Solar Auxilia Veletaris Storm Section

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Bend over! We're going in dry!

The Emprah-damned Human Terminator Squads during the Great Crusade and Horus Heresy. Yes, you heard us right. These guys were built like brick shit-houses and was originally meant to go toe-to-toe with Space Marines in close-combat. This should tell you how batshit insane the Horus Heresy was and the Great Crusade in general when this was considered possible.

Overview[edit]

Veletaris Storm Sections form part of the Solar Auxilia’s Infantry Tercios. They are skilled and dedicated warriors, issued with the most potent weaponry and tasked with the most arduous of battlefield missions. Their discipline is unparalleled within the cohorts of the Solar Auxilia and their firepower can peel-open the rear-end of anyone dumb enough to engage them in close-combat.

Equipped with Volkite Chargers and encased in Reinforced Void Armour, these guys are not to be fucked with. Their leader can also be armed with a Power Fist and a Blast Pistol which is like a god damned Lascannon in pistol format.

Time to open up the hatchet!

Sometimes, if things got too hectic even for the already close-ranged Volkites, they can swap it out with ceremonial Power Axes to go all Choppa on their foes, turning them into a dedicated assault unit. They are considered second only to the Space Marines of the Legiones Astartes in combat.

Crunch[edit]

The elite stormtrooper analogues, all given BS/WS4 and reinforced void armour, including the Heavy sub-type to help resist templates and blasts. Section sergeants can all take heavy void armor, giving them a 3+ save. The entire Tercio besides the Vanguard Section gets Volkite Chargers as part of their standard loadout, which gives them a good means on handling MEQs. They also lack the Close-Order sub-type, making them less of a juicy target to burn alive with templates.

However, you can swap them out with their choppier brothers with Storm Axes so you aren't stuck with mere CCWs. Storm Axes are +2S AP2 Unwieldy (so you're at WS4 S5 AP2 like Power Axe MEQs); they're Two-handed, but you have no pistol/CCW so you don't care. Each Veletarii only has one attack, but they compensate with Murderous Strike (6+), giving them a fighting chance against 2-wound TEQs and most characters. The main problem, of course, is whether it's bright to build a melee squad in this list to begin with, which depends on the Cohort Doctrine you have.

Forces of the Solar Auxilia
Command: Solar Auxilia Tactical Command Squad
Troops: Ogryn Charonites - Solar Auxilia Flamer Section
Solar Auxilia Lasrifle Section - Solar Auxilia Medicae Section
Solar Auxilia Veletaris Storm Section - Thallax
Legio
Cybernetica
:
Castellax Class Battle-Automata
Transports: Aurox Armoured Transport - Dracosan Armoured Transport - Termite
Light Vehicles: Auto-Gurney - Cyclops Demolition Vehicle - Rapier Armoured Carrier
Tanks &
Ordnance:
Basilisk Artillery Gun - Carnodon
Leman Russ Battle Tank (Leman Russ Incinerator)
Superheavy
Vehicles:
Malcador Heavy Tank (Malcador Annihilator - Malcador Defender
Valdor Tank Hunter
) - Stormhammer - Stormblade
Flyers &
Bombers:
Thunderbolt Fighter - Voss Lightning Strike
Spacecraft: Arvus Lighter - Devourer Dropship
Galaxy Troop Ship - Tetrarch Heavy Lander
Allies: Legiones Astartes - Adeptus Mechanicus
Sisters of Silence - Adeptus Custodes