Solar Auxilia Tactical Command Squad: Difference between revisions

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Latest revision as of 12:24, 22 June 2023

Making other command squads look like complete pushovers since the 31st Millennium.

The Solar Auxilia Tactical Command Squad was the Solar Auxilia's equivalent of the modern-day Imperial Guard Command Squad during the Great Crusade and the Horus Heresy.

Overview[edit]

This team of badasses was made up first, by a Lord Marshal who is the supreme commander of his forces. It doesn't matter if he is a Tactical Genius or a complete jackass, so long as he is able to be a master strategist, fearsome duellist and an experienced frontline commander, than all is considered good. The following makeup includes the Strategos in charge of...well...strategy and tactics, a Proclaimator for communications, a Vexilarius to hold the cohort's standard, and two Veteran Auxiliaries armed with a Meltagun and a Grenade Launcher.

Auxilia Tactical Command Sections facilitate the flow of orders from central command, directing the movement of thousands of men and vehicles, as well as coordinating devastating aerial and orbital strikes upon a foe. The Proclaimator’s communications equipment links the section to the battlegroup’s command and control structure, allowing the Strategos to issue orders efficiently and directly to the units under his purview. The Vexilarius carries the cohort’s standard, a great honour usually only bestowed upon a warrior who has performed an act of bravery or feat of arms, whilst the Veteran Auxilia defend the section itself from advancing enemy. The Lord Marshal himself is armed with a Paragon Blade and an Archeotech Pistol. All of them wear the absolutely nutty Reinforced Void Armour.

Crunch[edit]

On the Horus Heresy tabletop, these are the big banner squad, and while said banner is by no means mandatory, refusing to take it should be paramount to admitting defeat. The squad consists of a Solar Auxilia Captain with 3A 3W (yes, he has more wounds than a Space Marine Centurion) and his four friends who have Stubborn. They all come with Refractor Fields, Void armour, Melta Bombs and Lasrifles, but they can be upgraded to take a series of much better weapons like Volkite Chargers, Power Weapons paired with Blast Pistols, Combi-weapons and a couple of special weapons. The Captain can take Heavy Void armour, and be further upgraded to a Marshal (same thing except WS5 A4). The four companions can take between them a Command Vox, a Augury Scanner and an Auxilia or Cohorts Vexilla (the only unit in the army), and the squad can add five more companions more for a squad of ten and some ablative wounds. In particular, the Cohorts Vexilla confers Line on the unit and lets everyone in 6" of the Vexilla have Ld9 for Morale/Pinning checks. That last part won't come up often due to Command Vox/Vox Interlock, but Line is always nice.

See Also[edit]

Forces of the Solar Auxilia
Command: Solar Auxilia Tactical Command Squad
Troops: Ogryn Charonites - Solar Auxilia Flamer Section
Solar Auxilia Lasrifle Section - Solar Auxilia Medicae Section
Solar Auxilia Veletaris Storm Section - Thallax
Legio
Cybernetica
:
Castellax Class Battle-Automata
Transports: Aurox Armoured Transport - Dracosan Armoured Transport - Termite
Light Vehicles: Auto-Gurney - Cyclops Demolition Vehicle - Rapier Armoured Carrier
Tanks &
Ordnance:
Basilisk Artillery Gun - Carnodon
Leman Russ Battle Tank (Leman Russ Incinerator)
Superheavy
Vehicles:
Malcador Heavy Tank (Malcador Annihilator - Malcador Defender
Valdor Tank Hunter
) - Stormhammer - Stormblade
Flyers &
Bombers:
Thunderbolt Fighter - Voss Lightning Strike
Spacecraft: Arvus Lighter - Devourer Dropship
Galaxy Troop Ship - Tetrarch Heavy Lander
Allies: Legiones Astartes - Adeptus Mechanicus
Sisters of Silence - Adeptus Custodes