Psyker Battle Squad: Difference between revisions
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[[File:Sanctioned Psyker.jpg|240px|right|thumb|FORCE LIGHTNING TO THE FACE!]] | [[File:Sanctioned Psyker.jpg|240px|right|thumb|FORCE LIGHTNING TO THE FACE!]] | ||
Psyker Battle Squads are formed usually by a small group of [[Psyker|Sanctioned Psykers]] trained by the [[Adeptus Astra Telepathica]] and assigned to serve within the [[Imperial Guard]], they are usually accompanied by a [[Commissar]] or other superiors to keep an eye on them and to | Psyker Battle Squads are formed usually by a small group of [[Psyker|Sanctioned Psykers]] trained by the [[Adeptus Astra Telepathica]] and assigned to serve within the [[Imperial Guard]], they are usually accompanied by a [[Commissar]] or other superiors to keep an eye on them and to render the [[Blam|BLAMing]] if necessary. All Psykers are armed with a [[Force weapon#Force Staff|psycho-reactive staff]] that safely harness and channel their psychic energies or a [[Force weapon#Force Rod|psychic rod]] to act as a psychic battery and enhance their power. | ||
==Sanctioned Psykers== | ==Sanctioned Psykers== | ||
Sanctioned Psykers are essentially Psykers who have been caught by the [[Black Ships]] and trained by the Adeptus Astra Telepathica to harness and stabilize their psychic powers. In battle, Sanctioned Psykers are able to use their psychic abilities to aid the commander in his decisions by predicting or sensing enemy movements, or more directly in combat, psychically attacking the enemy or protecting allies. | Sanctioned Psykers are essentially Psykers who have been caught by the [[Black Ships]] and trained by the Adeptus Astra Telepathica to harness and stabilize their psychic powers. In battle, Sanctioned Psykers are able to use their psychic abilities to aid the commander in his decisions by predicting or sensing enemy movements, or more directly in combat, psychically attacking the enemy or protecting allies. | ||
As previously mentioned, Sanctioned Psykers are most often divided into Psyker Battle Squads, consisting of groups of individuals who are barely able to control their power. Ever-vigilant overseer Psykers accompany these more amateurish squad members into battle, helping them attune to each other so that the squad functions as a cohesive psychic unit. Whilst one | As previously mentioned, Sanctioned Psykers are most often divided into Psyker Battle Squads, consisting of groups of individuals who are barely able to control their power. Ever-vigilant overseer Psykers accompany these more amateurish squad members into battle, helping them attune to each other so that the squad functions as a cohesive psychic unit. Whilst one Psyker may start a sentence another shall finish it, several members of the unit chorusing and echoing the words in unison. In battle, they pool their energies to release a psychic blast far greater then the sum of their individual parts. The sonorous chanting of a Psyker battle squad continuously rises as they draw ever deeper into the powers of the Warp, eventually releasing a surge of psychic energy that can create deadly thunderstorms to engulf the Psykers foe or send out energy that ruptures organs or rips bodies apart. | ||
[[File:99060105173_PsykersNEW01.jpg|200px|left|thumb|Wyrdvane Psykers channeling the power of spontaneous head combustion.]] | |||
==Wyrdvane Psykers== | ==Wyrdvane Psykers== | ||
Wyrdvane Psykers are Imperial Psykers of the Adeptus Astra Telepathica's Scholastica Psykana that are not able to control their powers. Some have not yet completed the grueling training to become a Primaris Psyker. Others will never achieve that goal, introverted beyond rescue by the horrors of their own minds. As individuals, such | |||
Wyrdvane Psykers are Imperial Psykers of the Adeptus Astra Telepathica's Scholastica Psykana that are not able to control their powers. Some have not yet completed the grueling training to become a [[Primaris Psyker]]. Others will never achieve that goal, introverted beyond rescue by the horrors of their own minds. These sombre and solitary individuals are able to use their psychic powers to advise the senior officers of their regiment. They can protect him from psychic attack or, in the direst circumstances, fire bolts of lightning from their hands. | |||
As individuals, such Psykers are unpredictable and unsafe. Yet working in concert, these deadly mutants can be a valuable asset. Attuned to one another, Wyrdvane Psykers draw strength from communion. Squads of Wyrdvanes link their thoughts to strengthen each others powers. | |||
In the 8th edition codex it is stated that Wyrdvane psykers have become an increasingly common sight amongst the ranks of the Imperial Guard as humanity's psychic potential squirms/grows ever closer to the surface. Indeed, as the hour darkens and Mankind’s cause becomes ever more desperate, some whisper darkly that these dangerous, but powerful mutants may one day replace good honest soldiers altogether. Which would be great if not for the Age of Strife teaching us what happens when large numbers of untrained psykers abound. | |||
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{{Template:Imperial-Guard}} | {{Template:Imperial-Guard}} | ||
{{Template:Inquisition}} |
Latest revision as of 10:10, 22 June 2023
Psyker Battle Squads are formed usually by a small group of Sanctioned Psykers trained by the Adeptus Astra Telepathica and assigned to serve within the Imperial Guard, they are usually accompanied by a Commissar or other superiors to keep an eye on them and to render the BLAMing if necessary. All Psykers are armed with a psycho-reactive staff that safely harness and channel their psychic energies or a psychic rod to act as a psychic battery and enhance their power.
Sanctioned Psykers[edit]
Sanctioned Psykers are essentially Psykers who have been caught by the Black Ships and trained by the Adeptus Astra Telepathica to harness and stabilize their psychic powers. In battle, Sanctioned Psykers are able to use their psychic abilities to aid the commander in his decisions by predicting or sensing enemy movements, or more directly in combat, psychically attacking the enemy or protecting allies.
As previously mentioned, Sanctioned Psykers are most often divided into Psyker Battle Squads, consisting of groups of individuals who are barely able to control their power. Ever-vigilant overseer Psykers accompany these more amateurish squad members into battle, helping them attune to each other so that the squad functions as a cohesive psychic unit. Whilst one Psyker may start a sentence another shall finish it, several members of the unit chorusing and echoing the words in unison. In battle, they pool their energies to release a psychic blast far greater then the sum of their individual parts. The sonorous chanting of a Psyker battle squad continuously rises as they draw ever deeper into the powers of the Warp, eventually releasing a surge of psychic energy that can create deadly thunderstorms to engulf the Psykers foe or send out energy that ruptures organs or rips bodies apart.
Wyrdvane Psykers[edit]
Wyrdvane Psykers are Imperial Psykers of the Adeptus Astra Telepathica's Scholastica Psykana that are not able to control their powers. Some have not yet completed the grueling training to become a Primaris Psyker. Others will never achieve that goal, introverted beyond rescue by the horrors of their own minds. These sombre and solitary individuals are able to use their psychic powers to advise the senior officers of their regiment. They can protect him from psychic attack or, in the direst circumstances, fire bolts of lightning from their hands.
As individuals, such Psykers are unpredictable and unsafe. Yet working in concert, these deadly mutants can be a valuable asset. Attuned to one another, Wyrdvane Psykers draw strength from communion. Squads of Wyrdvanes link their thoughts to strengthen each others powers.
In the 8th edition codex it is stated that Wyrdvane psykers have become an increasingly common sight amongst the ranks of the Imperial Guard as humanity's psychic potential squirms/grows ever closer to the surface. Indeed, as the hour darkens and Mankind’s cause becomes ever more desperate, some whisper darkly that these dangerous, but powerful mutants may one day replace good honest soldiers altogether. Which would be great if not for the Age of Strife teaching us what happens when large numbers of untrained psykers abound.
Forces of the Inquisition | |||
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Command: | Inquisitor (Ordo Malleus Inquisitor - Ordo Hereticus Inquisitor Ordo Xenos Inquisitor) | ||
Retinue: | Acolyte - Arbites Enforcer - Arco-flagellant - Astropath - Banisher Cherubim - Chiurgeon - Crusaders - Daemonhost - Death Cult Assassin Hierophant - Inquisitorial Agents - Inquisitorial Pyroclast - Jokaero Ministorum Priest - Militarum Veteran Squad - Mystic - Pariah - Penal Legion Penitent - Sanctioned Psyker - Sage (Autosavant - Lexmechanic - Sister Dialogous) Servo-skull (Data Skull - Tome-skull) - Servitor - Sister Hospitaler - Warp-Seer | ||
Auxiliaries: | Inquisitorial Stormtroopers - Deathwatch - Grey Knights Sisters of Battle - Callidus Assassin - Culexus Assassin Eversor Assassin - Vindicare Assassin - Vanus Assassin Venenum Asssassin | ||
Vehicles: | Chimera - Land Raider (Land Raider Crusader Land Raider Redeemer) - Razorback - Rhino | ||
Special Vehicles: | Throne of Judgement | ||
Flyers: | Valkyrie | ||
Spacecraft: | Aquila Lander - Gun-Cutter - Inquisitorial Black Ship |