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===Codex Warlord Traits=== #'''Monitor Malevolus:''' Once per battle, you can re-roll a single hit roll, wound roll, or damage roll made for your warlord. In addition, if your army is battle-forged, roll a d6 each time ''you or your opponent'' uses a stratagem. On a 6, you gain a command point, though it's been capped at a single CP regained per battle round. #*The free reroll is still worth a CP on its own, though. #'''Magos Biologis:''' You can re-roll failed wound rolls when attacking enemy {{W40kKeyword|infantry}}, {{W40kKeyword|beast}}, or {{W40kKeyword|monster}} units with your warlord. #*''Good for a Dominus with relics that meets the enemy instead of being support. For dedicated melee, the Prime Hermeticon might serve you better''. #'''Mechadominator:''' Your opponent must subtract 1 from hit rolls they make for any of their vehicles that target your warlord. #*''A) You have Onagers with Neutron Lasers, why are enemy vehicles still alive? B) Vehicles aren't Snipers (besides Knight Castellans with Oathbreaker Guidance System), nor should your Magos be duking it out against a Dreadnought''. #'''Necromechanic:''' Each time your warlord uses an ability to repair a friendly model, that model regains 1 additional wound. ''<u>Doubles your Knight-repair rate</u>, which normally heal only 1 wound instead of the usual D3. #*Can be combined with the 'Autocaduceus of Arkhan Land' relic if you cannot afford to lose that Onager.'' #'''Chorister Technis:''' Whilst on the battlefield, you can re-roll one die whenever you randomly select which canticle you use. Notably, if the warlord is from Mars, he can only re-roll the ''first'' result. And if he isn't, the FAQ states he's only rolling a single dice anyway, the Martian double-dogma being rolled for separately from non-Martian detachments. #*Giving Cawl an assistant with this ''does'' still help him; you'll go from 3/4 Shroudpsalm odds to 7/8, for example. #'''Prime Hermeticon:''' Infantry units within 6" can re-roll failed hit rolls in the fight phase. #*''This is the only way you can get anything useful out of Breachers in close combat. If you're using only Skitarii for melee, the Omniscient Mask could help you better''.
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