Warhammer/Tactics/6th Edition/Ogre Kingdoms

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UNDER CONSTRUCTION

Why play Ogre Kingdoms?[edit]

Ogre Kingdoms

Army Special Rules[edit]

Bull charge, nobody likes a gnoblar.

Gut Magic[edit]

Magic Items[edit]

Units Analysis[edit]

Named Characters[edit]

  • Greasus Goldtooth:
  • Skrag The Slaughterer:

Lords & Heroes[edit]

  • Tyrant: The combat lord. With big names and incredible starting stats, he can be kitted into doing most things very well.
  • Slaughtermaster: Wizard lord. This fellow can be included only in armies which include a tyrant so the minimum army size where a slaughtermaster can be met is 3000.
  • Bruiser: Combat hero.
  • Butcher: Wizard hero. As an ogre, a butcher can easily match many not-very-kitted-out combat lords.
  • Hunter:

Core Units[edit]

  • Bulls: Basic ogres. They are 1+ in any army list.
  • Ironguts:
  • Gnoblar Fighters:
  • Gnoblar Trappers:

Special Units[edit]

  • Leadbelchers:
  • Yhetees:
  • Gnoblar scraplauncher:
  • Rhinox Riders: They take one special AND one rare slot.

Rare Units[edit]

  • Maneaters:
  • Gorger:
  • Slavegiant:

Alternative Army Lists[edit]

Ironskin Army[edit]

Gnoblar Horde[edit]

Tactics[edit]

Know your Weaknesses and know your Strengths[edit]

Army compositions[edit]

Synergies[edit]

Warhammer Fantasy 6th Edition Tactics Articles
BretonniaChaosChaos DwarfsDark ElvesDogs of War
DwarfsThe EmpireHigh ElvesLizardmenOgre Kingdoms
Orcs & GoblinsSkavenTomb KingsVampire CountsWood Elves

General Tactics