Death Company: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
m (45 revisions imported)
 
(33 intermediate revisions by 24 users not shown)
Line 1: Line 1:
[[File:Death_Company_Terminator.jpg|850px|thumb|centre|A rare sight of a Death Company Member in full Terminator Armour. Chapter Master Caedis no less. All of the Rapetrains!]]
 
[[File:Death company by fonteart-d6ay2k7.jpg|250px|thumb|right|[[Rage|You can see the RAAAAAAAAAAAAGE On his face even when he's wearing his helmet.]]]]


[[File:Death_Company.jpg|250px|thumb|left|Even Tyranids are only able to slow these [[Rape|murder machines]].]]
[[File:Death_Company.jpg|250px|thumb|left|Even Tyranids are only able to slow these [[Rape|murder machines]].]]


The '''Death Company''' is a unit used by [[Blood Angels]] and their successor [[Space Marine Chapter|Chapter]]s, composed of those [[Space Marines|Marines]] who have succumbed to the Red Thirst and the Black Rage and are now batshit insane motherfuckers with a short lifespan.
The '''Death Company''' is a unit used by [[Blood Angels]] and their successor [[Space Marine Chapter|Chapter]]s, composed of those [[Space Marines|Marines]] who have succumbed to the Black Rage, and are now batshit insane motherfuckers with a short lifespan, one way or the other.
 
During the [[Great Crusade]], the Blood Angels discovered that their [[gene-seed]] had a flaw that caused some Marines to develop a literal thirst for blood and devolve into raving maniacs, to the point that the Emperor's Peace (i.e. euthanasia) had to be administered. The so-called "[[Red Thirst]]" became a dark secret of the Legion, covered up from all outsiders, including the [[God-Emperor of Mankind|Emperor]] himself, as [[Sanguinius]] feared that his Legion would be exterminated if the news leaked. The numbers of those afflicted remained low, but then the [[Horus Heresy]] hit. The psychic backlash from Sanguinius's death caused (and still causes) the "[[Black Rage]]", in which Marines relive the events of his death at the hands of [[Horus]] so vividly that they believe they are Sanguinius. Knowing that the Black Rage and Red Thirst were occurring too frequently to be ignored, but wanting to give their battle-brothers an honourable death, the Blood Angels and their successors formed what they called "Death Companies", Marines overseen by the Company [[Chaplain]]s to serve as front line shock assault troops. The Death Company will proceed to [[rip and tear]] anything in their path until death claims them. Those few who survive are taken back to the fortress-monastery and filled with enough drugs to keep them from attacking everything else until the next time they are called into battle.
 
On a side-note, not all Death Company are completely off the reservation when they take up the red and black. Just mostly crazy. Usually the Chaplains of the chapter will find those who can't contain the [[Rage|bloodlust]] anymore and give them two options: The Red and Black, where they use the last of their sanity following the Chaplain into a glorious suicide charge, or the [[blam|Emperor's Peace]] where they... don't. Obviously most choose the former as no Son of Sanguinius would ever give up the opportunity for one last chance to [[Rip and tear|tear a foe limb from limb]].
 
The [[Primaris Space Marines]] were initially assumed to be immune to the Black Rage, but as time went by it turned out that they just took longer to succumb to it than baseline Astartes. Since then a fair deal of Primaris Blood Angels have joined their shorter brethren in the Death Company, and their enhanced physiology makes their fury all the more dangerous. This is unsurprising, as the Black Rage has nothing to do with gene-seed and is entirely the result of Sanguinius's psychic power.
 
On the tabletop, Death Company are death. They have Furious Charge and Feel No Pain, and the Rage rule that held people back from using them in the 5th edition is now turned into a strength giving them an extra attack while charging. Combined with their wargear options, along with attaching as [[Astorath|Astorath the Grim]] lets them re-roll failed to hit and to wound rolls, they are among the deadliest assault troops in the game.
 
==Something to be said about the Red Thirst==
 
Although sometimes misconstrued as the "lesser" of the two curses in the manner of [[Lamenters|"out of the two times I took chainsword to the rectum, this one didn't hurt as bad"]] many make the erroneous assumption that the Red Thirst is anything but permanent. As a matter of fact it was the thirst that pulled [[Blood Drinkers|Chapter Master Caedis]] ([[Death Company Terminator|pictured in this page]]) over the edge. And most Blood Angels who go over the edge due to the Red Thirst are viewed as significantly more pitiful than those who did because of the Rage. The reason for this being because the Rage is inevitable--[[Chaplain]]s and the [[Sanguinary Priest]]s can coax a Battle Brother from back over the "point of no return" quite a few times, but the Rage will eventually fully take them. But when a Brother-Marine is lost to the Thirst it is a reflection of his own self-control (And those that know [[Mephiston]]'s story know that somehow he was able to rein back control from the Thirst just by being buried under rubble for a week, forced to fight his demons alone. Thus, he is viewed as the most badass Librarian ever, capable of being so mad that he's practically serene). This has the unhealthy side-effect of producing Heroic Martyrs in the Chapter who would prefer to take out as many enemies of Man with them before they turn into a slavering, rabid shell of their former self. Those who do not die and do not meet death at the end of the High Chaplain's Axe, are locked within the dark Tower of Amareo to howl in [[Rage|anger]] and torment until their mortal bodies expire. Which probably takes awhile as no Space Marines has died of old age and they might be functionally immortal. Unless, of course, the psychic stress of the Black Rage slowly breaks down their bodies until they die. Given that a brother's body can outright mutate as a result of the Red Thirst, this might actually be the case.
 
'''BUT'''


During the [[Great Crusade]], the Blood Angels discovered that their [[gene-seed]] had a flaw that caused some Marines to develop a literal thirst for blood and devolve into raving maniacs, to the point that the Emperor's Peace (i.e. euthanasia) had to be administered. The so-called "Red Thirst" became a dark secret of the Legion, covered up from all outsiders, including the [[God-Emperor of Mankind|Emperor]] himself, as [[Sanguinius]] feared that his Legion would be exterminated if the news leaked. The numbers of those afflicted remained low, but then the [[Horus Heresy]] hit.  The psychic backlash from Sanguinius's death caused (and still causes) the "Black Rage", where Marines relive the events of his death at the hands of [[Horus]] so vividly that they believed they were Sanguinius.  Knowing that the Black Rage and Red Thirst were occurring too frequently to be ignored, but wanting to give their battle-brothers an honourable death, the Blood Angels and their successors formed what they called "Death Companies", Marines overseen by the Company [[Chaplain]]s to serve as front line shock assault troops. The Death Company will proceed to [[rip and tear]] anything in their path until death claims them. Those few who survive are taken back to the fortress-monastery and filled with enough drugs to keep them from attacking everything else until the next time they are called into battle.
And it's a big one. If the new Index Astartes regarding the Death Company is to be believed (which it is), the brothers trapped in the tower tend to accumulate over the years along with the brothers who are in stasis from the Death Company. And in the Chapter's most dire moments of need, they will suit up '''EVERY. SINGLE. ONE.''' of these rabid, rage-fueled motherfuckers and bring true meaning to the the term '''DEATH COMPANY'''. Where the Blood Angels themselves (whose gene-seed is still relatively stable, compared to the other First Founding Legions) can field more than an entire battle company after saving up over the years, Successor Chapters like the [[Angels Sanguine]] or [[Angels Encarmine]] can field up to [[FATAL|three hundred of these blood crazed maniacs]], and the [[Flesh Tearers]] are nearly a whole chapter of blood thirsty, Batshit crazy badasses at this point.


On a side-note, not all Death Company are completely off the reservation when they take up the red and black. Just mostly crazy. Usually the Chaplains of the chapter will find those who can't contain the [[Rage|bloodlust]] anymore and give them two options: The Red and Black where they use the last of their sanity following the Chaplain into a glorious suicide charge, or the [[blam|Emperor's Peace]] where they...don't. Obviously most choose the former as no Son of Sanguinius would ever give up the opportunity for one last chance to [[Rip and tear|tear a foe limb from limb]].
They actually did release all the mad fuckers in the tower to defend Baal from Hive Fleet Leviathan. From all 60 chapters present, including the ones who succumbed before the battle. And when the void shields went down they died giving the rest of the Blood Angels a chance to regroup in the Arx Angelicum for their last stand. Speaking of which, if Tyranids are gonna nom a Primarch, destroy his corpse before that can happen or the universe is '''''fucked'''''.


On the tabletop, Death Company are, death. They have Furious Charge and Feel No Pain, and the Rage rule that held people back from using them n the 5th edition is now turned into a strength giving them an extra attack while charging. Combined with their wargear options, along with attaching a Reclusiarch or Chaplain lets them re-roll failed to hit and to wound rolls, they are among the deadliest assault troops in the game.
==See Also==
* [[Death Company Dreadnought]]


{{Marines-Forces}}
{{Blood Angels}}

Latest revision as of 11:59, 20 June 2023

You can see the RAAAAAAAAAAAAGE On his face even when he's wearing his helmet.
Even Tyranids are only able to slow these murder machines.

The Death Company is a unit used by Blood Angels and their successor Chapters, composed of those Marines who have succumbed to the Black Rage, and are now batshit insane motherfuckers with a short lifespan, one way or the other.

During the Great Crusade, the Blood Angels discovered that their gene-seed had a flaw that caused some Marines to develop a literal thirst for blood and devolve into raving maniacs, to the point that the Emperor's Peace (i.e. euthanasia) had to be administered. The so-called "Red Thirst" became a dark secret of the Legion, covered up from all outsiders, including the Emperor himself, as Sanguinius feared that his Legion would be exterminated if the news leaked. The numbers of those afflicted remained low, but then the Horus Heresy hit. The psychic backlash from Sanguinius's death caused (and still causes) the "Black Rage", in which Marines relive the events of his death at the hands of Horus so vividly that they believe they are Sanguinius. Knowing that the Black Rage and Red Thirst were occurring too frequently to be ignored, but wanting to give their battle-brothers an honourable death, the Blood Angels and their successors formed what they called "Death Companies", Marines overseen by the Company Chaplains to serve as front line shock assault troops. The Death Company will proceed to rip and tear anything in their path until death claims them. Those few who survive are taken back to the fortress-monastery and filled with enough drugs to keep them from attacking everything else until the next time they are called into battle.

On a side-note, not all Death Company are completely off the reservation when they take up the red and black. Just mostly crazy. Usually the Chaplains of the chapter will find those who can't contain the bloodlust anymore and give them two options: The Red and Black, where they use the last of their sanity following the Chaplain into a glorious suicide charge, or the Emperor's Peace where they... don't. Obviously most choose the former as no Son of Sanguinius would ever give up the opportunity for one last chance to tear a foe limb from limb.

The Primaris Space Marines were initially assumed to be immune to the Black Rage, but as time went by it turned out that they just took longer to succumb to it than baseline Astartes. Since then a fair deal of Primaris Blood Angels have joined their shorter brethren in the Death Company, and their enhanced physiology makes their fury all the more dangerous. This is unsurprising, as the Black Rage has nothing to do with gene-seed and is entirely the result of Sanguinius's psychic power.

On the tabletop, Death Company are death. They have Furious Charge and Feel No Pain, and the Rage rule that held people back from using them in the 5th edition is now turned into a strength giving them an extra attack while charging. Combined with their wargear options, along with attaching as Astorath the Grim lets them re-roll failed to hit and to wound rolls, they are among the deadliest assault troops in the game.

Something to be said about the Red Thirst[edit]

Although sometimes misconstrued as the "lesser" of the two curses in the manner of "out of the two times I took chainsword to the rectum, this one didn't hurt as bad" many make the erroneous assumption that the Red Thirst is anything but permanent. As a matter of fact it was the thirst that pulled Chapter Master Caedis (pictured in this page) over the edge. And most Blood Angels who go over the edge due to the Red Thirst are viewed as significantly more pitiful than those who did because of the Rage. The reason for this being because the Rage is inevitable--Chaplains and the Sanguinary Priests can coax a Battle Brother from back over the "point of no return" quite a few times, but the Rage will eventually fully take them. But when a Brother-Marine is lost to the Thirst it is a reflection of his own self-control (And those that know Mephiston's story know that somehow he was able to rein back control from the Thirst just by being buried under rubble for a week, forced to fight his demons alone. Thus, he is viewed as the most badass Librarian ever, capable of being so mad that he's practically serene). This has the unhealthy side-effect of producing Heroic Martyrs in the Chapter who would prefer to take out as many enemies of Man with them before they turn into a slavering, rabid shell of their former self. Those who do not die and do not meet death at the end of the High Chaplain's Axe, are locked within the dark Tower of Amareo to howl in anger and torment until their mortal bodies expire. Which probably takes awhile as no Space Marines has died of old age and they might be functionally immortal. Unless, of course, the psychic stress of the Black Rage slowly breaks down their bodies until they die. Given that a brother's body can outright mutate as a result of the Red Thirst, this might actually be the case.

BUT

And it's a big one. If the new Index Astartes regarding the Death Company is to be believed (which it is), the brothers trapped in the tower tend to accumulate over the years along with the brothers who are in stasis from the Death Company. And in the Chapter's most dire moments of need, they will suit up EVERY. SINGLE. ONE. of these rabid, rage-fueled motherfuckers and bring true meaning to the the term DEATH COMPANY. Where the Blood Angels themselves (whose gene-seed is still relatively stable, compared to the other First Founding Legions) can field more than an entire battle company after saving up over the years, Successor Chapters like the Angels Sanguine or Angels Encarmine can field up to three hundred of these blood crazed maniacs, and the Flesh Tearers are nearly a whole chapter of blood thirsty, Batshit crazy badasses at this point.

They actually did release all the mad fuckers in the tower to defend Baal from Hive Fleet Leviathan. From all 60 chapters present, including the ones who succumbed before the battle. And when the void shields went down they died giving the rest of the Blood Angels a chance to regroup in the Arx Angelicum for their last stand. Speaking of which, if Tyranids are gonna nom a Primarch, destroy his corpse before that can happen or the universe is fucked.

See Also[edit]

Forces of the Blood Angels
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Chapter Master - Librarian - Sanguinary Priest - Techmarine
Troops: Assault Squad - Devastator Squad - Sanguinary Guard - Scout Squad
Tactical Squad - Terminator Squad - Veteran Squad
Death Company: Death Company - Death Company Chaplain - Death Company Terminator
Great Crusade-era: Angel's Tears - Crimson Paladin - Dawnbreaker
Walkers: Contemptor-Furioso Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Dreadnought - Furioso Dreadnought
Librarian Dreadnought
Transports: Razorback - Rhino
Vehicles: Baal Predator - Land Raider (Land Raider Crusader - Land Raider Phobos
Land Raider Redeemer - Land Raider Angel Infernus
)
Predator Tank - Vindicator - Hunter - Stalker - Whirlwind
Flyers: Stormhawk - Stormraven - Stormtalon - Storm Eagle - Thunderhawk
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allies: Space Marines - Primaris Marines