Night Lords: Difference between revisions

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This isn't to say that their tactics make them unstoppable. Terror-tactics work well on people who can be scared, meaning that their normal operations tend not to work well on Space Marines. Which means that [[Imperial Guard]] are one of their favorite targets, because [[Dark Eldar|some literally live off of fear]], [[Tyranid|some are just too numerous to be affected]], [[Necron|and some are simply immune to it]].  
This isn't to say that their tactics make them unstoppable. Terror-tactics work well on people who can be scared, meaning that their normal operations tend not to work well on Space Marines. Which means that [[Imperial Guard]] are one of their favorite targets, because [[Dark Eldar|some literally live off of fear]], [[Tyranid|some are just too numerous to be affected]], [[Necron|and some are simply immune to it]].  


Especially noteworthy is that the last time they really had to fight straight-up was right after the Heresy, when the Ultramarines came looking for them on their fortress planet Tsagualsa . The Night Lords got slaughtered. Now, to be fair, this was a while after the Heresy, they hadn't been recruiting enough to replace their losses, and they decided to actually bunker down (which ''isn't'' really part of the hit-and-run playbook). Not to mention the fact that many warbands were not present, the Legion having started to splinter after the deaths of their Primarch and Sevatar.  Also, the character recounting this, when challenged by another about "losing to the Ultramarines", points out that it wasn't JUST the Ultramarines chapter, but every successor chapter as well. He comments on Howling Griffons working side-by-side by Novamarines, while being supported by Genesis Chapter flanking maneuvers. He comments on how every single chapter involved was running by the same playbook (The Codex Astartes), in perfect unison, and pretty much without any dissension or rebellion (unlike the Night Lords), with the result that the Night Lords were pinned, routed, outflanked, bombarded, assaulted (or counter-assaulted), sieged and otherwise fucked over in a completely textbook fashion. The Night Lords lost so badly that they fragmented, and were never a united force ever again (although there were signs of a semi-reunification in the period leading up to the 13th Black Crusade). And before you cry "Wardian BULLSHIT", this was in the Night Lords own book, written by Aaron Dembski-Bowden (actually it was Games-Workshop's fluff that limited the Night Lords.)  
Especially noteworthy is that the last time they really had to fight face-to-face, mano-a-mano, was right after the Heresy, when the [[Ultramarines|guys with a toilet seal as their insignia]] came looking for them on their fortress world of Tsagualsa . The Night Lords got slaughtered. Now, to be fair, by that time it was a while since they replenished their numbers after the Heresy. Additionally, in their stupidity, they chose to "bunker down" instead of using their typical hit-and-run tactics. Not to mention the fact that many warbands were not present, the Legion having started to split up after the death of Konrad and Sevatar.  Also, the character recounting this, when challenged by another about "losing to the Ultramarines", points out that it wasn't JUST the Ultramarines chapter, but every successor chapter as well. He comments on Howling Griffons working side-by-side by Novamarines, while being supported by Genesis Chapter flanking maneuvers. He comments on how every single chapter involved was running by the same playbook (The Codex Astartes), in perfect unison, and pretty much without any dissension or rebellion (unlike the Night Lords). The result was that the Night Lords were pinned down, outflanked, bombarded, assaulted (or counter-assaulted), besieged and simply fucked over in every way in a textbook fashion. The Night Lords lost so badly that they fragmented, and were never united as a whole force ever again (although there were signs of a semi-reunification in the period leading up to the 13th Black Crusade). And before you cry some "Wardian bullshit", this was in the Night Lords own book, written by [[Aaron Dembski-Bowden|a pretty cool guy]] (actually it was Games-Workshop's fluff that limited the Night Lords.)


Bear in mind that upon returning to this fortress planet, the Night Lords proceed to get revenge on the Ultramarine Genesis Chapter, defeating them with the time honored strategy of [[Awesome|blowing up the fucking moon]]. Why fight fair when you have nukes?  
Bear in mind that upon returning to this fortress planet, the Night Lords proceeded to get revenge on the Ultramarine Genesis Chapter, defeating them with the time honored strategy of [[Awesome|blowing up the fucking moon]]. Why fight fair when you can has nukes?  


[[Huron Blackheart]] worked out the best way to use the Night Lords--Use them as an advance force to perform a crippling first strike on the enemy. When he assaulted the Marines-Errant in their home base, he asked for a detachment of Night Lords to go in for the kill. So a squad of Night Lords scaled into the fortress-monastery and drew off the Marines-errant and their serfs while a squad of Night Lords raptors went higher up the fortress and destroyed the actual shield generators. So you offer them something they want, tell them what to fuck up, let them work out the fine detail on their own, and, as Huron found out, don't expect them to help much in the fighting afterwards.
[[Huron Blackheart]] worked out the best way to use the Night Lords: as an advance force for performing a crippling first strike on the enemy. When he assaulted the Marines-Errant in their home base, he asked for a detachment of Night Lords to go in for the kill. So a squad of Night Lords scaled into the fortress-monastery and drew off the Marines-errant and their serfs while a squad of Night Lords raptors went higher up the fortress and destroyed the actual shield generators.  
So you offer them something they want, tell them what to fuck up, let them work out the details on their own, and as Huron found out, don't expect them to help much in the actual fighting afterward.


==Fun Facts==
==Fun Facts==

Revision as of 18:05, 3 May 2016

Night Lords
Battle Cry "We have come for you!" or "Ave Dominus Nox!"
Number VIII
Original Homeworld Nostramo
Current Homeworld Unknown
Primarch Konrad Curze
Champion Krieg Acerbus (Daemon Prince)
Strength Unknown
Specialty Stealth, guerrilla warfare, and terror tactics
Allegiance Depends on the warband (at least with regards to the Ruinous Powers. Otherwise, it's mostly to themselves).
Colours Midnight Blue, with Brass trim. *Apply blood liberally, or as needed.*


"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!"   —Jago Sevatarion

The Night Lords Space Marine Legion consists of some of the more batshit(HA!)-crazy emos, kind of like the Chaos version of the Raven Guard. They get off to catching their enemies, skinning them alive and crucifying them, all the while recording it for later. Battle cries include "We have come for you!" or "Ave Dominus Nox" (translated as "Hail the Lord of the Night").

History

Masters of Ambush

Their Primarch called himself the Night Haunter (his IRL name was Konrad Curze). When Chaos abducted the infant Primarchs, they were scattered across the galaxy. Poor lil Konrad ended up on Nostramo, a world of perpetual darkness. And unlike the other Primarchs who were found by the inhabitants of a planet and taken care of, Konrad was left all alone to fend for himself, in a world that is a dark, lawless land. But who's to say it would've been better? So then he grew up, he became like the Batman of the 31st millennium, where he punished the corrupt and the evil. Only the difference from Batman is that he did it in the most gruesome manner possible, such as by hanging the guilty person's disemboweled corpse for all to see or beating the person to literally an unrecognizable pulp, to the point the sewers were clogged with bodies. Strangely enough, this was actually considered an improvement. So yeah, he became such a popular icon that the people of Nostramo basically fixed their shitty society because they feared that the "Night Haunter" would screw their asses to unimaginable levels, thus making him Vlad the Impaler IN SPACE!!! It says something about his world that, even as Vlad the Impaler, he was still clearly quite the good guy.

They also have an unhealthy addiction to flying and lightning. Known for scaring the hell out of civilians for shits and giggles. They are also known for being insanely giant fucking nutheads. Wherever the Night Lords strike, they leave corpses and signs of their assault on display and generally make it look like all the Segmentum's worst metal bands had a gig in the exact same area at the exact same time.

Despite being "traitors" they claim not to be terribly fond of the Chaos Gods and make little to no use of daemons, so they're more of a renegade legion than an unclean one. Which makes them less likely to (accidentally) becoming possessed. It won't matter though, because they are fucking insane anyway, not only because of their combat doctrines, but also because they have been around for a very long time. Notable exceptions include Krieg Acerbus, a Daemon Prince currently leading the largest warband of Night Lords, who also happen to be hardcore, full-on batshit chaos worshipers. There's also first claw's Uzas, who's all about blood for the Blood God. In fact, earlier incarnations of the background listed them as a Khornate Legion, and Khorne smiles upon those who murder for the sake of murder, even one's allies, which Night Lords do whenever they can. However, because they're in denial about their religion, they neither get the goodies of the Chaos Gods, nor the technology of the Imperium. So whenever loyalists show up with assault cannons, stormbolters, cyclone missile launchers, land speeders, drop-pods, and hunter killer missiles they silently cry in the night. Or take it out on them by kicking the shit out of the local chapter of faggots. Accounts vary.

One time, after looking at a planet for a bit, they decided to go fuck it up. They fucked up the communication centers, which had only time to send out a tiny order for pizza and most importantly, a signal that included recordings of cruci-skinnin-fictions to everyone on the planet. They have dropped bombs on planets to sink them into permanent darkness. It was so scary that 14% of the population died outright, a third killed themselves, and the rest were hunted down by the Night Lords. When the pizza finally arrived in the form of Imperial assist force, the Night Lords were already gone and the darkness still engulfed the planet. Oh yeah, and not a single building had been damaged in the whole affair, which would not be the case if those other guys were there.

Tactics

Night Lord warbands, for the most part, are somewhat sensible in that they don't just send in their marines to die in droves. So they generally don't titty-rush the nearest Titan for the lulz unless said Titan is REALLY fucking their mojo up. When they do engage in direct combat, they generally prefer complete overwhelming force to ensure minimal losses, maximum carnage, and enough skulls to stick on their pauldrons. So they're pretty much a chaos version of Reasonable marines. Including the Alpha Legion too, obviously.

ALTERNATIVELY:

They make use of their sneakiness and fuck shit up that way. Striking behind enemy lines, ambushes, sabotaging generators and command centers, etc. Knowing this, one considers them being pretty sensible. In one-on-one combat a Night Lord will do his best to make sure he has the upper hand, and thus resort to cheat tactics by breaking every rule possible and use every dirty trick to avoid being 'on equal footing' with the opponent. Just like certain slimy BDSM pricks. Basically what I'm trying to say is that they make good card/poker players.

They like unconventional shock-and-awe tactics. One of them, Talos, disabled a ship's bridge by doing a fifteen-second-long vox-amplified scream, which, thanks to his three lungs and super-humanly strong vocal chords, blew out every unprotected eardrum in the room and put many of the bridge staff in a coma.

If they can't use fear as a tactic, they will always resort to trying to break morale by sabotaging objectives of strategic import or executing leaders and commanders.

BUT:

This isn't to say that their tactics make them unstoppable. Terror-tactics work well on people who can be scared, meaning that their normal operations tend not to work well on Space Marines. Which means that Imperial Guard are one of their favorite targets, because some literally live off of fear, some are just too numerous to be affected, and some are simply immune to it.

Especially noteworthy is that the last time they really had to fight face-to-face, mano-a-mano, was right after the Heresy, when the guys with a toilet seal as their insignia came looking for them on their fortress world of Tsagualsa . The Night Lords got slaughtered. Now, to be fair, by that time it was a while since they replenished their numbers after the Heresy. Additionally, in their stupidity, they chose to "bunker down" instead of using their typical hit-and-run tactics. Not to mention the fact that many warbands were not present, the Legion having started to split up after the death of Konrad and Sevatar. Also, the character recounting this, when challenged by another about "losing to the Ultramarines", points out that it wasn't JUST the Ultramarines chapter, but every successor chapter as well. He comments on Howling Griffons working side-by-side by Novamarines, while being supported by Genesis Chapter flanking maneuvers. He comments on how every single chapter involved was running by the same playbook (The Codex Astartes), in perfect unison, and pretty much without any dissension or rebellion (unlike the Night Lords). The result was that the Night Lords were pinned down, outflanked, bombarded, assaulted (or counter-assaulted), besieged and simply fucked over in every way in a textbook fashion. The Night Lords lost so badly that they fragmented, and were never united as a whole force ever again (although there were signs of a semi-reunification in the period leading up to the 13th Black Crusade). And before you cry some "Wardian bullshit", this was in the Night Lords own book, written by a pretty cool guy (actually it was Games-Workshop's fluff that limited the Night Lords.)

Bear in mind that upon returning to this fortress planet, the Night Lords proceeded to get revenge on the Ultramarine Genesis Chapter, defeating them with the time honored strategy of blowing up the fucking moon. Why fight fair when you can has nukes?

Huron Blackheart worked out the best way to use the Night Lords: as an advance force for performing a crippling first strike on the enemy. When he assaulted the Marines-Errant in their home base, he asked for a detachment of Night Lords to go in for the kill. So a squad of Night Lords scaled into the fortress-monastery and drew off the Marines-errant and their serfs while a squad of Night Lords raptors went higher up the fortress and destroyed the actual shield generators. So you offer them something they want, tell them what to fuck up, let them work out the details on their own, and as Huron found out, don't expect them to help much in the actual fighting afterward.

Fun Facts

  • It is believed they're linked to Scary Marines.
  • They are also the origins of the Raptor Units, the Chaos version of the Loyalist assault marines. Raptors are fail since Gav Thorpe decided that living longer than everyone else in the Eye of Terror meant that the only difference from loyalists is that renegade/heretics are not fearless The mere fact that you know that upon your death, your soul will be cockmongled by legions of daemons tend to make a few people less than willing to die, unlike the Imperium who thinks they'll just be chilling with the Emprah upon death.)
  • They are one of the few Astartes legions who actually think ambushing is a good idea, rather than standing in front of a gunline and charging it.
  • NANANANANANANANANANANANANA BATMAN!
  • They stick bats in their helmets to help them fly.
  • Aaron Dembski-Bowden (AKA the newest edition to the Bald Brotherhood of Awesome 40K Writers) has made them fucking GREAT. 10th Company GETS SHIT DONE!
  • When the Word Bearers, Iron Warriors, the Alpha Legion, or Black Legion (the only four legions that really give two shits about Chaos Undivided, and even then the Iron Warriors aren't the biggest fans of it and the Alpha Legion are closet loyalists) try to recruit them for their next great crusade for Chaos, the Night Lords tell them to piss off and send the messengers back in a box(or several).
  • They're probably lucky that those other legions are typically too busy to deal with probably the least threatening of the Chaos Space Marine Legions. They don't get Daemons and warp dickery, they don't get immunity to age due to hanging in "physics? lolwut?" land, and they get none of the new stuff that the loyalists have developed. Sort of. The Aaron Dembski-Bowden Night Lords book mentions Talos remembering the defeat at Terra as being only a few decades from his perspective due to chilling in the warp. He does mention his bestie is getting crows feet though from time outside of the warp.
  • That's not to say that the Night Lords aren't pants shittingly terrifying. They know what they're good at, hit and run terrorist attacks, and they stick to it. They've had enough common sense to survive for so long despite having so many disadvantages compared to the other eight legions, so they're probably the most sensible bunch. Of course this is relative to chaos so by sensible we mean "will hang you with your small intestine to cause fear in the enemy" rather than "completely ignore the enemy army to attack a strategically worthless town to make sacrifices for the dark gods." It helps that their attacks are so low-key (except for the bombing a planet once and causing a MASSIVE psychic scream by torturing a bunch of astropaths and sending dozens of planets into psy-communicating-blank) that the Night Lords are not actively hunted by the Imperium. Otherwise they'd likely be wiped out in short order (as mentioned above with the Ultramarines kicking their ass).(DOWN WITH THE BLUE-TRDZ!(Ehem)I mean smurfs...)
  • Does this sound familiar to you? --> https://www.youtube.com/watch?v=Z2wzpfPFBlw

Gallery

The Traitor Legions and Warbands of Chaos
Chaos
Legions
:
Alpha Legion - Black Legion - Death Guard
Emperor's Children - Iron Warriors - Night Lords
Thousand Sons - Word Bearers - World Eaters
Legion
Offshoots:
Apostles of Contagion - Bloodborn - Broken Aquila
Foresworn - Mouldering Claw - Plague Fleet - Prodigal Sons
The Consortium - Warband of Subsector Aurelia
Fallen
Chapters
(Including
Judged):
Adharon's Reavers - Blood Gorgons - Company of Misery
Corpus Brethren - Crimson Slaughter - Deathmongers
Death Shadows - Invocators - Lords of Decay
Oracles of Change - Red Corsairs - Shriven
The Brazen Beasts - The Flawless Host - The Scourged
Skyrar's Dark Wolves - Steel Cobras - Voidrippers
Unknown/
Other:
Apostles of Minthras - Claws of Lorek - Disciples of Destruction
Dragon Warriors - Extinction Angels - Hakanor's Reavers - Punishers
The Cleaved - The Purge - The Pyre - Sons of Malice - Sons of Vengeance
The Reborn - Violators - Warp Ghosts - Bleak Brotherhood