Campaign:The Sundering of Creation: Difference between revisions
m (1 revision imported) |
|
(No difference)
|
Latest revision as of 19:10, 1 July 2023
Who?[edit]
Gary_Eraklin is running this thing. First time running Exalted, so... uh yeah. You can generally find me in #darkheresyooc, #exalted, #exalted-tSoCooc, and on IM or via email at gharee@live.com
Where?[edit]
- Exalted-tSoC
- Exaltedooc
Setting[edit]
Exalted 2e. Is there supposed to be something more in this part idfk it's Exalted ffs we're playing in the Exalted setting.
What's It All About?[edit]
From humble beginnings do the heroes of Creation rise. Mortals once, the players are drawn together by Fate to serve as the bulwark of sanity in a slowly decaying world. As the final line of defense against the rampant chaos of the Fair Folk, the unholy darkness of the Neverborn, and the twisted wrath of the Yozi, the odd assortment of Exalts will have their strength tested time and again as the Age of Sorrows threatens to come to a very final and climactic close. What comes after, however... that is something none can yet know.
When?[edit]
Tuesdays at Noon PST.
3pm EST.
8pm GMT.
Figure out the rest yourself.
First session is January 5th. Preludes will be done by then, and you had probably best get started on your character now-ish.
Who's In?[edit]
Reading the above, I'm a little frightened not everyone has even made their characters yet. Ah well. Those that show up show up. :D
- Lina! Lookshy Terrestrial. Wood Aspect. Has some issues
- Draw as the BEST FULL MOON ME ME ME ONLY ME
- Kyu, playan' a [air aspect].
- Clarence, playing motherfucking GARNAK, the GAR Zenith with an overlarge sword.
- Martaby the Martabyssal, a rogue Deathknight trying to find meaning in his solitary existence.
Chargen[edit]
Standard core chargen for your Exalt type. Merits/flaws allowed. There are some things, however, that just won't work. Ask me about your character concept if you feel it might be an issue. In fact, just contact me anyways. I always found being aware of the creative process of the players allows me to better prepare.
House Rules[edit]
- Useful Stamina: Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them.
- Surcharges from using out-of-Aspect charms that are Favoured are ignored.
- CMA for Dragon-Blooded can be learned without taking the entry Charms but still have a surcharge. No roll is required to use CMA form charms. Try to be sane with your CMA choices plzkthx.
- Three die stunts are only applicable if everyone playing agrees it's a three-die stunt.
- Custom charms are accepted but must receive ST approval beforehand.
NOTE: All of this is stolen from Drawomancer because I think he did a pretty good job of trying to balance DBs more to roll with Celestials. Just me, though. Don't like it? Suck my balls.