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====Borzhov Secundus and Tertius==== {{Infobox 40k Planet |name= Borzhov |bgcolor=black |fgcolor=white |image= |class= Forge World and Imperial World |orbdist= 1.04 AU |gravity= 1.5 G (Secundus), 1.45 G (Tertius) |temp= 20 C |pop= 350,000,000 (Secundus), 12,000,000,000 (Tertius) |governor= Magos Demevoi Relwa (Secundus) and Governor Maximilian Quirinius (Tertius) |system= Borzhov |sector= Mikrulaktos |subsector= Borzhov |segmentum= TO BE DETERMINED BY ALEXANDRI }} Deep in the void of space, orbiting a star much like Sol, two Terran class planets drift sedately through the void in an eternal waltz together. It is not uncommon for habitable planets to have large moons, and in some cases a true binary planet is born from stellar ashes. There are six planets in the Borzhov system, one massive gas giant orbiting very close to its primary star, the two inhabited worlds, and three frozen iceballs deep in the system's periphery. The Warp flows calmly around the Borzhov system, and over the millennia it has become known as a welcome resting place for weary Imperial convoys en route to distant lands. Both planets are deeply forested and quite beautiful from space. It would be hard to tell that Borzhov Secundus is in fact classified as a Forge World, in truth. That planet is dominated by the Magos Genetoris, biologists of great skill who have made their purpose in life to categorize and understand Borzhov Secundus' biodiversity. Organic compounds are produced here that can be found nowhere else in the Imperium, and many of them defy all attempts to synthesize in a laboratorium. It is of course kept very secret from Imperial citizens, but the Inquisition frequently visits here to obtain samples of sap from a particular species of gigantic fern for their own use. This sap changes in thickness and viscosity when bio-electrical fields are applied, growing rigid or flexible whenever the fern requires. Thanks to this chemical, the fern can rapidly turn its leaves to follow the sun. Without this adaptation, the species would never have survived Borzhov's complex day/night cycle. If carefully blended with Polymorphine, the concoction becomes more effective at mimicking small physical details, and significantly improves muscle flexibility and motor control. A single branch of Borzhov Secundus' most valuable export commands a king's ransom, but the Callidus Temple is more than wealthy enough to buy. For Borzhov Tertius' part, it is exactly as calm as its outward appearance would suggest. It exports metals, timber, meat, vegetables, and various items of industrial importance. Long ago the Tertians adopted a conservationist mindset, and explicitly chose to diversify their resource harvesting so that no one industrial sector would dominate. In many ways it reminds visitors of what ancient Terra might have been before Humanity's rapacious need for resources destroyed its biosphere, and the Tertians take great pride in advertising this. The Tertians are a sturdy folk. They have never failed to provide their Imperial tithes nor their Guardsman regiments, and can be relied upon for honesty and hard work. Their faith runs strong but deep. Visitors will not find grandiose cathedrals to the Holy Emperor, nor miles-long parades of flagellants and faithful. Rather, it is obvious that the Tertians equate work with worship, and every bushel of grain or grav-cart loaded with adamantium plates they load aboard the waiting cargo haulers is considered its own kind of Imperial hymn. A model Imperial world, though they have run into trouble with the Ecclesiarchy for failing to show proper reverence for the firebrand Cardinals that occasionally pass through.
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