Primordial Evolution Game/Central Tribes

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The main tribes of the Central Continent of the Primordial Evolution Game

Introduced in Tribal[edit]

Anee'imay[edit]

A gathering tribe of Pusmal.

Hitangan[edit]

A Gorrirog tribe inhabiting the Western mountain range. A Strong warrior race that was able to rally other tribes and races together. They were the driving force for creating a civilization in the harsh desert and defenders of that civilization when the swarm came.

Hu-Raan[edit]

A peaceful Koburrog tribe. Survived and thrived in the Northern Frilla Forests. They turned their natural bad luck on its head and developed a craftsman ecomony and trading with the far off Hitangan Tribe. They took in VKB deserters looking for a better life outside of fruitless raids.

M'wa Dyp[edit]

A wandering Suzumou tribe of the central desert.

Ry'lai[edit]

A TentaFlouz tribe inhabiting the Northern Frilla Forests. They grew to communicate with the Frilla Trees and ship them as airships. With their floating frilla they traveled the continent. They developed metal age technology and webway voodoo that affected sentient life across the continent. The Ry'lai took advantage of opportunities brought in by outside influences, such as, a strange meteorite and a crashed Enclave vessel of the Western Continent.

Simidan[edit]

A Gorrirog tribe branching off of the Hitangan. It was made up of Alphas of the tribes wanting to lead a tribe without the ruling elders. They learned a secret of Thick Blood before being brought back into the Hitangan tribe proper.

Fire Mane[edit]

A raid loving Koburrog tribe. Inhabiting the volcanic ashlands of the continent, they discovered explosive and fire bombs using the natural minerals of the ashlands. They quickly dissolved into small raiding parties known as the VeitKor. Some VeitKor turned to Hu-Raan to escape the harsh lifestyle they had created for themselves.

Zahrewi[edit]

An isolated tribe of Lem inhabiting the frozen north.

Zorastria[edit]

Another tribe of Lem living in the frozen north.

Zu-Nul[edit]

A reserved Suzumou tribe that struggled to thrive after several disasters. They remained isolated but were revered for their connection to the giant sandworms. During the swarm attack their numbers were cut from Blade Runner attacks, tunnel fighting, and mass desertion from Thick Blood's contract.

Zarethedir[edit]

An underground tribe of Pusmal that focused on its own pursuits and expanding its settlement.

Introduced in Civ[edit]

Hastun[edit]

A southern tentouz tribe that just arrived at the edge of the jungle after being through a long starve. They are smaller than their northern cousins due to this. They have know arrived to a bountiful but dangerous world that they are decided to tame and make theirs.

Ighqatar[edit]

A Kwagos clan who, until recently, had lived in forced isolation along the northern coasts of the central continent.

Marajha[edit]

An underground cavern city of philosophers and fishermen. Ruled over by three separate sisters, Ana, Bitta, and Kriya. The three are separate factions and in a constant cold war with one another. The ruthless Social Darwinists of Queen Ana, the instinct-driven forces of Queen Bitta, and the Non-Interventionist hordes of Queen Kriya. Ana had control over the fishers of the underground lake, and her hold on the food production gave her a serious edge in the tense relations between her sisters. Bitta's hall was composed of both food processing and distribution, as well as mighty forges. It was Bitta who could arm and armour thousands of soldiers for war, though it never got to that point. Lastly, Kriya's hall was mostly housing, and as such, her unused armies were the largest.

An attack by the minions of Thickblood (the massive Cho/Wespar creature) forced both Kriya and Ana from their homes. Kriya found a new cave with an underground lake above her, its drippings providing water for her people. Ana ended up building a massive city of sculpted sand.

They eventually passed into obscurity and only their great mines and sculptures bear testament to this once proud people.

Rii'Dan[edit]

Tribe of Koburrog who settled in the jungles to the south

Stusval[edit]

A tribe of Pusmal, known as the Stusval, that fled a crumbled hive south to the The Thousand Cuts isles.

Yakush[edit]

A gorriog clan of merchants, descended from exiles from the nation of Nutera that were expelled after a civil war between two brothers fighting over who would be king of Nutera. The Yakush settled on the ISland of Okel, and eventually grew in importance till they unified the Kingdoms of Begopat, Hastira, and their colonies of Mentual and The Mansion Coast in a Confederation The stability of said confederation has yet to be tested

Dvargen[edit]

A tribe of Pusmal with an affinity to booze and woven clothing.

Khumar[edit]

A tribe of vicious Koburrogs which enslaves other Koburrogs in the name of conquest.