Craftworld Ulthwé: Difference between revisions
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Once trapped in orbit around the Eye of Terror, Ulthwe now finds itself able to travel across the galaxy. This would normally be a great thing for Ulthwe, but seeing as the same incident also let Chaos run rampant across the galaxy... let’s just say that Chaos may have gotten that better deal here. The Yannari have royally screwed up the social order of the Craftworld, with many leaving to join their number, and with the Exile of Eldrad (He and Ahriman should really team up, both tried to make thing better with a ritual but ended up getting exiled for it. The two could end up being bros for life) many more have chosen to follow him instead. | Once trapped in orbit around the Eye of Terror, Ulthwe now finds itself able to travel across the galaxy. This would normally be a great thing for Ulthwe, but seeing as the same incident also let Chaos run rampant across the galaxy... let’s just say that Chaos may have gotten that better deal here. The Yannari have royally screwed up the social order of the Craftworld, with many leaving to join their number, and with the Exile of Eldrad (He and Ahriman should really team up, both tried to make thing better with a ritual but ended up getting exiled for it. The two could end up being bros for life) many more have chosen to follow him instead. | ||
Due to having a large portion of their population either leave to join Eldrad or the | Due to having a large portion of their population either leave to join Eldrad or the Ynnari, the Craftworld of Ulthwe now finds itself having to deal with the massive escalation in Chaos activity but with a much-reduced force to deal with the situation. In a move that stinks of desperation, the Seer council is forced to call all its forces together and sends them out across the galaxy, leaving the Craftworld itself defenseless. The Warhost’s of Ulthwe appear on battlefields across the galaxy, providing aid and support, this includes helping out the Dark Angels and the Space Wolves, the T’au Farsight Enclaves and the Grey Knights. Ulthwe is determined to preserves as many allies that it can, all are needed for the future battles against Chaos, even if it means leaving Ulthwe itself in harm’s way. | ||
==Famous members== | ==Famous members== |
Revision as of 21:20, 1 November 2017
Ulthwé | |
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Capital | |
Official Languages |
Eldar Lexicon |
Power |
Minor Power |
Size |
Craftworld |
Head of State |
High Farseer of Ulthwé |
Head of Government |
Seer Council of Ulthwé |
Governmental Structure |
Authoritarian Magocratic Seer Council |
State Religion/Ideology |
Eldar Mythology |
Demographic | |
Military Force |
Black Guardians, Aspect Hosts, Craftworld Fleet |
Craftworld Ulthwé (a contraction of Ulthanash Shelwé) is one of the major Eldar Craftworlds in Warhammer 40,000, famous for its use of Farseers and Black Guardians. Its most famous scion is Eldrad Ulthran, the former Chief Farseer of Craftworld Ulthwé and known as being one of the biggest dicks in 40k.
History
Ulthwé was one of the last Craftworlds to hightail it out of the Segmentum Obscurus, and as a result is within spitting distance of the Eye of Terror. In the last ten thousand years, Craftworld Ulthwé has suffered thousands of attacks by the daemons of Slaanesh and the Emperor's Children, earning its nickname "Ulthwé the Damned". As a result, the Craftworld's primary enemy is Chaos, and it has placed a high emphasis on the Path of the Seer and training Warlocks, allowing the Seer Council to predict when attacks will come and better prepare Ulthwe for it. As a result of focusing on the Path of the Seer, Craftworld Ulthwé has far fewer Aspect Warriors than other Craftworlds. To compensate for this, Craftworld Ulthwé trains their Guardians as the Black Guardians, a much more thoroughly trained corps of Guardians ready to respond at a moment's notice.
Craftworld Ulthwé has occasionally worked with the Imperium of Man to better fight the forces of Chaos, but this relationship, like all Imperial-Xenos relationships, is an alliance of convenience and usually breaks down within moments of achieving the Eldar objective. This stems from failed first contact with the Imperium, when Eldrad attempted to warn the Imperium about Horus Lupercal's fall to Chaos, but instead of warning the Emperor himself gave his message to the Primarch Fulgrim, who was already in the throes of Slaaneshi corruption thanks to the daemonic sword he kept after the Cleansing of Laer. It resulted in a firefight and left several Eldar not just dead but lost to Slaanesh. (You would think that he would have been able to foresee that, but apparently not; it's not as if the powers of Chaos could mess with his foresight...) Craftworld Ulthwé is also responsible for the Second War of Armageddon, as it was Eldrad who diverted WAAAGH Ghazghkull to Armageddon, instead of towards the Craftworlds. Craftworld Ulthwé also has a secret alliance with House Belisarius, a Navigator house with exclusive rights to fly to the starships of the Space Wolves. In M31, Craftworld Ulthwé saved the fortunes of House Belisarius, which began an arrangement where Belisarius gave Craftworld Ulthwé seven coins to call upon the debt. If an Eldar of Craftworld Ulthwé gives a Navigator of Belisarius one of the coins, the Navigator immediately drops whatever they're doing and helps the Eldar, taking the coin and paying back the debt. So far, this has happened five times in past ten thousand years. Naturally, House Belisarius makes an effort to keep the Space Wolves unaware of this agreement.
Once trapped in orbit around the Eye of Terror, Ulthwe now finds itself able to travel across the galaxy. This would normally be a great thing for Ulthwe, but seeing as the same incident also let Chaos run rampant across the galaxy... let’s just say that Chaos may have gotten that better deal here. The Yannari have royally screwed up the social order of the Craftworld, with many leaving to join their number, and with the Exile of Eldrad (He and Ahriman should really team up, both tried to make thing better with a ritual but ended up getting exiled for it. The two could end up being bros for life) many more have chosen to follow him instead.
Due to having a large portion of their population either leave to join Eldrad or the Ynnari, the Craftworld of Ulthwe now finds itself having to deal with the massive escalation in Chaos activity but with a much-reduced force to deal with the situation. In a move that stinks of desperation, the Seer council is forced to call all its forces together and sends them out across the galaxy, leaving the Craftworld itself defenseless. The Warhost’s of Ulthwe appear on battlefields across the galaxy, providing aid and support, this includes helping out the Dark Angels and the Space Wolves, the T’au Farsight Enclaves and the Grey Knights. Ulthwe is determined to preserves as many allies that it can, all are needed for the future battles against Chaos, even if it means leaving Ulthwe itself in harm’s way.
Famous members
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