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Codex - Kroots: /tg/'s 9th Edition
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===Invocations of the Spirits=== '''-1): Invocation of the Ancestor's Hunger:''' ''The shaman calls on the ancestor spirits to guide the arms and beaks of his kindred, helping them find purchase on the foe and filling their bellies with mighty prey.'' :Choose a friendly {{W40kKeyword|Kroot}} unit within 12" of the {{W40kKeyword|Shaman}} who invoked this Invocation. Until the beginning of your next turn, that unit can re-roll all failed hit rolls during the Fight phase. '''-2): Invocation of Gmork's Destruction:''' ''Reciting ancient and forbidden tomes, the shaman brings forth a splinter of the Destroyer to bring forth ruin to the enemies of Vawk'' :Choose an enemy unit within 12" of the {{W40kKeyword|Shaman}} who invoked this Invocation. Roll a number of dices equal to the invocation roll for this Invocation; for each roll of 3+, the enemy unit suffers 1 mortal wound, D3 on a 6+. Add 1 to the roll is the {{W40kKeyword|Shaman}} invoking this is a {{W40kKeyword|Ancient Sage}}. '''-3): Invocation of Mist's Veil:''' ''At the shaman's words, the spirits of the ancient warriors rise from the ground, creating a thick white blanket to hide their brethren.'' :Friendly {{W40kKeyword|Kroot}} units which are within 6" of the {{W40kKeyword|Shaman}} who invoked this Invocation count as being in Heavy Cover. '''-4): Invocation of the Survivor's Blood:''' ''The shaman calls on the spirits of those who have survived great hunts against superior forces to shield the bodies and minds of the kindred against harm to come.'' :Until the beginning of your next turn, whenever a model in a friendly {{W40kKeyword|Kroot}} unit within 6" of the {{W40kKeyword|Shaman}} who invoked this Invocation loses a wound, roll a D6 and on a 5+, the model does not lose that wound. '''-5): Invocation of the Tracker's Speed:''' ''The shaman calls on the spirits of legendary headhunters and master trackers to reinforce the senses and legs of one kindred, speeding their steps.'' :Choose a friendly {{W40kKeyword|Kroot}} unit within 12" of the {{W40kKeyword|Shaman}} who invoked this Invocation. Until the beginning of your next turn, when that unit consolidates, it can move an extra 6". '''-6): Invocation of Vawk's Wings:''' ''Through the call of the shaman, the Great Mother blows powerful winds to lift the kindreds into battle, gifting them of a bountiful feast.'' :Choose a friendly {{W40kKeyword|Kroot}} unit within 12" of the {{W40kKeyword|Shaman}} who invoked this Invocation. That unit may immediately move as if it was the Movement phase, though it may not Advance.
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