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'''Havocs''' are the [[Chaos Space Marines]]' equivalent of [[Devastator Squad|Devastators]].  Like their loyalist counterparts, these guys drag the heavy weapons into battle,  laying out copious amounts of fire to support their brethren. Havocs can equip the basic heavy bolter/missile launcher/lascannon options that Devastators can, though you won't be seeing any plasma cannons, multi-meltas, or grav-cannons on your spiky guys. Unlike loyalist marines,  Havocs still have access to [[autocannon]]s that can be lugged around by a single Marine, which they are more than happy to bring along with them. They also like to stick big ass bayonets on their guns, just in case the opportunity to stab something with an autocannon, [[heavy bolter]] or [[lascannon]] presents itself.
'''Havocs''' are the [[Chaos Space Marines]]' equivalent of [[Devastator Squad|Devastators]].  Like their loyalist counterparts, these guys drag the heavy weapons into battle,  laying out copious amounts of fire to support their brethren. Havocs can equip the basic heavy bolter/missile launcher/lascannon options that Devastators can, though you won't be seeing any plasma cannons, multi-meltas, or grav-cannons on your spiky guys. Unlike loyalist marines,  Havocs still have access to [[autocannon]]s that can be lugged around by a single Marine, which they are more than happy to bring along with them. They also like to stick big ass bayonets on their guns, just in case the opportunity to stab something with an autocannon, [[heavy bolter]] or [[lascannon]] presents itself.


In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points - unfortunately, as one of the units at the absolute bottom of GW's priority list they're also nigh impossible to get ahold of.
In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points - unfortunately, not only is their resin kit absolutely awful, as one of the units at the absolute bottom of GW's priority list they're also nigh impossible to get ahold of. Convert some Devastators instead and you'll be much happier.


{{Chaos Space Marines}}
{{Chaos Space Marines}}

Revision as of 19:03, 21 July 2017

Black Legion Havoc.

Havocs are the Chaos Space Marines' equivalent of Devastators. Like their loyalist counterparts, these guys drag the heavy weapons into battle, laying out copious amounts of fire to support their brethren. Havocs can equip the basic heavy bolter/missile launcher/lascannon options that Devastators can, though you won't be seeing any plasma cannons, multi-meltas, or grav-cannons on your spiky guys. Unlike loyalist marines, Havocs still have access to autocannons that can be lugged around by a single Marine, which they are more than happy to bring along with them. They also like to stick big ass bayonets on their guns, just in case the opportunity to stab something with an autocannon, heavy bolter or lascannon presents itself.

In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points - unfortunately, not only is their resin kit absolutely awful, as one of the units at the absolute bottom of GW's priority list they're also nigh impossible to get ahold of. Convert some Devastators instead and you'll be much happier.

Forces of the Traitor Legions of Chaos
Leaders: Chaos Champion - Chaos Lord - Daemon Prince - Dark Apostle
Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
Cultist - Havocs - Mutilators - Obliterators - Possessed - Tech-Assassin - Warp Talons - Warpsmith
Negavolt Cultist - Greater Possessed - Dark Disciple - Heretek
Faction Aligned: Khorne Berzerkers - Plague Marines - Noise Marines - Rubric Marines
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad - Esoterist Consul - Legiones Decurion
Legion Herald - Legion Outrider Squad - Legion Vigilator - Moritat - Master of the Signal - Praetor
Reconnaissance Squad - Seeker Squad - Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
Whirlwind Scorpius - Termite - Cerberus Destroyer - Fellblade
Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels