/TG/heim:Opus Dei (Witch Hunters)
Information[edit]
Warband Rating: 183
Treasury: 137
Wyrdshards: 1
Stored Equipment: Mace
Heroes[edit]
Gustavus von Herzhalder[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 4 | 3 | 3 | 1 | 4 | 2 | 8 |
equipment: Sword, Axe, Pistol (Brace), Heavy Armour
Special rules: Leader, Burn the Witch!
Experience: 36
Advances: (+1 A) (Skill) (Skill) (+1 WS)
Skills: Step Aside Unclaimed
Skill Lists: Combat, Shooting, Academic, Strength, Speed
In order to atone for his sins, and after seeing a vision of the city of sodom, Mordheim, after a few too many ales. Gustavus von Herzhalder, minor noble of his namesake forfeited his birthright to his son and took orders with the Temple of Sigmar to cleanse the land of all witches, heretics and heathens. Gathering a group of pious pilgrims and warriors from his chapter, with an edict from [placeholder] he set forth in the name of the Father.
Heironymous Hupstedt[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 4 | 1 | 3 | 2 | 9 |
equipment: Sword, Mace, Heavy Armour
Special rules: Prayers (Soulfire)
Experience: 22
Advances: (+1 T) (+1 A) (+1 LD)
Skill Lists: Combat, Academic, Strength
Fluff Goes here
Brother Toby[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
equipment: Sword, Sword, Light armour
Special rules: Burn the Witch! Frezy
Experience: 10
Advances:
Skill Lists: Combat, Shooting, Academic, Speed
Fluff Goes here
Dankmar Muden[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
equipment: Sword, Mace, light armour
Special rules: Burn the Witch!
Experience: 17
Advances: (Skill)
Skills: Step Aside
Skill Lists: Combat, Shooting, Academic, Speed
Fluff Goes here
Kasmir Bischoffen[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
equipment: Double-handed weapon, light armour
Special rules: Burn the Witch!
Experience: 16
Advances: (T +1) (Skill)
Skills: Strongman
Skill Lists: Combat, Shooting, Academic, Speed
Fluff Goes here
Tancred[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 6 | 2 | 4 | 4 | 1 | 3 | 1 | 10 |
equipment: Double-handed Weapon, Light armour
Special rules:
Experience: 7
Advances: (+1 WS) (+1 WS) (Skill)
Skills: Strongman
Skill Lists: Combat, Strength
Wounds: Blinded in one eye (-1 BS)
Fluff Goes here
Henchmen[edit]
Flagellants[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 5 | 3 | 4 | 4 | 1 | 3 | 2 | 10 |
number of Henchmen 5
Equipment, Fail
Special rules: Fanatical
Experience: 7
Advances: (+1 WS) (+1 WS) (+1 A)
Warhound[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
6 | 4 | 0 | 4 | 3 | 1 | 4 | 1 | 5 |
number of Henchmen 1
Equipment:
Special rules: Animals
Experience: #
Advances:
Mercenaries[edit]
Notable Moments[edit]
The Miracle of the House Opus Dei: After von Herzhalder engaged his new chapter of inquisitors with the forces of Chaos - bloodied through much action against the name of Sigmar - and suffered severe casualties, all those afflicted by the heathens' blades were granted absolution by our sacred Father and survived, of note our beloved Priest Hieronymous, whom survived unscathed and gained holy insight.
Your Dead[edit]
Brother Alexis - Fell at the hands of a ghoulish runt whilst reclaiming treasure for the holy father church
Record[edit]
Hidden Treasure vs Circus of Value Victory - Placeholder
Hidden Treasure vs Skull and Bones Victory - Placeholder
Street fight vs Skull and Bones - Defeat - Placeholder
Chance Encounter vs Skull and Bones - Victory - Praise be to Sigmar! Once our righteous band of pilgrims had cleansed the local district of its heretics in the purifying flames of Sigmar, the aberrations of Skull and Bones were discovered once more. Forming up in a central square, our flagellants and hounds moved quickly to prevent them from withdrawing. After chastising several, the witch-leader was subdued and prepared for transit.
Breakthrough vs Circus of Values - Defeat - With the blessing of Sigmar, our righteous brothers attempted to break through a group of heathens and cleanse them of their impure ways. Following a bloody skirmish in which our flagellants and Brother Kasmir and our beloved Priest were severely wounded, Captain Herzhalder called a withdrawal. Thanks be to Sigmar, a miracle for Opus Dei, the brothers afflicted by the heathen scum recovered, and our beloved chaplain was touched by the hand of Sigmar himself!
Breakthrough vs Skull and Bones - Defeat - During our early evening sermon a group rambunctious sanguinaries attempted to partake upon one of the Acolytes, after a brief engagement in which one of their unholy chattels was dispatched, the deceptive cadavers maneuvered through our defenses and won the day.