/TG/heim:Opus Dei (Witch Hunters)

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Revision as of 05:54, 26 May 2013 by 1d4chan>Sinep (→‎Heretic Hunting Hounds (Warhound))
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Information

Warband Rating: 121

Treasury: 86

Wyrdshards: 1

Stored Equipment:

Heroes

Gustavus von Herzhalder

M WS BS S T W I A Ld
4 4 4 3 3 1 4 2 8


equipment: Sword, Axe, Pistol (Brace), Light Armour


Special rules: Leader, Burn the Witch!

Experience: 25

Advances: (25 - +1 Attack)

Skill Lists: Combat, Shooting, Academic, Strength, Speed


Fluff Goes here

Heironymous Hupstedt

M WS BS S T W I A Ld
4 3 3 3 4 1 3 1 8


equipment: Sword, Mace


Special rules: Prayers (Soulfire)

Experience: 15

Advances: (T +1)

Skill Lists: Combat, Academic, Strength


Fluff Goes here

Alexis Gersdorfer

M WS BS S T W I A Ld
4 3 3 3 3 1 3 2 7


equipment: Crossbow, dagger


Special rules: Burn the Witch!

Experience: 11

Advances: (11 - +1 Attack)

Skill Lists: Combat, Shooting, Academic, Speed


Fluff Goes here

Dankmar Muden

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7


equipment: Sword, Mace


Special rules: Burn the Witch!

Experience: 11

Advances: (11 - Skill)

Skills: Step Aside

Skill Lists: Combat, Shooting, Academic, Speed


Fluff Goes here

Kasmir Bischoffen

M WS BS S T W I A Ld
4 3 3 3 4 1 3 1 7


equipment: Sword, Mace


Special rules: Burn the Witch!

Experience: 11

Advances: (11 - T+1)

Skills:

Skill Lists: Combat, Shooting, Academic, Speed


Fluff Goes here

Tancred

M WS BS S T W I A Ld
4 4 3 4 4 1 3 1 10


equipment: Double-handed Weapon


Special rules:

Experience: 2

Advances:

Skills: Strongman

Skill Lists: Combat, Strength


Fluff Goes here

Henchmen

Initiates of Ostermark (Flagellants)

M WS BS S T W I A Ld
4 4 3 4 4 1 3 1 10


number of Henchmen 4


Equipment, Fail

Special rules: Fanatical

Experience: 3

Advances: (+1 WS)

Heretic Hunting Hounds (Warhound)

M WS BS S T W I A Ld
6 4 0 4 3 1 4 1 5


number of Henchmen 2


Equipment:

Special rules: Animals

Experience: #

Advances:

Mercenaries

Notable Moments

Cool stuff goes here.

Your Dead

Whoever dies goes here.

Record

Chance Encounter vs Skull and Bones - Victory - Praise be to Sigmar! Once our righteous band of pilgrims had cleansed the local district of its heretics in the purifying flames of Sigmar, the aberrations of Skull and Bones were discovered once more. Forming up in a central square, our flagellants and hounds moved quickly to prevent them from withdrawing. After chastising several, the witch-leader was subdued and prepared for transit.

Breakthrough vs Circus of Values - Defeat - With the blessing of Sigmar, our righteous brothers attempted to break through a group of heathens and cleanse them of their impure ways. Following a bloody skirmish in which our flagellants and Brother Kasmir and our beloved Priest were severely wounded, Captain Herzhalder called a withdrawal. Thanks be to Sigmar, a miracle for Opus Dei, the brothers afflicted by the heathen scum recovered, and our beloved chaplain was touched by the hand of Sigmar himself!

Breakthrough vs Skull and Bones - Defeat - During our early evening sermon a group rambunctious sanguinaries attempted to partake upon one of the Acolytes, after a brief engagement in which one of their unholy chattels was dispatched, the deceptive cadavers maneuvered through our defenses and won the day.

See also

/TG/heim