Campaign:Dungeon Fantasy/Arcane Trickster: Difference between revisions
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Base Attributes: ST 10 [0], DX 13 [60], IQ 13 [60], HT 11 [10] | Base Attributes: ST 10 [0], DX 13 [60], IQ 13 [60], HT 11 [10] | ||
Secondary Characteristics: Damage 1d-2 / 1d; BL 20 lbs; HP 11 [2]; Will 13 [0]; Per 14 [5], FP 12 [3], Basic Speed 6 [0]; Base Move 6 [0] | Secondary Characteristics: Damage 1d-2 / 1d; BL 20 lbs; HP 11 [2]; Will 13 [0]; Per 14 [5], FP 12 [3], Basic Speed 6 [0]; Base Move 6 [0] | ||
Advantages: Magery 0 [5]; | Advantages: Magery 0 [5]; | ||
ST +1 to +4 [10/level] | ST +1 to +4 [10/level] | ||
DX +1 to +2 [20/level] | DX +1 to +2 [20/level] | ||
IQ +1 to +2 [20/level] | |||
HT +1 to +4 [10/level] | |||
Will +1 to +5 [5/level] | |||
Per +1 to +9 [5/level] | |||
Energy Reserve 1-5 (Magical) [3/level] | |||
Languages (any) [3 or 6 per language] | |||
Magery 1-3 [10/level] | |||
Mind Shield [4/level] | |||
Signature Gear [1/item] |
Revision as of 09:19, 5 August 2020
I created this profession for the Dungeon Fantasy RPG (Powered by GURPS) and provides a different rules setting interpretation of the D&D Arcane Trickster.
Base Attributes: ST 10 [0], DX 13 [60], IQ 13 [60], HT 11 [10] Secondary Characteristics: Damage 1d-2 / 1d; BL 20 lbs; HP 11 [2]; Will 13 [0]; Per 14 [5], FP 12 [3], Basic Speed 6 [0]; Base Move 6 [0]
Advantages: Magery 0 [5]; ST +1 to +4 [10/level] DX +1 to +2 [20/level] IQ +1 to +2 [20/level] HT +1 to +4 [10/level] Will +1 to +5 [5/level] Per +1 to +9 [5/level] Energy Reserve 1-5 (Magical) [3/level] Languages (any) [3 or 6 per language] Magery 1-3 [10/level] Mind Shield [4/level] Signature Gear [1/item]