Campaign:Warriors of Light/Squidsolar

From 2d4chan
Jump to navigation Jump to search
This article has been flagged for deletion.
Comment on the article's talk page.
Reminder: Do NOT blank pages when flagging them for deletion.
Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore

Basics[edit]

  • Campaign: Campaign:Warriors of Light
  • Name:
  • Concept: Dreaming Traveler
  • Caste/Aspect: Journeys
  • Motivation:
  • Positive intimacies:
  • Negative intimacies:
  • Anima:
  • Experience: /

(write experience points as "unspent / total" plx)

Background[edit]

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)

Appearance[edit]

(what other people see when they look at your character.)

Attributes[edit]

Strength  ●●          Charisma     ●●●        Perception   ●●●
Dexterity ●●●●●      Manipulation ●         Intelligence ●●●
Stamina   ●●        Appearance   ●●●      Wits         ●●●●●

Abilities[edit]

Sidereal Block
Resistance ●●      Craft       *      Archery         Investigation       Awareness    ●●●
Ride       ●●●●●      Dodge       ●●●●●      Athletics ●●      Larceny             Bureaucracy  ●● 
Sail       ●●      Linguistics ●●      Melee           Lore  ●●●              Integrity ●●●   
Survival   ●●      Performance ●●      Presence        Occult ●●             Martial Arts ●●●●●
Thrown     ●      Socialize ●        War             Stealth ●            Medicine     

Languages: Low Realm, Old Realm, High Realm

Colleges[edit]

The Captain ●        The Ewer        The Banner      The Guardians ●●          The Corpse
The Gull ●●           The Lovers      The Gauntlet    The Key ●                The Crow
The Mast            The Musician    The Quiver      The Mask                The Haywain
The Messenger ●      The Peacock     The Shield      The Sorcerer            The Rising Smoke
The Ship's Wheel    The Pillar      The Spear       The Treasure Trove      The Sword

Specialties[edit]

Martial Arts (Barehanded +3)
Performance (Prayer +2)
Ride (Simhata +3)

Backgrounds[edit]

Celestial Manse:  ●●●
Connections (Cult of the Illuminated):  ●
Salary:  ●●●
Savant:  ●●
Sifu:  ●●●
Acquaintances:  ●
Familiar:  ●●●●
Artifact (Dreamcatcher):  ●

Merits[edit]

Lucid Dreamer 3pts

Flaws[edit]

Obligation (God who recommended him for promotion, will expand) 2pts
Phobia (Spiders) 3pts
Greater Curse 2pts

Charms[edit]

Martial Arts[edit]

  • Second Martial Arts Excellency
  • Fateful Martial Arts Excellency

The Art of Victorious Concession[edit]

  • Hearing the Unspoken Word
  • Spoken in Kindness

Quicksilver Hand of Dreams[edit]

  • The Quicksilver Staircase
  • Dream Ravager Hand

Ride[edit]

  • Ordained Bridle of Mercury
  • Breaking the Wild Mortal

Resistance[edit]

  • Ox-Body Technique

Lore[edit]

  • Methodology of Secrets
  • Of the Shape of the World

Awareness[edit]

  • Prior Warning

Combos[edit]

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence[edit]

Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)

Willpower[edit]

Willpower: ●●●●● ●●●
Temporary: 8/8

Virtues[edit]

Virtues:

Compassion ●●●●●
Conviction ●●
Temperance ●
Valor      ●●●

Limit: □□□□□ □□□□□
Paradox: □□□□□ □□□

Inventory[edit]

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)

Manses and Hearthstones[edit]

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat[edit]

Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks[edit]

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health[edit]

□□□ -0
□□□ -1
□□□ -2
□ -4
□ Incapacitated
□ Dying

one Dying level per dot of Stamina

Advancement[edit]

+7BP
3BP Lucid Dreamer
6BP Compassion 5 2BP Martial Arts (Barehanded +3) Performance (Prayer +1) 1BP Artifact 1 (Dreamcatcher) 1BP Celestial Manse 3 2BP Martial Arts 5 2BP Ride 5 2BP Ride (Simhata +3) Performance (Prayer +2) 2BP Familiar 4 3BP Dodge 5 1BP Awareness 3

Shopping list[edit]