Storm Eagle: Difference between revisions

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==Fire Raptor==
==Fire Raptor==
[[File:Fire Raptor.jpg|300px|thumb|right|Note the twin rape gun in the nose.]]
[[File:Fire Raptor.jpg|300px|thumb|right|Note the twin rape gun in the nose.]]
Suddenly Forge World guys realized that people run Storm Eagles empty more often than not, being of more interested in using them as a fire platform than as an extremely risky transport (because S10 AP2 autohit for every passenger if it explode midair suck), so they cut out the transport capacity, armed it with a twin Avenger bolt cannon (aka "fuck marine gun") instead of nose twin HB, and replaced the missile pods with two sidegunner sponsons with four HBs '''each''', and named it the Fire Raptor. This thing is a flying rape machine against any infantry lighter than terminators. There is currently no rules for this beast, but we expect it to have something like double POTMS to fire each sponson independently.
Suddenly Forge World guys realized that people run Storm Eagles empty more often than not, being of more interested in using them as a fire platform than as an extremely risky transport (because S10 AP2 autohit for every passenger if it explode midair suck), so they cut out the transport capacity, armed it with a twin Avenger bolt cannon (aka "fuck marine gun") instead of nose twin HB, and replaced the missile pods with two sidegunner sponsons with four HBs '''each''', and named it the Fire Raptor. This thing is a flying rape machine against any infantry lighter than terminators. <s>There is currently no rules for this beast, but we expect it to have something like double POTMS to fire each sponson independently.</s>
 
Rules are out, and they're hectic. It has the 'Independent Turret Fire' special rule, which basically means "Shoot these weapons at anything in range, and they don't count towards the total number of weapons it can fire". It also has the 'Relic of the Armoury' rule - this means you can only take ONE of these in your army's primary detachment, unless you have a Keeper of the Relics as your HQ. What's a Keeper of the Relics, you ask? They are:
 
Space Marines: Master of the Forge
Dark Angels: Interrogator-Chaplain
Blood Angels: Reclusiarch
Space Wolves: Rune Priest with Saga of the Beastslayer
Chaos: Warpsmith
 
You have one of these, you can take as many of these flying rape machines as you want (within reason).
 
Blood Angels also get a unique weapon - the Revelation-class Warhead Battery. Unlike every other Blood Angels weapon ever, this has an STR and AP value of -. Why? Because it's Heavy 4, Barrage, Large Blast, Blind, One Use and Descent Beacon. Which raises another point - what's a Descent Beacon? More Deep Striking goodness - "After the Revelation warhead battery attack has been fully resolved, the controlling player may place a beacon marker at the centre point of any one of the Large Blast markers placed as part of the weapon’s attack. This marker remains in place until the end of the Blood Angels player’s next turn, and any friendly unit with the Descent of Angels special rule that deploys using the Deep Strike rules within 6" of the marker will not scatter."
 
Oh, and you can swap the two quad heavy bolters (S5/AP4/Heavy6/Twin-Linked) with two twin-linked Autocannons (that still benefit from the Independent Turret Fire rule).


{{40k-Imperial-Vehicles}}
{{40k-Imperial-Vehicles}}
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]][[Category:Vehicles]]
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Space Marines]][[Category:Vehicles]]

Revision as of 01:34, 24 January 2014

A Storm Eagle used by the Salamanders.

The Storm Eagle Assault Gunship is the "middle brother" of Space Marine aerial transports, carrying twenty Marines as opposed to the Stormraven's twelve-plus-Dreadnought or the Thunderhawk's thirty. The Space Marines used loads of them during the Great Crusade, but the forge worlds that made them were destroyed during the Horus Heresy. This meant that the only Storm Eagles in use were those left over at the end of the Heresy, so you had to be from the First or Second Foundings to even have them and they were only seldom deployed, but those chapters who are friends of the Adeptus Mechanicus seem to be using theirs a lot more frequently, almost as if they're being made again...

Given how powerful all Space Marine aerial vehicles are, you'd think that they would make use of as many as they could by flying around empty ones modified for dropping bombs or holding more weapons/ammo to support their brothers on the ground. Or, hey, how about using the fuck-tons of chapter serfs to pilot air craft and drive tanks and shit so all the power armored super-soldiers can do what they do best. Kill shit with bolter and chainsword. Please note that this is exactly what the Legiones (not misspelled, blame Games Workshop) Astartes did and they conquered a million worlds almost single-handedly in about two or three centuries.

It's a Forge World product, created to beef up the Space Marines' section of Imperial Armour Aeronautica (as if the Marines didn't have enough toys already), and to give some non-Apocalypse aerial transport to those Chapters that aren't Blood Angels or Grey Knights (including Chaos Space Marines). It also spots a twin-linked Heavy Bolter, an array of Missile Launchers and, optionally, two twin-linked Lascannons or four krak missiles.

Clearly effective at killing any enemy vehicles present at a drop-zone and saturating the surrounding area with missiles and heavy bolt shells before deploying is Marines.

Its appearance should always be accompanied by an epic guitar riff.

Roc Pattern

The Roc Pattern is unique to the Minotaurs Chapter, and is a dedicated tank hunter. It loses six seats to hold additional fuel and ammunition. Beyond the original Storm Eagle's loadout, the Roc Pattern comes with lascannons standard and replaces the Heavy 2 5" blast missile launcher with a Heavy 4 twin-linked krak launcher. It also gets a BS boost for attacking ground targets.

Fire Raptor

Note the twin rape gun in the nose.

Suddenly Forge World guys realized that people run Storm Eagles empty more often than not, being of more interested in using them as a fire platform than as an extremely risky transport (because S10 AP2 autohit for every passenger if it explode midair suck), so they cut out the transport capacity, armed it with a twin Avenger bolt cannon (aka "fuck marine gun") instead of nose twin HB, and replaced the missile pods with two sidegunner sponsons with four HBs each, and named it the Fire Raptor. This thing is a flying rape machine against any infantry lighter than terminators. There is currently no rules for this beast, but we expect it to have something like double POTMS to fire each sponson independently.

Rules are out, and they're hectic. It has the 'Independent Turret Fire' special rule, which basically means "Shoot these weapons at anything in range, and they don't count towards the total number of weapons it can fire". It also has the 'Relic of the Armoury' rule - this means you can only take ONE of these in your army's primary detachment, unless you have a Keeper of the Relics as your HQ. What's a Keeper of the Relics, you ask? They are:

Space Marines: Master of the Forge Dark Angels: Interrogator-Chaplain Blood Angels: Reclusiarch Space Wolves: Rune Priest with Saga of the Beastslayer Chaos: Warpsmith

You have one of these, you can take as many of these flying rape machines as you want (within reason).

Blood Angels also get a unique weapon - the Revelation-class Warhead Battery. Unlike every other Blood Angels weapon ever, this has an STR and AP value of -. Why? Because it's Heavy 4, Barrage, Large Blast, Blind, One Use and Descent Beacon. Which raises another point - what's a Descent Beacon? More Deep Striking goodness - "After the Revelation warhead battery attack has been fully resolved, the controlling player may place a beacon marker at the centre point of any one of the Large Blast markers placed as part of the weapon’s attack. This marker remains in place until the end of the Blood Angels player’s next turn, and any friendly unit with the Descent of Angels special rule that deploys using the Deep Strike rules within 6" of the marker will not scatter."

Oh, and you can swap the two quad heavy bolters (S5/AP4/Heavy6/Twin-Linked) with two twin-linked Autocannons (that still benefit from the Independent Turret Fire rule).

Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan