to form the rank and file, this grim necessity was quickly accepted.

But then everything went grimdark again once they started fighting Hive Fleet Naga. Iyanden lost all its buddies as the Ybaric Cluster was isolated by a warp storm. The Invaders chapter destroyed Idharae and the Doom of Malan'tai as well. And to add even more grimdarkness, Yriel, against the wishes of the rest of the craftworld's leadership, went to battle with all of Iyanden's fleet, leaving it weakly defended. So it was that a Chaos fleet turned up at the perfect moment, which resulted in their striking the craftworld with a cyclonic torpedo, killing a few thousand and breaking their soulstones before Yriel managed to get back; this would lead to him being exiled.

Despite this, the craftworld is recovering at a rather fast rate, hopeful to return to its former glory. Fitting for its name, really. Yes, Ward wrote some noblebright in 40K, but even there, Iyanden was still doomed.

This growth has been hampered by yet more invasions though. With the spilling of the warp caused by Cadia's fall, Iyanden was once again besieged by Chaos Forces, this time three Hulks infested with Nurgle Daemons. Although small in number, these ships were impossible for the Iyanden fleet to destroy, so the craftworld instead decided to focus on terminating the Hulk's engines and fleeing. Doing so came at a high cost, including the death of Yriel (although Yvraine brought him back later because a Nurgle Daemon Prince wanted to screw over Slaanesh). The Ynnari, when leaving, also took so many of their Wraith warriors with them that some of Iyanden's citizens feared the craftworld was being left defenseless.

This turned out to be true when, again, Chaos attacked the craftworld, led by the Keeper of Secrets N'krisha, who proceeded to wreck the craftworld, and was on the verge of destroying it before the intervention of numerous different Eldar allies saved Iyanden from being destroyed yet again.

All in all, the one thing Iyanden tends to be good at is almost getting destroyed and then having someone show up to save it at the last moment, though being saved seems to be the result of making a lot of friends; being perhaps the only craftworld to truly embrace diplomacy to the extent that they do, this makes sense. There appears to have been a strong cultural emphasis placed on Iyanden, as they had a significant influence at the outset, essentially setting the form that many craftworlds would follow.

Grease Monkey of The Last Chancers was punished for stealing the personal vehicle of an Iyanden ambassador and taking it on a joyride. This implies that Iyanden may have diplomatic ties with a few Imperial planets, similar to arrangements between individual Imperial planets and other craftworlds.

Recent Events[edit]

Iyanden, being a craftworld almost entirely made up of the dead, unsurprisingly came to support the burgeoning Ynnari in their efforts to bring Ynnead to full power.To this end, only a very small portion of Iyanden's seers even oppose the Ynnari as a faction, and even then the primary reason isn't what they're trying to accomplish; they're simply worried that too many of their (ghost) warriors will march off and leave an already critically underpopulated Craftworld defenseless.

The craftworld that gets shit done[edit]

Their symbol, which looks more like a campfire than anything else. Or a Shintō shrine, which would fit with their theme of being a largely spirit-based force.

As a result of their codex supplement and the fact they are the most underused of the craftworlds, they currently have the highest number of victories of any craftworld, despite being best known as 'Nid food. This is possibly the one good thing that ever came out of Matt Ward's work.

Some of these include:

  • Bringing down a Chaos Empire led by a Fallen Angel.
  • Turning over that Fallen Angel to the Dark Angels, as their Farseer saw it as the worst thing they could do to him.
  • Having colonies, which means they've done more to rebuild the Aeldari Empire than any other craftworld. Actual colonies, like, with cities and everything. Not “Garden of Eden feral world on easy mode with all the cheats enabled”, which is the Eldar's (especially Exodite's) idea of “roughing it”.
  • Aiding in the annihilation of a minor Tyranid hive fleet.
  • Right after being nommed, they defended an Exodite world from Imperial invasion. Which is odd because fluff also says they refused to protect an Exodite world from an Imperial invasion, which pissed Biel-Tan off. Different worlds? Writers not reading fluff before they write? It was, in fact, an uninhabited maiden world, and Biel-Tan is pretty much the only craftworld that cares about people camping out on maiden worlds. All craftworlds will protect maiden worlds, but Biel-Tan tends to take it to extremes.)
  • Overseeing the Eldar Bio-Purge in Octarius (that is, fixing Kryptman's clusterfuck).
  • During the battle, the Farseers kept seeing the craftworld fall until Iyanna rigged the outcome, saying sometimes they need to forge their own future.
  • Getting M'kar to attack Ultramar, meaning they're the ones who gave Varro Tigurius nightmares about the Daemonculaba resulting in the events that led to everything Uriel Ventris did in his books.
  • They combined forces with Craftworld Biel-tan in Apocalypse War Zone: Valedor to kill Hive Fleets Kraken and Leviathan once and for all (except not really) before the latter could eat them.
  • Discovering the Fireheart, a pre-Fall relic that is essentially a psychically-activated agricultural tool used in the creation of planets and solar systems but can all too easily destroy a planet.
  • Uncharacteristically for ancient relics in Warhammer 40,000, actually learning how to reproduce the Fireheart, so they can Exterminatus planets and deny them to the Tyranids.

Iyanden has not had it easy, what with fending off Ork assaults, Imperial fleets, the Necrons of the Sautekh Dynasty, and further Tyranid tendrils. With the coming of the Great Rift, the craftworld has also seen fresh invasions, thrice overcoming daemonic threats. Unlike most other craftworlds, Iyanden has not seen the same level of internal strife caused by the rise of Ynnead; in fact, there is almost 100% support for the new god. The Seer Council is suspicious of the Ynnari, but that's mainly because they don't want people to abandon an already critically underpopulated craftworld to join a bunch of nomads.

The Craftworld has put out a radical new idea to escape She Who Thirsts, making use of the Infinity Circuit, wraith constructs, and Dark Eldar cloning technology. Every time an Eldar dies, they can power up their new god before being housed in a Wraithguard to continue to fight, and then they can be resurrected from the dead into brand-new bodies. This morbid plan is not very popular among the other craftworlds.

TL;DR: Iyanden is the goody two-shoes of craftworlds.

Tactical Strategy and Military Doctrine[edit]

Though Iyanden once was the single largest craftworld in the galaxy, numerous Ork, Tyranid, and Chaos invasions have decimated its population to the point of borderline extinction. Though a limited number of Aspect Warriors and Guardians can be deployed as the need arises, Iyanden must often resort to fielding ghost warriors to make up the difference. Indeed, Iyanden hosts the highest numbers of Wraithguard, Wraithblades, and Wraithlords of any craftworld. These unyielding wraithbone constructs frequently form an unbreakable anvil against which to crush their enemies.

Unique Forces[edit]

  • Wraithseers: Though not necessarily "unique" in the same manner as Ulthwé's Black Guardians or Saim-Hann's Wild Riders might be to their respective craftworlds, Iyanden is one of the precious few craftworlds remaining that still hosts these archaic and powerful seers. A Wraithseer uses their psychic mastery to guide fellow ghost warriors on the battlefield and rain ruin on their foes with their D-Cannons and Ghost Spears, as the soul of a powerful warlock or spirit seer resides within the chassis of a Wraithlord. Due to their scarcity and modern Spiritseers' inability to properly implant seer souls into the Wraithseer chassis, summoning one into battle is truly a last resort (even moreso than summoning any ghost warriors at all).