Blight Drone: Difference between revisions

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(These things were in Space Marine the Vidja, right? Here you go.)
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Armed with [[autocannon]]s and maw-like openings that spew acidic poisons capable of melting through flesh and metal, in their high numbers they can be overwhelming. They have been used in many recent chaotic actions and the [[Death Guard]] and [[the Purge]] seem to favor these machines, using them to confuse and cower the enemy.
Armed with [[autocannon]]s and maw-like openings that spew acidic poisons capable of melting through flesh and metal, in their high numbers they can be overwhelming. They have been used in many recent chaotic actions and the [[Death Guard]] and [[the Purge]] seem to favor these machines, using them to confuse and cower the enemy.
They were in the [[Warhammer 40000: Space Marine|Pauldrons: The Vidya]] as the main flying enemy in the Chaos forces. Most players quickly grw to hate the things, mainly because they take an enormous amount of hits to kill (as befits a [[Nurgle]] [[daemon engine]]), and because of ''that one time'', where you are tasked to deal with two of the fuckers backed by a Chaos Psyker, while surfing the top of a [[Titan]]. Sounds cool? Well, it would be if it werent because of those three enemies being [[rage|infuriatingly]] hard to hit, tough to kill when you do, and the Titan lacking any kind of cover what so ever. Oh, and the Titan moves all the fucking time, so say farewell to any kind of accuracy.


{{Chaos-Official}}
{{Chaos-Official}}

Revision as of 11:14, 16 June 2014

As if normal Nurgle Daemons weren't bad enough...

Blight Drones are daemon engines of Chaos sworn to the service of Nurgle, the Chaos God of plagues. Seemingly a bizarre and unsettling cross between larva, flies, machines and daemons, these sentient weapons of war are attracted in swarms to battlefields heavy with the dead (just like flies).

Armed with autocannons and maw-like openings that spew acidic poisons capable of melting through flesh and metal, in their high numbers they can be overwhelming. They have been used in many recent chaotic actions and the Death Guard and the Purge seem to favor these machines, using them to confuse and cower the enemy.

They were in the Pauldrons: The Vidya as the main flying enemy in the Chaos forces. Most players quickly grw to hate the things, mainly because they take an enormous amount of hits to kill (as befits a Nurgle daemon engine), and because of that one time, where you are tasked to deal with two of the fuckers backed by a Chaos Psyker, while surfing the top of a Titan. Sounds cool? Well, it would be if it werent because of those three enemies being infuriatingly hard to hit, tough to kill when you do, and the Titan lacking any kind of cover what so ever. Oh, and the Titan moves all the fucking time, so say farewell to any kind of accuracy.

The Traitor Legions and Warbands of Chaos
Chaos
Legions
:
Alpha Legion - Black Legion - Death Guard
Emperor's Children - Iron Warriors - Night Lords
Thousand Sons - Word Bearers - World Eaters
Legion
Offshoots:
Apostles of Contagion - Bloodborn - Broken Aquila
Foresworn - Mouldering Claw - Plague Fleet - Prodigal Sons
The Consortium - Warband of Subsector Aurelia
Fallen
Chapters
(Including
Judged):
Adharon's Reavers - Blood Gorgons - Company of Misery
Corpus Brethren - Crimson Slaughter - Deathmongers
Death Shadows - Invocators - Lords of Decay
Oracles of Change - Red Corsairs - Shriven
The Brazen Beasts - The Flawless Host - The Scourged
Skyrar's Dark Wolves - Steel Cobras - Voidrippers
Unknown/
Other:
Apostles of Minthras - Claws of Lorek - Disciples of Destruction
Dragon Warriors - Extinction Angels - Hakanor's Reavers - Punishers
The Cleaved - The Purge - The Pyre - Sons of Malice - Sons of Vengeance
The Reborn - Violators - Warp Ghosts - Bleak Brotherhood