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==Project Goals== 1) Give everything we can as close an equivalent to The Void's crunch as we can. We leave Qualities, Skills, and such from Cthulhutech intact, but redo their numbers to work using The Void's system. 2) To bring the power levels between each of the different segments of CthulhuTech more into line. No more will Tagers and Parapsychics show up their less empowered brethren, and no more shall we allow soldiers not to fight along side a mech in a truly awesome display of brilliance. The power levels will still be vaguely there, but blurred more, and closer together to allow better play. 3) We leave the lore of the game, even the bits we hate, intact. Minor alterations are allowed. Major overhauls are not. The metaplot remains intact.
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