Heretical Cult Creation Tables: Difference between revisions
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This is a set of tables intended to create your very own band, secret society, or cult of heretics to the Imperial Creed. Taken from a similar mold as those from the [[Deathwatch]] ''Rites of Battle'' and the generators inspired by them, these tables are taken directly from the [[Dark Heresy]] Second Edition supplement ''Enemies Within''. Note that a few tables will be expanded slightly to make the resultant cults a thing which all three Ordos could conceivably deal with. | This is a set of tables intended to create your very own band, secret society, or cult of heretics to the Imperial Creed. Taken from a similar mold as those from the [[Deathwatch]] ''Rites of Battle'' and the generators inspired by them, these tables are taken directly from the [[Dark Heresy]] [[Dark Heresy Second Edition|Second Edition]] supplement ''Enemies Within''. Note that a few tables will be expanded slightly to make the resultant cults a thing which all three Ordos could conceivably deal with. | ||
Just like the Imperial Creation Tables, these are instrument for deepening fluff and adding yet more things to the systems and sectors you may create, to give you foes (or alternatively friends) to spice your campaigns. All that's changed is their allegiance. Through 8chan, with zeal, we bring this to you. Welcome to the ''true'' faith, brother. | Just like the Imperial Creation Tables, these are instrument for deepening fluff and adding yet more things to the systems and sectors you may create, to give you foes (or alternatively friends) to spice your campaigns. All that's changed is their allegiance. Through 8chan, with zeal, we bring this to you. Welcome to the ''true'' faith, brother. | ||
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[[Category:Imperial]] | [[Category:Imperial]] | ||
[[Category:Chaos]] | [[Category:Chaos]] | ||
[[Category:Roleplaying]] |
Revision as of 01:36, 13 December 2015
This is a set of tables intended to create your very own band, secret society, or cult of heretics to the Imperial Creed. Taken from a similar mold as those from the Deathwatch Rites of Battle and the generators inspired by them, these tables are taken directly from the Dark Heresy Second Edition supplement Enemies Within. Note that a few tables will be expanded slightly to make the resultant cults a thing which all three Ordos could conceivably deal with.
Just like the Imperial Creation Tables, these are instrument for deepening fluff and adding yet more things to the systems and sectors you may create, to give you foes (or alternatively friends) to spice your campaigns. All that's changed is their allegiance. Through 8chan, with zeal, we bring this to you. Welcome to the true faith, brother.
Origins of the Cult
Cults of Society (1d10) Background | |
---|---|
1-2 | Desperate Underclass |
3-4 | Decadent Nobles |
5-6 | Warrior Brotherhood |
7 | Worker's Collective |
8 | Primal Devotees |
9 | Trade Compact |
10 | Errant Adeptus |
Cults of Idea (1d10) Background | |
---|---|
1 | Freethinker's Enclave |
2-3 | Pleasure Cult |
4-5 | Secessionist Conspiracy |
6 | Progressive Plot |
7 | Inhuman Ideals |
8-9 | Forbidden Worship |
10 | Sorcerous Cabal |
Leaders of the Cult
The Cult Leadership (1d10) Nature | |
---|---|
1-2 | Demagogue |
3 | Thug |
4 | Military Figure |
5 | Noble |
6 | Religious Authority |
7 | Imperial Official |
8 | Mutant |
9 | Psyker |
10 | Multifaceted (roll again twice) |
Leadership Style (1d10) | |
---|---|
1 | Figurehead |
2-3 | Hands-on |
4 | Charisma |
5 | Force of Arms |
6 | Dread Aura |
7-8 | Shadowy |
9-10 | Puppetmaster |
Equipment and Identifiers of the Cult
Armaments and Defenses (1d10) | |
---|---|
1-2 | Plentiful Ammunition |
3 | Intricate Craftsmanship |
4-5 | Brutal Weaponry |
6-7 | Fortified Protection |
8 | Heavy Firepower |
9 | Advanced Technology |
10 | Wyrdcraft/Sorcery |
Tokens of Allegiance (1d10) | |
---|---|
1 | Symbolic Color |
2 | Special Material |
3 | Favored Craftsmanship |
4-5 | Hidden Sign |
6-7 | Secret Cant |
8 | Marked Flesh |
9-10 | Complex Signs (roll again twice, combine results) |
Draw and Activities of the Cult
Cult Allure | |
---|---|
1-2 | Refuge |
3-4 | Purpose |
5-6 | Indulgence |
7-8 | Power |
9 | Entrapment |
10 | Mystery |
Rites and Observances of the Cult | |
---|---|
1-3 | Mass Devotions |
4-5 | Foul Communion |
6-7 | Blood Sacrifice |
8 | Flesh Twisting |
9 | Sorcerous Arts |
10 | Elaborate Rites (roll again twice, combine results) |
Deities of the Cult
Focus of Worship (1d20) | |
---|---|
1-2 | Khorne |
3-4 | Nurgle |
5-6 | Slaanesh |
7-8 | Tzeentch |
9-10 | Hidden Mark of Heresy (roll again in secret) |
11-12 | Malal or Other Minor Chaos God |
13-15 | Chaos Undivided |
16 | Technology and Artifacts of the Xenos |
17-18 | Xenos as Divine |
19 | Something Else in the Dark |
20 | Strange Pantheon (roll twice, combine results) |