Wraithblades

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Two Ghostswords. Like two Scimitars. Rings a bell?

A variant of the Wraithguard that 6E introduced into the sprues are the Wraithblades (also known as Klaivaulch, but Eldar don't openly call them that because Khaine would unleash his wrath on them), a type of more kill-hungry Wraithguard with big helm crests that don't compensate for anything at all. In fact, the Wraithblades are so angry that their simmering rage is nearly as great as that of Angry Marines. So much so, in fact, that Seers need to isolate them from other Wraith Constructs or else they would be infected by rage (like that one G1 Transformers episode that introduces the Hate Plague). Not to mention that their Spirit Stones actually burn when activated.

It is unknown what makes the Wraithblades so damned angry, although some theories might suggest that Khaine might have something to do with it...or its just Eldrad being the dick as usual. Whatever is the case, they are known to cause even Khorne affiliated armies a severe case of critical existence failures. One must just wonder what it would be like if Khornates actually subdue one and got a hands on its pissed off Spirit Stones. Extra Heresy maybe? Think about that for a moment, a stone with a soul that would otherwise feed Slaanesh and is instead making the god of violence proud sounds like a crazy attempt to escape a /d/evious fate.

In a way, they behave like Chaos Dreadnoughts, who go insane without someone to cut up. It's just that they get treated a little better by not being ripped out of their shells and being subjected to pointless torture. Instead of guns, they carry around either a pair of Ghost Swords or a Ghost Axe and Force Shield.

Dawn of War III

In Dawn of War III, Wraithblades are elite CQC units designed to rip apart infantry and vehicles like cotton candy. They are one of the most 'must-have' units for the Eldar due to the combination of its relatively high health, strong resistance, surprising bursts of speed without the need of a Warlock and relatively high damage for what they cost in relation to their commonality.

Suffice to say, Wraithblades are quickly getting a reputation if you do not have the necessary means to defeat them (Hint, it involves Lascannons and other anti-armor weapons). However, they are still slow (Even if DOW3 intentionally made them faster for some reason) and can't be taken out by hero units with their bullshit special abilities.

Forces of the Eldar
Heroes: Eldrad Ulthran - Illic Nightspear - Prince Yriel - Phoenix Lords
Command: Autarch - Avatar of Khaine - Exarch - Yncarne
Farseer - Seer Council - Spiritseer - Warlock
Troops: Bonesingers - Guardians - Rangers - Storm Guardians
Aspect Warriors: Crimson Hunters - Dark Reapers - Dire Avengers - Fire Dragons - Howling Banshees
Shadow Spectres - Shining Spears - Striking Scorpions - Warp Spiders - Swooping Hawks
Eldar Corsairs: Corsair Prince - Void Dreamer - Voidreaver - Voidscarred
Exodites: Dragon Knights - Eldar Knight
Structures: Webway Gate
Wraiths: Wraithblades - Wraithguard - Wraithknight - Wraithlord - Wraithseer
Support: Support Weapon Battery - Vyper - War Walker - Wasp Assault Walker - Windrider Jetbikes
Vehicles: Hornet - Falcon - Fire Prism - Firestorm - Night Spinner - Warp Hunter - Wave Serpent
Flyers: Hemlock Wraithfighter - Nightwing Interceptor - Nightshade Interceptor
Phoenix - Vampire Hunter - Vampire Raider - Void Dragon Phoenix
Superheavy
Vehicles:
Deathstalker - Cobra - Lynx - Scorpion
Storm Serpent - Tempest - Void Spinner
Titans: Revenant Scout Titan - Phantom Battle Titan - Warlock Titan
Spacecraft: Darkstar Fighter - Eagle Bomber
Auxiliaries: Harlequins