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Warhammer 40,000: Kill Team (HoR)/Tactics/Death Guard(8E)
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===Special=== *'''Noxious Blightbringer''': If your leader tends to be the upfront sort, then you'll likely want to bring him too so his aura can get to work and push those routs. *'''Journeyman Blightspawn''': The Foul Blightspawn's apprentice. Their gun's a bit weaker than in Bighammer, but they remain as much of a wall to crash upon as the termies. Their grenade becomes even more valuable, as all grenades are single-use, so you need to choose when to throw it. *'''Biologus Putrifier''': The grenade party becomes infinite, as this guy's hyper blight grenades will never run dry and he can bolster his allies' lone grenades. Excellent for a use of the Bombardment TA. *'''Deathshroud Terminator''': These guys are very much untouched, unlike the Seeker of the Mantle. Though they lack the variety of armaments offered by the Blightlords, these guys have the deadliest weapons out there and are true HQ guards. Where the Blightbringer's for supporting your assault, the Deathshroud's here to back up your boss and tank a few blows while they rack up a tally of bodies. *'''Blightlord Terminator''': The vanilla-ish Terminators. These fuckers have it all, from melee weapons that are even deadlier, a wide list of armaments, and the double-downer of thickness from Cataphractii armor and Disgustingly Resilient. *'''[[Chaos Spawn|Those Thingies]]''': Expensive units, but using even one gives you a unit easily capable of tying up whatever comes across it. Throwing one at an enemy while escorting a Leader or other key unit can force the enemy to prioritize between firing at the thing as it charges them and use up their Overwatch or ignore it to fire the other guy and get charged anyways. *'''Possessed''': Deadly bastards, they are pretty good for their price and their random powers are useful in combat. However, they absolutely NEED to get into combat in order to be useful. Despite being Death Guard, they sadly lack the protection afforded by Disgustingly Resilient, but their weapons are just as deadly and they possess the Daemonic 5++ save. Useful to support in melee, but not as a centerpiece in the assault. [[Category:Warhammer 40,000 Tactics/Kill Team (HoR)]][[Category:Chaos]][[Category:Space Marines]]
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