Editing
Scrollhammer: Kingdoms of High Rock
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Sorcerer Lord==== It is unsurprising that many of the most powerful sorcerers in history have hailed from High Rock. Here, children are often tested for magical aptitude, and quickly placed under tutorships of older mages when proven able. From there one can rise through the ranks of the local Mages Guild (who encompassed most, if not all of High Rock), or eschew the guidance and seek training on their own terms. The most powerful of these folk are called Sorcerer Lords- they are the men and women with the most concentrate, surfaced elven blood, and an innate knack for spellcasting. These magicians frequently claim territories of their own, much like Hill-Kings, or serve as barons or counts for the more established nobility. Unlike many other practitioners, Sorcerer Lords are given quiet solitude from which to practice their talents, and tribute to see to it that studies are funded. 125 pts Hero. Independent Character, Skirmish, Infantry, Breton. Single Model. A Sorcerer Lord may take a retinue of up to 2 attendants, for +18 pts per model. 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Sorcerer Lord | 3 | 4 | 3 | 3 | 3 | 2 | 2 | 9 | 6(8) | - |} '''Wargear:''' Wizard Robes, Sorcerer Staff. '''Spells:''' A Sorcerer Lord knows 3 spells, other than Summon Daedra spells, of your choice. '''Special Rules:''' Conjurer: A Sorcerer Lord may have all the Summoned Daedra he has payed for Summoned in play simultaneously, but may only purchase one of each spell. Their mer blood additionally confers them a +2 bonus to casting Conjuration spells. The Sorcerer may take up to 3 additional spells from these schools of magic for the following costs: *Any spell (other than Summon Daedra or Necromancy) cast on 13+ or lower from the spell list: +15 pts *Any spell (other than Summon Daedra or Necromancy) cast on 14+ or higher from the spell list: +25 pts *Bound Weapon Spells: +8 pts each *Summon Scamp (cast on 4+) (+10pts) *Summon Hunger (cast on 7+) (+15pts) *Summon Flame Atronach (cast on 8+) +15pts *Summon Dremora (cast on 9+) (+20pts) *Summon Golden Saint (cast on 9+) (+20pts) *Summon Dark Seducer (cast on 9+) (+20pts) *Summon Winged Twilight (cast on 11+) (+30pts) *Summon Clannfear (cast on 11+) (+30pts) *Summon Frost Atronach (cast on 12+) (+30pts) *Summon Storm Atronach (cast on 15+) (+50pts) *Summon Daedroth (cast on 20+) (+100pts) *Summon Dremora Lord (cast on 22+) (+130pts)(summons a Markynaz) A Sorcerer Lord may take an Atronach Familiar(in addition to any one spell that is not Summon Daedra or Necromancy). This grants the Sorcerer the ability to select an additional spell from their spell list, and a Summoning spell, for a cost depending on the nature of the creature Summoned: *Summon Flame Atronach (cast on 8+) (+51pts) *Summon Frost Atronach (cast on 12+) (+64pts) *Summon Storm Atronach (cast on 15+) (+80pts) Rules for using Daedra are found here: [[Scrollhammer: Daedra Cults]]. Note that the Sorcerer Lord may not have a familiar and Summon Daedra spell of the same kind. The Sorcerer Lord may replace their Wizard robes with: *Leather Armor +6 pts *Maille Armor +12 pts *Glass Armor +18 pts A Sorcerer Lord may be mounted on a Warhorse +25 pts. A Sorcerer Lord may be given a Guardian Stone Blessing for +10 pts. A Sorcerer Lord may bear the army's Battle Standard for +35 pts, if the army contains another Hero choice. A Sorcerer Lord may purchase any amount of magic items from the armory where appropriate. [[File:hr_warlock.jpg|250px|thumb|right]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information