Fuchs Transportpanzer: Difference between revisions
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[[File:FUCH transport.jpg|300px|right|thumb| | [[File:FUCH transport.jpg|300px|right|thumb|What does the fox say?]] | ||
The Fuchs Transport-panzer (Tpz) is a 6-wheeled, fully amphibious, armored personnel carrier designed for a variety of roles including infantry or specialist troop transport, bomb disposal, NBC (Nuclear, Biological, and Chemical) reconnaissance and electronic warfare. It can carry up to eight passengers and Mounts an MG-3 machine gun to deal with enemy troops and helicopters. It can also mount a Milan anti-tank missile launcher in the event that Anti-Tank firepower is needed (by taking it away from your infantry team of course). | The Fuchs Transport-panzer (Tpz) is a 6-wheeled, fully amphibious, armored personnel carrier designed for a variety of roles including infantry or specialist troop transport, bomb disposal, NBC (Nuclear, Biological, and Chemical) reconnaissance and electronic warfare. It can carry up to eight passengers and Mounts an MG-3 machine gun to deal with enemy troops and helicopters. It can also mount a Milan anti-tank missile launcher in the event that Anti-Tank firepower is needed (by taking it away from your infantry team of course). | ||
==In Team Yankee== | ==In Team Yankee== | ||
[[File:FUCHS transport Card.jpg|300px|left|thumb| | [[File:FUCHS transport Card.jpg|300px|left|thumb|DIE STATUSKARTE]] | ||
An absolutely adorable but mediocre transport, the Fuchs is the ride of choice for the recon infantry of the Armored Recon Company. | An absolutely adorable but mediocre transport, the Fuchs is the ride of choice for the recon infantry of the Armored Recon Company. | ||
With then MG-3s constant ROF 3, the Fuchs can comfortably engage enemy infantry out to a range of 16 inches after bouncing across rough terrain or hiding in a convenient shrub. While you can sacrifice one of your Milan teams to mount the missile on the transport, it is not recommended due to the absurdly tiny West German unit size. | With then MG-3s constant ROF 3, the Fuchs can comfortably engage enemy infantry out to a range of 16 inches after bouncing across rough terrain or hiding in a convenient shrub. While you can sacrifice one of your Milan teams to mount the missile on the transport, it is not recommended due to the absurdly tiny West German unit size. | ||
While the front and side armor value of two might make you feel tough (at least | While the front and side armor value of two might make you feel tough (at least you're not the poor saps in a [[HMMWV Scout Section|humvee]]), it unfortunately has no functional benefits over armor 1 due to the majority of anti-armor weaponry having more than AT7 meaning you only can only really defend against MGs and infantry weapons. Also, the top armor of 0 means you most likely get fucked by artillery and salvo weapons. | ||
Since the Fuchs is wheeled rather than tracked, you get a stupid fast road dash of damn near four feet. If you ever need to suddenly clear an entire board in one turn, hop on the nearest autobahn and road trip it. | Since the Fuchs is wheeled rather than tracked, you get a stupid fast road dash of damn near four feet. If you ever need to suddenly clear an entire board in one turn, hop on the nearest autobahn and road trip it. | ||
The Fuchs comes as a tank attachment for the | The Fuchs comes as a tank attachment for the Aufklärungszug platoon, in which you can get 2 Fuchs and some dudes for 3 points, and 3 Fuchs and some more dudes for 4. | ||
==IRL== | ==IRL== | ||
[[File:FUCHS IRL.jpg|300px|right|thumb|Hard to take seriously when its so CUTE! It | [[File:FUCHS IRL.jpg|300px|right|thumb|Hard to take seriously when its so CUTE! It also burns some serious (but quite expensive) rubber]] | ||
The Fuchs (Known as the M93 Fox in its American configuration) has been used by nations all over the world and has seen combat in everything from Operation Desert Storm to the | The Fuchs (Known as the M93 Fox in its American configuration) has been used by nations all over the world and has seen combat in everything from Operation Desert Storm to the largest waste of taxpayer dollars, Bush the lesser's crusades. It has primarily been lauded for its capacity to operate in a NBC (Nuclear, Biological, Chemical) environments and its air conditioning systems. Both things that you want if you are invading a desert state that may or may not have chemical weapons. The Fuchs 1's three MG3s and Smoke Grenade launchers are nothing to write home about, however the Fuchs 2 can mount a [[Dakka|30mm cannon, a 12mm machine gun, 40mm grenade launcher, 7mm machine gun]] and anti-tank missiles. Depending on the weapon their mounted on the E8 turret or the RLS 609 station. Both versions are rather quick too, with a top land speed of 65 MPH and around 5 knots in water. | ||
The M93 is slated to be replaced by the Stryker NBCRV so the US Army can role play [[Fallout]]. Obviously the Bundeswehr is going to replace the older APC with the Fuchs 2. Where it'll remain in service until around the mid century. | |||
{{West German Forces in Team Yankee}} | {{West German Forces in Team Yankee}} | ||
[[Category:Vehicles]] | [[Category:Vehicles]] |
Latest revision as of 08:42, 21 June 2023
The Fuchs Transport-panzer (Tpz) is a 6-wheeled, fully amphibious, armored personnel carrier designed for a variety of roles including infantry or specialist troop transport, bomb disposal, NBC (Nuclear, Biological, and Chemical) reconnaissance and electronic warfare. It can carry up to eight passengers and Mounts an MG-3 machine gun to deal with enemy troops and helicopters. It can also mount a Milan anti-tank missile launcher in the event that Anti-Tank firepower is needed (by taking it away from your infantry team of course).
In Team Yankee[edit]
An absolutely adorable but mediocre transport, the Fuchs is the ride of choice for the recon infantry of the Armored Recon Company.
With then MG-3s constant ROF 3, the Fuchs can comfortably engage enemy infantry out to a range of 16 inches after bouncing across rough terrain or hiding in a convenient shrub. While you can sacrifice one of your Milan teams to mount the missile on the transport, it is not recommended due to the absurdly tiny West German unit size.
While the front and side armor value of two might make you feel tough (at least you're not the poor saps in a humvee), it unfortunately has no functional benefits over armor 1 due to the majority of anti-armor weaponry having more than AT7 meaning you only can only really defend against MGs and infantry weapons. Also, the top armor of 0 means you most likely get fucked by artillery and salvo weapons.
Since the Fuchs is wheeled rather than tracked, you get a stupid fast road dash of damn near four feet. If you ever need to suddenly clear an entire board in one turn, hop on the nearest autobahn and road trip it.
The Fuchs comes as a tank attachment for the Aufklärungszug platoon, in which you can get 2 Fuchs and some dudes for 3 points, and 3 Fuchs and some more dudes for 4.
IRL[edit]
The Fuchs (Known as the M93 Fox in its American configuration) has been used by nations all over the world and has seen combat in everything from Operation Desert Storm to the largest waste of taxpayer dollars, Bush the lesser's crusades. It has primarily been lauded for its capacity to operate in a NBC (Nuclear, Biological, Chemical) environments and its air conditioning systems. Both things that you want if you are invading a desert state that may or may not have chemical weapons. The Fuchs 1's three MG3s and Smoke Grenade launchers are nothing to write home about, however the Fuchs 2 can mount a 30mm cannon, a 12mm machine gun, 40mm grenade launcher, 7mm machine gun and anti-tank missiles. Depending on the weapon their mounted on the E8 turret or the RLS 609 station. Both versions are rather quick too, with a top land speed of 65 MPH and around 5 knots in water.
The M93 is slated to be replaced by the Stryker NBCRV so the US Army can role play Fallout. Obviously the Bundeswehr is going to replace the older APC with the Fuchs 2. Where it'll remain in service until around the mid century.
West German Forces in Team Yankee | |
---|---|
Tanks: | Leopard 2 - Leopard 1 |
Transports: | Fuchs Transportpanzer - Marder II Zug - Marder Zug - M113 Armored Personnel Carrier |
Troops: | M113 / Marder Panzergrenadier Zug - Aufklärungs Zug - Fallschirmjager Zug - Gebirgsjager Zug - Jager Zug |
Artillery: | Raketenwerfer Batterie - M109 Howitzer - M113 Panzermörser Zug - M270 MLRS |
Anti-Aircraft: | Roland Flak Batterie - Gepard Flakpanzer Batterie - Fliegerfaust Gruppe - Wiesel Flugabwehr Zug |
Tank Hunters: | Jaguar Jagdpanzer - Kanonenjagdpanzer - Wiesel TOW |
Recon: | Luchs Spah Trupp - M113 OP - Marder II Zug |
Aircraft: | Tornado - BO-105P |