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====Gloomweavers==== Falmer, Skirmish, Infantry 5-20 models per unit, 25mm x 25mm base 16 pts per model {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Gloomweaver | 3 | 3 | 3 | 4 | 1 | 3 | 2 | 7 | 3 | 6+ |} '''Wargear:''' Hand Weapon(Poisoned 4+), Chitin Armour '''Special Rules:''' Twisted Souls, The Hordes Beneath Shroud of Darkness: Gloomweavers, and any attached Shadowmaster, have Chameleon(+1) Any number of Gloomweavers may take one of the following: *Poisoned(4+) Short Bow or Poisoned(4+) Bow for +3 pts per model *Shield +1 pt per model *Second Poisoned(4+) Hand Weapon or Poisoned(4+) Dagger +1 pt per model *Spell: Frostbite or Sparks +2 pt per model *Poisoned(4+) Blowgun for +3 pts per model The entire unit may replace their Hand Weapon with: *Poisoned(4+) Dagger (free) *Poisoned(4+) Spear +1 pt per model The entire unit may replace 4+ Poison on a weapon with Frostbite Venom(free) Each model may take a Destruction, Alteration, Conjuration, Restoration or Mysticism spell cast on 13+ or lower For every 5 models, one model may take any additional spell for +8 pts For every 5 models, one model may put a unique poison on a weapon: *Fleshwilt Poison, Nervegrasp, Wearyblood Draught +8 pts per weapon *Steelbane Acid, Lingering Death +6 pts per weapon *Mindbreak Poison +4 pts per weapon For every 5 models, 1 model may take up to 15 pts of magic items from the armory where appropriate Any number of Gloomweavers may upgrade their Chitin Armour to Hardened Chitin for +2 pts per model, or choose not to use armour at all for free. [[Image:FalmerWretch.jpg|thumb|400px|right|]]
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