Warcry/Tactics/Maggotkin of Nurgle Daemons: Difference between revisions

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* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
* '''[Triple] Cloud of Flies''': Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
* '''[Triple] Cloud of Flies''': Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
* '''[Triple] Grandfather's Blessing''': Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. ()
* '''[Triple] Grandfather's Blessing''': Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. (Leader)
* '''[Quad] Endless Swarm''': Remove a number of damage points allocated to this fighter equal to double the value of this ability.
* '''[Quad] Endless Swarm''': Remove a number of damage points allocated to this fighter equal to double the value of this ability.



Revision as of 20:58, 25 February 2020

Maggotkin of Nurgle Daemons Tactics

Faction Overview

Pros

Cons

Abilities Overview

  • [Double] Disgustingly Resilient: Roll a number of dice equal to the value of this ability. For each 4+, remove 1 damage point allocated to this fighter. (all)
  • [Double] Acid Slime Trail : Pick a visible enemy fighter within 1" of this fighter. this fighter makes a bonus disengage action. Then allocate a number of damage points to that fighter equal to the value of this ability. (beast of Nurgle)
  • [Double] Venomous Sting: Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
  • [Triple] Cloud of Flies: Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
  • [Triple] Grandfather's Blessing: Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. (Leader)
  • [Quad] Endless Swarm: Remove a number of damage points allocated to this fighter equal to double the value of this ability.

Fighter's Overview

Leader

  • Plagueridden
    • Stats: Movement 3"; Toughness 3; Wounds 20; 120 Pts.
      • Rule: Leader, Minion
      • Weapons:
        • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
    • Fighter Commentary -
  • Plaguebringer
    • Stats: Movement 6"; Toughness 4; Wounds 35; 230 Pts.
      • Rule: Leader, Fly, Destoyer
      • Weapons:
        • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
    • Fighter Commentary -

Fighter

  • Plaguebearer
    • Stats: Movement 3"; Toughness 3; Wounds 10; 50 Pts.
      • Rule: Minion
      • Weapons:
        • Sword-Range 1"; Attacks 3; Strength 3; Damage 1/4
    • Fighter Commentary -
  • Plague Drone
    • Stats: Movement 6"; Toughness 4; Wounds 30; 170 Pts.
      • Rule: Fly, Destoyer
      • Weapons:
        • Sword-Range 1"; Attacks 3; Strength 3; Damage 1/4
    • Fighter Commentary -
  • Nurglings
    • Stats: Movement 5"; Toughness 3; Wounds 30; 145 Pts.
      • Rule: -,
      • Weapons:
        • Sword-Range 1"; Attacks 6; Strength 3; Damage 1/3
    • Fighter Commentary -
  • Beast of Nurgle
    • Stats: Movement 4"; Toughness 4; Wounds 30; 175 Pts.
      • Rule: Beast
      • Weapons:
        • Claws-Range 1"; Attacks 4; Strength 4; Damage 2/4
    • Fighter Commentary -

General Tactics