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Raptor (Humblewood)
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==PC Stats== ::Ability Score Increase: +2 Dexterity ::Size: Small (raptors average less than 4ft tall and about 35 pounds) ::Speed: 25 feet ::Age: Reaching maturity at the age of 20, raptors have one of the longest birdfolk lifespans, regularly living over 100 years. ::Alignment: Raptors tend towards neutral alignments. Preferring the path of naturalists and hunters, raptors rarely see value in order for the sake of order, and are often more pragmatic than idealistic ::Glide: Using your feathered arms, you can slow your fall, and glide short distances. When falling you can use your reaction to spread your arms, stiffen your wing feathers, and slow your descent. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage when you land. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose, although you cannot choose to move upwards, landing in the space you finish your movement. You cannot glide while carrying heavy weapons or wielding a shield (though you may drop any held items as part of your reaction to spread your arms). You cannot glide while wearing heavy armor, or if you are encumbered. ::Talons: Your unarmed strikes do 1d4 Piercing damage, and you have Advantage on Strength (Athletics) checks made to climb. ::Keen Senses: You have Proficiency in the Perception skill. ::Woodland Hunter: You treat three-quarters cover as half-cover and half-cover as no cover. ::Hunter's Training: You have Proficiency with the Longbow, Shortbow and Spear, and do not treat Longbows as being Heavy weapons. ::Subrace: Choose either the Maran or Mistral subrace. ''Maran Raptor:'' ::Ability Score Increase: +1 Intelligence ::Swimmer: You have a Swimming speed of 25 feet. ::Patient: When you react with a readied action, you have advantage on the first attack roll, skill check, or ability check you make as a part of that action. ''Mistral Raptor:''' ::Ability Score Increase: +1 Wisdom ::Agile: You have Proficiency in the Acrobatics skill. ::Aerial Defense: Creatures that attack you while you are falling, gliding, or jumping have disadvantage on their attack roll. [[Category: Dungeons & Dragons Races]] [[Category: Humblewood]][[Category:Furry]][[Category:Dungeons & Dragons Third Party]]
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