Fra'al: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>The Hat That Was
mNo edit summary
No edit summary
Line 21: Line 21:
It is widely believed between the Ordo Xenos that Humanity's first contact with the Fra'al goes back to the time of the [[Dark Age of Technology]], though more details on that are beyond scarce. The first recorded contacts with the Imperium were during the [[Great Crusade]]. Apparently, the [[Space Marines|Astartes Legions]] fought many Fra'al outposts and spaceships. At the very least we know that the [[Salamanders]], [[White Scars]], [[Word Bearers]], [[Death Guard]], [[Night Lords]] and [[Alpha Legion]] fought them during the Imperium's expansion. We even know that the Fra'al were powerful enough to cause frequent casualties for the astartes, with many of those wounded being entombed in [[Dreadnought|Dreadnoughts]].
It is widely believed between the Ordo Xenos that Humanity's first contact with the Fra'al goes back to the time of the [[Dark Age of Technology]], though more details on that are beyond scarce. The first recorded contacts with the Imperium were during the [[Great Crusade]]. Apparently, the [[Space Marines|Astartes Legions]] fought many Fra'al outposts and spaceships. At the very least we know that the [[Salamanders]], [[White Scars]], [[Word Bearers]], [[Death Guard]], [[Night Lords]] and [[Alpha Legion]] fought them during the Imperium's expansion. We even know that the Fra'al were powerful enough to cause frequent casualties for the astartes, with many of those wounded being entombed in [[Dreadnought|Dreadnoughts]].


Post-Heresy, Mankind has rarely found them, though they can be frequently be heard of as piratical raiders, attacking civilian vessels and lightly-protected military vessels for whatever resources they could find. They can also be found as merchants, doing business with [[Rogue Traders]], selling their weird alien tech and [[troll|whatever valuable resource they managed to stole on a previous raid]]. In fact, this trade is one heavily watched over by the [[Inquisition]], considering that it's done inside the borders of the Imperium.  
Post-Heresy, Mankind has rarely had contact with them, though they can be frequently be heard of as piratical raiders, attacking civilian vessels and lightly-protected military vessels for whatever resources they could find. They can also be found as merchants, doing business with [[Rogue Traders]], selling their weird alien tech and [[troll|whatever valuable resource they managed to steal on a previous raid]]. This trade is heavily watched over by the [[Inquisition]] as it's done inside the borders of the Imperium.  


==Society==
==Society==
The Fra'al are a nomadic species, though it is believed that they held a small empire within the Gothic Sector. While being both an empire and nomads at the same time might sound counterintuitive at first, and has caused a decent amount of [[skub|skubbed]] debate, keep in mind that this has happened in real life. Many empires have been created with the basis of nomadic populations, and many nomadic elements have been able to coexist alongside the rigid structure an imperial state needs. The best example of this is the [[Mongols|Mongol Empire]] of [[Genghis motherfucking Khan|Genghis Khan]], though we can see lesser examples with Attila's Hunnic Empire and many other smaller Eurasian states.
The Fra'al are a nomadic species, though it's believed that they held a small empire within the Gothic Sector. While being both an empire and nomads at the same time might sound counterintuitive at first, and has caused a decent amount of [[skub|skubbed]] debate, keep in mind that this has happened in real life. The best example of this is the [[Mongols|Mongol Empire]].


Other than that, not much is known of the Fra'al's society. We know that they are a psychic species and that their technology is oddly advanced, but other than that, the lack of contact with the Imperium offers little chance of knowing them. Aside of their taste of messing with humans at every chance they get, but to be fair, [[grimdark|that's a hobby shared with every denizen of the galaxy, humans included]].
Other than that, not much is known of the Fra'al's society. We know that they are a psychic species and that their technology is highly advanced and they have a taste for messing with humans every chance they get, but to be fair, [[grimdark|that's a hobby shared with every denizen of the galaxy, humans included]]. The lack of contact with the Imperium offers little chance of knowing them.  


==Technology==
==Technology==
The Fra'al's technology is considerably advanced, and in many aspects it is superior to their imperial equivalents. Their most important discovery is the Ether technology, with which they constructed their feared '''Fra'al Battlecruisers'''. This monsters are rarely seen, but they are rightly feared by any other space faring species that has found them before. The Ether technology powers their Ether Cannons, weapons that throw beams of [[rape|pure corrosion that cannot be blocked by neither void nor power shields]]. This basically means that the target's innards start corroding from the inside out, which can cause such funny things as breaking the Warp Engines and causing a small warp tear inside of the ship, or making the oxygen generators break, suffocating everyone inside. For the most part, though, this serves to burn down the ship's shields so as to attack them with barrages of lance fire afterwards. This technology is so good that [[Chaos]] is trying to replicate it, it is that effective. Suffice to say, the [[Adeptus Mechanicus]] desperately want to get their hands on one of this ships, to try and study them, and go to great lengths to find and capture them if possible.
The Fra'al's technology is considerably advanced, and in many aspects it is superior to their imperial equivalents. Their most important discovery is Ether technology, with which they constructed their feared '''Fra'al Battlecruisers'''. These monsters are rarely seen, but they are rightly feared by any other space faring species that has found them before. The Ether technology powers their Ether Cannons, weapons that throw beams of [[rape|pure corrosion that cannot be blocked by neither void nor power shields]]. This basically means that the target's innards start corroding from the inside out, which can cause such funny things as breaking the Warp Engines and causing a small warp tear inside of the ship, or making the oxygen generators break, suffocating everyone inside. For the most part, though, this serves to burn down the ship's shields so as to attack them with barrages of lance fire afterwards. This technology is so good that [[Chaos]] is trying to replicate it, it is that effective. Suffice to say, the [[Adeptus Mechanicus]] desperately want to get their hands on one of this ships, to try and study them, and go to great lengths to find and capture them if possible.


Outside of Ether technology, other pieces of Fra'al technology include Fra'al night shards, shards that are often used as divination foci by some imperial [[psyker]]s, and Fra'al glass knives. The knives appear as jagged, dagger-like blades that appear to have been carved from a single piece of smoky crystal. Despite their primitive appearance, they are sharp enough to cut through ceramite, and they keep their sharpness by continually fracturing tiny shards from their cutting edge, with the shards often finding their way into the wounds the knife makes, turning cuts into agonizing injuries.
Outside of Ether technology, other pieces of Fra'al technology include Fra'al night shards, shards that are often used as divination foci by some imperial [[psyker]]s, and Fra'al glass knives. The knives appear as jagged, dagger-like blades that appear to have been carved from a single piece of smoky crystal. Despite their primitive appearance, they are sharp enough to cut through ceramite, and they keep their sharpness by continually fracturing tiny shards from their cutting edge, with the shards often finding their way into the wounds the knife makes, turning cuts into agonizing injuries.

Revision as of 12:14, 9 January 2019

Fra'al
Capital

Unknown

Official Languages

Fra'al Lexicon

Power

Minor Power

Size

Unknown

Head of State

Council of Satraps

Head of Government

Council of Satraps

Governmental Structure

Nomadic Decentralized Council

State Religion/Ideology

Mercantilism, Piracy

Demographic

Fra'al

Military Force

Fra'al Forces, Fra'al Fleets

"Of all the vices you Imp’ral possess, I find the one you call ‘greed’ most fascinating. That you would sell your secrets, betray your kin’blood, and even enslave your own race to us, and for what? Mere trinkets and toys — for the least of our crafts. Most amusing..."

– Master Vray, Fra'al Satrap

The Fra'al are an elusive and mysterious xenos species usually found on Segmentum Obscurus. Very little is known about them, though the Imperium of Man mostly knows them as both raiders and as merchants. The name generally refers to the stereotypical "grey alien" and appears as such in D20 Modern, although this need not be true here.

Contacts with the Imperium

It is widely believed between the Ordo Xenos that Humanity's first contact with the Fra'al goes back to the time of the Dark Age of Technology, though more details on that are beyond scarce. The first recorded contacts with the Imperium were during the Great Crusade. Apparently, the Astartes Legions fought many Fra'al outposts and spaceships. At the very least we know that the Salamanders, White Scars, Word Bearers, Death Guard, Night Lords and Alpha Legion fought them during the Imperium's expansion. We even know that the Fra'al were powerful enough to cause frequent casualties for the astartes, with many of those wounded being entombed in Dreadnoughts.

Post-Heresy, Mankind has rarely had contact with them, though they can be frequently be heard of as piratical raiders, attacking civilian vessels and lightly-protected military vessels for whatever resources they could find. They can also be found as merchants, doing business with Rogue Traders, selling their weird alien tech and whatever valuable resource they managed to steal on a previous raid. This trade is heavily watched over by the Inquisition as it's done inside the borders of the Imperium.

Society

The Fra'al are a nomadic species, though it's believed that they held a small empire within the Gothic Sector. While being both an empire and nomads at the same time might sound counterintuitive at first, and has caused a decent amount of skubbed debate, keep in mind that this has happened in real life. The best example of this is the Mongol Empire.

Other than that, not much is known of the Fra'al's society. We know that they are a psychic species and that their technology is highly advanced and they have a taste for messing with humans every chance they get, but to be fair, that's a hobby shared with every denizen of the galaxy, humans included. The lack of contact with the Imperium offers little chance of knowing them.

Technology

The Fra'al's technology is considerably advanced, and in many aspects it is superior to their imperial equivalents. Their most important discovery is Ether technology, with which they constructed their feared Fra'al Battlecruisers. These monsters are rarely seen, but they are rightly feared by any other space faring species that has found them before. The Ether technology powers their Ether Cannons, weapons that throw beams of pure corrosion that cannot be blocked by neither void nor power shields. This basically means that the target's innards start corroding from the inside out, which can cause such funny things as breaking the Warp Engines and causing a small warp tear inside of the ship, or making the oxygen generators break, suffocating everyone inside. For the most part, though, this serves to burn down the ship's shields so as to attack them with barrages of lance fire afterwards. This technology is so good that Chaos is trying to replicate it, it is that effective. Suffice to say, the Adeptus Mechanicus desperately want to get their hands on one of this ships, to try and study them, and go to great lengths to find and capture them if possible.

Outside of Ether technology, other pieces of Fra'al technology include Fra'al night shards, shards that are often used as divination foci by some imperial psykers, and Fra'al glass knives. The knives appear as jagged, dagger-like blades that appear to have been carved from a single piece of smoky crystal. Despite their primitive appearance, they are sharp enough to cut through ceramite, and they keep their sharpness by continually fracturing tiny shards from their cutting edge, with the shards often finding their way into the wounds the knife makes, turning cuts into agonizing injuries.

Notable Species of Warhammer 40,000
Major: Eldar Dark Eldar Humans Abhumans Necrons Orks Tau Tyranids Genestealer Hybrids
Minor: Anthrazods Ambull Araklionid Barghesi Banelings Bale Childer Brachyura Drahendra Caradochians
Cimmeriac Cryptos Cythor Fiends Demiurg Donarathi Drugh Dracoliths Drax Enoulian
Enslavers Formosian Fra'al Galg G’nosh Greet Gykon Hrenian Hrud
Ji'atrix Jokaero Jorgall K'nib Kathaps Khrave Kinebrach Kroot L'Huraxi
Lacrymole Laer Lelith Loxatl Medusae Megarachnids Morralian Nagi Nekulli
Nicassar Old Ones Poctroon Q'Orl Rak'gol Rangda Ranghon Reek Reptos
Saharduin Saruthi Scythian Simulacra Slann Slaugth Sslyth Stryxis Tarellian
Thexian Thraxian Thyrrus Tushepta Umbra Ur-Ghul Vespid Watchers in the Dark Whisperers
Xenarch Yabi-Yabi Yu'Vath Zoats Viskeons