Venatari

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Revision as of 17:28, 14 February 2019 by 1d4chan>Korvalus (→‎Overview)
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The Emperor tried and failed to make a giant golden cybernetic eagle. So this is the closest he could get, through the power of Role-Play.

The Space Marines have their Assault Squad, the Primaris Marines got their Inceptors, the Sisters of Battle fly around with their Seraphim Squad, whilst the Adeptus Mechanicus have their Ursarax toys; even the Imperial Guard have an entire regiment called the Elysian Drop Troops. Meanwhile, the forces of Chaos gets to choose between Chaos Raptors and Warp Talons, whilst Orks charge in crashing with their Stormboyz against the Necron's Triarch Praetorians as the Eldar and their Edgy counterparts shoot from afar with their Swooping Hawks and Scourges. The Tyranids on the other hand, blanket the sky with swarms of Gargoyles as the Tau counteract this with their various assortments of Crisis Battlesuits. With almost every single faction on the tabletop having a Jump Unit, the watchers of the Emprah have long felt left out in the void; forced to slog through the battlefield on their feet or huddle in awkward and cramped spaces in either a Land Raider or a Coronus Grav Carrier.

Hence, Custodes players has long complained about the lack of any fast hitting and small units that is both flexible in ranged and assault combat and does not need to come at the cost of a Chimera. Fortunately for these Custodes players, our lords and saviours have answered the call and gave these players an answer to their woes. Elegan/tg/entlemen and Ca/tg/irls, we welcome you to the Venatari. Custodes Jump Units who are neither vulnerable from being gunned down like the Assault Squad nor vulnerable to being crushed into paste like the Swooping Hawks; for these bad boys are both excellent in CQC and ranged combat, making them both flexible and versatile in comparison to the other faction's Jump Units. Why is this important? because they are Custodes and fuck you and fuck your Jump Units, 'cause we are the best at everything.

Overview

More seriously though, the Venatari are a pretty sick looking unit that is surprisingly more restraint in their gold obsession, whilst ditching the helmet and equipping themselves with Emprah approved aquilon wings. Similar to the Sanguinary Guard in appearance but surprisingly less gaudy. They are often referred to as the Emperor’s ‘Hunting Eagles’, the Custodian Venatari are specialists in neutralizing threats to the Emprah amidst the sprawling towers and spire-tops of the Imperial Palace. Veterans of the Blood Games, their ranks contain those with the proven skill to master the rare and sophisticated flight system and archaeotech weapons they use.

Like most Jump Units, the Venatari are pretty damned squishy (By Custodes standards mind you, they still have a 3+ armor save) and thus, they are designed as a cheaper alternative to the Dawneagle Jetbike and the Gyrfalcon Pattern Jetbike. They also come automatically equipped guns akimbo blazing with Kinetic Destroyers and an awesome shield that doubles as a motherfucking Power Axe. If you want your Venatari to be extra choppy, you can equip any of them with the multipurpose Venetari Lance to slice and dice MEQs like Swiss cheese.

Forces of the Adeptus Custodes
Command: Companions/Hetaeron - Shield-Captain - Blade Champion
Troops: Allarus Custodians - Aquilon Terminator - Custodian Guard
Custodian Warden - Sagittarum Guard - Sentinel Guard
Vexilus Praetor - Venatari - Warder
Walkers: Contemptor-Galatus Dreadnought - Telemon Heavy Dreadnought
Venerable Contemptor Dreadnought
Transports: Coronus Grav Carrier - Grav-Rhino
Rhino - Venerable Land Raider
Vehicles: Caladius Grav-Tank - Dawneagle Jetbike
Gyrfalcon Pattern Jetbike - Pallas Grav-Attack
Flyers: Ares Gunship - Orion Gunship - Stormbird
Titans: Warlord-Sinister Pattern Battle Psi-Titan
Spacecraft: Drop Pod
Auxiliaries: Sisters of Silence - Solar Auxilia